[Csgo_servers] Antw.: Re: Your map differs from the servers

2014-09-12 Thread Ronny Schedel
sounds like bad memory


{{A-BS}} Techgunner techgun...@americanbloodsport.com schrieb:

___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Antw.: Re: Your map differs from the servers

2014-09-12 Thread Marco Padovan
Two Quad core Xeon E3 1275 processors?

xeon e3 processors are one way cpu... how come your server has two of them?

On Fri, Sep 12, 2014 at 6:58 PM, Ronny Schedel i...@ronny-schedel.de
wrote:

 sounds like bad memory


 {{A-BS}} Techgunner techgun...@americanbloodsport.com schrieb:

 Thanks Matt. I will check into that. Others are having the same exact
 issue as myself. I have been testing for consistency to rule out
 possibilities and have not found a common denominator as of yet. I can
 delete a map from my maps folder, have the server download it through
 redirect and am able to play. Then I switch it to a couple of different
 maps without a glitch, and then randomly while switching to a default map
 like de_dust2 it will give me that error. Different players have different
 results. Things that make you go h. I am running a 1.6 server, a CS:GO
 Armsrace, and a CS:GO Deathmatch without any issues. It seems to be related
 to the classic casual. I am now going to download a fresh (vanilla) server
 and see if maybe my plugins are causing the issue. Saint K suggested it may
 be memory issue which I haven't ruled that possibility out yet.
 Unfortunately the data center is in downtown LA and I am about 50 minute
 drive away with little time on my hands to go run memory tests on the
 server. I also don't want to pay an IT tech onsite $100,00 an hour to check
 my server when it would cost less in gas and time to check it myself. Plus
 I don't trust anyone touching my server as most of you would understand. I
 would think if it was a hardware issue my other servers would be having
 similar issues as well. I am also running a TS3 server on that box with no
 issues. I am ready to pull my hair out. Thanks for those of you that have
 replied. Every bit of brainstorming helps no matter how inconceivable it
 may sound. I have seen stranger things happen when it comes to
 hardware/software issues.

 And just in case any of this helps, my server specs: Two Quad core Xeon E3
 1275 processors @ 3.40Ghz, 16 GB RAM, Windows Server 2008 R2 Enterprise
 Edition.

 {{A-BS}}™Techgunner
 Clan Leader/Founder
 American BloodSport Gaming Communitywww.americanbloodsport.com

 On 9/11/2014 5:43 PM, Matt A wrote:


 If possible check your server's map md5 hash and compare it to either the
 same map on your computer or find the hash of it online. Are others able to
 play on your server at all?
 On Sep 11, 2014 1:58 PM, {{A-BS}} Techgunner 
 techgun...@americanbloodsport.com wrote:

 I hope someone can assist in this issue. Lately I have been receiving
 this error message when connecting to our community server. I believe it is
 an issue with the server side as it only happens on our community server.
 Many other players have been complaining of the same issue. We are running
 a classic casual server with no workshop maps. All the maps are on the
 server with a fast redirect. I have verified the integrity of my csgo game
 client side, deleted the maps on the server side and validated. All maps
 look like they match up on client and server side. The error message is on
 both default maps and custom. I can join the server and have no issues, and
 the next time that same map I was playing on before changes I get the error
 message. If I am playing on a map (example: de_dust2) and I exit the game.
 If I rejoin the same map(de_dust2) it will also give the error message.
 Have any of you come across this issue, and if so what did you do to
 resolve it?

 Any help will be appreciated.

 --
 {{A-BS}}™Techgunner
 Clan Leader/Founder
 American BloodSport Gaming Community
 www.americanbloodsport.com


 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



 ___
 Csgo_servers mailing 
 listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Antw.: Re: Your map differs from the servers

2014-09-12 Thread mi...@gs-syndicate.de

2 Different machines With the Same Hardware mache? ;)

Gesendet mit AquaMail für Android
http://www.aqua-mail.com


Am 12. September 2014 19:58:09 schrieb Marco Padovan e...@evcz.tk:


Two Quad core Xeon E3 1275 processors?

xeon e3 processors are one way cpu... how come your server has two of them?

On Fri, Sep 12, 2014 at 6:58 PM, Ronny Schedel i...@ronny-schedel.de
wrote:

 sounds like bad memory


 {{A-BS}} Techgunner techgun...@americanbloodsport.com schrieb:

 Thanks Matt. I will check into that. Others are having the same exact
 issue as myself. I have been testing for consistency to rule out
 possibilities and have not found a common denominator as of yet. I can
 delete a map from my maps folder, have the server download it through
 redirect and am able to play. Then I switch it to a couple of different
 maps without a glitch, and then randomly while switching to a default map
 like de_dust2 it will give me that error. Different players have different
 results. Things that make you go h. I am running a 1.6 server, a CS:GO
 Armsrace, and a CS:GO Deathmatch without any issues. It seems to be related
 to the classic casual. I am now going to download a fresh (vanilla) server
 and see if maybe my plugins are causing the issue. Saint K suggested it may
 be memory issue which I haven't ruled that possibility out yet.
 Unfortunately the data center is in downtown LA and I am about 50 minute
 drive away with little time on my hands to go run memory tests on the
 server. I also don't want to pay an IT tech onsite $100,00 an hour to check
 my server when it would cost less in gas and time to check it myself. Plus
 I don't trust anyone touching my server as most of you would understand. I
 would think if it was a hardware issue my other servers would be having
 similar issues as well. I am also running a TS3 server on that box with no
 issues. I am ready to pull my hair out. Thanks for those of you that have
 replied. Every bit of brainstorming helps no matter how inconceivable it
 may sound. I have seen stranger things happen when it comes to
 hardware/software issues.

 And just in case any of this helps, my server specs: Two Quad core Xeon E3
 1275 processors @ 3.40Ghz, 16 GB RAM, Windows Server 2008 R2 Enterprise
 Edition.

 {{A-BS}}™Techgunner
 Clan Leader/Founder
 American BloodSport Gaming Communitywww.americanbloodsport.com

 On 9/11/2014 5:43 PM, Matt A wrote:


 If possible check your server's map md5 hash and compare it to either the
 same map on your computer or find the hash of it online. Are others able to
 play on your server at all?
 On Sep 11, 2014 1:58 PM, {{A-BS}} Techgunner 
 techgun...@americanbloodsport.com wrote:

 I hope someone can assist in this issue. Lately I have been receiving
 this error message when connecting to our community server. I believe it is
 an issue with the server side as it only happens on our community server.
 Many other players have been complaining of the same issue. We are running
 a classic casual server with no workshop maps. All the maps are on the
 server with a fast redirect. I have verified the integrity of my csgo game
 client side, deleted the maps on the server side and validated. All maps
 look like they match up on client and server side. The error message is on
 both default maps and custom. I can join the server and have no issues, and
 the next time that same map I was playing on before changes I get the error
 message. If I am playing on a map (example: de_dust2) and I exit the game.
 If I rejoin the same map(de_dust2) it will also give the error message.
 Have any of you come across this issue, and if so what did you do to
 resolve it?

 Any help will be appreciated.

 --
 {{A-BS}}™Techgunner
 Clan Leader/Founder
 American BloodSport Gaming Community
 www.americanbloodsport.com


 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



 ___
 Csgo_servers mailing 
listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers




 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers




--
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
___
Csgo_servers mailing list
Csgo_servers@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Re: [Csgo_servers] Antw.: Re: Your map differs from the servers

2014-09-12 Thread {{A-BS}}™Techgunner
Yes you are correct. That was a typo. I have another server with two 
professors. It was late when I posted that and I was frustrated and tired. At 
least you got the idea. Correcting me on my server specs doesn't help me with 
sol ing the issue though. 

Sent from my Verizon Wireless smartphone

mi...@gs-syndicate.de mi...@gameserver-syndicate.de wrote:

2 Different machines With the Same Hardware mache? ;)

Gesendet mit AquaMail für Android
http://www.aqua-mail.com


Am 12. September 2014 19:58:09 schrieb Marco Padovan e...@evcz.tk:

 Two Quad core Xeon E3 1275 processors?

 xeon e3 processors are one way cpu... how come your server has two of them?

 On Fri, Sep 12, 2014 at 6:58 PM, Ronny Schedel i...@ronny-schedel.de
 wrote:

  sounds like bad memory
 
 
  {{A-BS}} Techgunner techgun...@americanbloodsport.com schrieb:
 
  Thanks Matt. I will check into that. Others are having the same exact
  issue as myself. I have been testing for consistency to rule out
  possibilities and have not found a common denominator as of yet. I can
  delete a map from my maps folder, have the server download it through
  redirect and am able to play. Then I switch it to a couple of different
  maps without a glitch, and then randomly while switching to a default map
  like de_dust2 it will give me that error. Different players have different
  results. Things that make you go h. I am running a 1.6 server, a CS:GO
  Armsrace, and a CS:GO Deathmatch without any issues. It seems to be related
  to the classic casual. I am now going to download a fresh (vanilla) server
  and see if maybe my plugins are causing the issue. Saint K suggested it may
  be memory issue which I haven't ruled that possibility out yet.
  Unfortunately the data center is in downtown LA and I am about 50 minute
  drive away with little time on my hands to go run memory tests on the
  server. I also don't want to pay an IT tech onsite $100,00 an hour to check
  my server when it would cost less in gas and time to check it myself. Plus
  I don't trust anyone touching my server as most of you would understand. I
  would think if it was a hardware issue my other servers would be having
  similar issues as well. I am also running a TS3 server on that box with no
  issues. I am ready to pull my hair out. Thanks for those of you that have
  replied. Every bit of brainstorming helps no matter how inconceivable it
  may sound. I have seen stranger things happen when it comes to
  hardware/software issues.
 
  And just in case any of this helps, my server specs: Two Quad core Xeon E3
  1275 processors @ 3.40Ghz, 16 GB RAM, Windows Server 2008 R2 Enterprise
  Edition.
 
  {{A-BS}}™Techgunner
  Clan Leader/Founder
  American BloodSport Gaming Communitywww.americanbloodsport.com
 
  On 9/11/2014 5:43 PM, Matt A wrote:
 
 
  If possible check your server's map md5 hash and compare it to either the
  same map on your computer or find the hash of it online. Are others able to
  play on your server at all?
  On Sep 11, 2014 1:58 PM, {{A-BS}} Techgunner 
  techgun...@americanbloodsport.com wrote:
 
  I hope someone can assist in this issue. Lately I have been receiving
  this error message when connecting to our community server. I believe it 
  is
  an issue with the server side as it only happens on our community server.
  Many other players have been complaining of the same issue. We are running
  a classic casual server with no workshop maps. All the maps are on the
  server with a fast redirect. I have verified the integrity of my csgo game
  client side, deleted the maps on the server side and validated. All maps
  look like they match up on client and server side. The error message is on
  both default maps and custom. I can join the server and have no issues, 
  and
  the next time that same map I was playing on before changes I get the 
  error
  message. If I am playing on a map (example: de_dust2) and I exit the game.
  If I rejoin the same map(de_dust2) it will also give the error message.
  Have any of you come across this issue, and if so what did you do to
  resolve it?
 
  Any help will be appreciated.
 
  --
  {{A-BS}}™Techgunner
  Clan Leader/Founder
  American BloodSport Gaming Community
  www.americanbloodsport.com
 
 
  ___
  Csgo_servers mailing list
  Csgo_servers@list.valvesoftware.com
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
 
 
 
  ___
  Csgo_servers mailing 
 listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
 
 
 
  ___
  Csgo_servers mailing list
  Csgo_servers@list.valvesoftware.com
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
 



 --
 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com