Re: [ITP] VirtualGL 2.6.3
For whatever reason, Jon's "Done" message did not reach me, so I apologize for my confusion. It works now. Creating the ~/.cygport.conf file was the missing piece of the puzzle. On 6/25/20 10:11 PM, Brian Inglis wrote: > > On 2020-06-25 16:11, Jon Turney wrote: >> On 25/06/2020 23:07, DRC via Cygwin-apps wrote: >>> When can I expect to get SSH access in order to deploy my packages? > >> 'Done' means it should be working now. >> If it's not, you'll need to be a bit more explicit about the problem you are >> having. > > Don't forget to first set up the remote host key with: > > $ sftp cyg...@cygwin.com > > You can of course first use ssh-agent and ssh-add to preset your private key. > > Using e.g. > > $ cygport virtualgl.cygport upload > > is pretty foolproof and reliable if you set ~/.cygport.conf: > > SSH_KEY=~/.ssh/id_... > > to your private key file.
Re: [ITP] VirtualGL 2.6.3
On 2020-06-25 16:11, Jon Turney wrote: > On 25/06/2020 23:07, DRC via Cygwin-apps wrote: >> When can I expect to get SSH access in order to deploy my packages? > 'Done' means it should be working now. > If it's not, you'll need to be a bit more explicit about the problem you are > having. Don't forget to first set up the remote host key with: $ sftp cyg...@cygwin.com You can of course first use ssh-agent and ssh-add to preset your private key. Using e.g. $ cygport virtualgl.cygport upload is pretty foolproof and reliable if you set ~/.cygport.conf: SSH_KEY=~/.ssh/id_... to your private key file. -- Take care. Thanks, Brian Inglis, Calgary, Alberta, Canada This email may be disturbing to some readers as it contains too much technical detail. Reader discretion is advised. [Data in IEC units and prefixes, physical quantities in SI.]
Re: [ITP] VirtualGL 2.6.3
On 25/06/2020 23:07, DRC via Cygwin-apps wrote: When can I expect to get SSH access in order to deploy my packages? 'Done' means it should be working now. If it's not, you'll need to be a bit more explicit about the problem you are having.
Re: [ITP] VirtualGL 2.6.3
When can I expect to get SSH access in order to deploy my packages? DRC On 6/23/20 10:40 PM, DRC wrote: > SSH key attached > > Name: DRC > BEGIN SSH2 PUBLIC KEY > Comment: "2048-bit RSA, converted by drc@rocky.local from OpenSSH" > B3NzaC1yc2EDAQABAAABAQC/OAM1FyrZoovVLQdfogeCrg991lQLPC7VGj0CFH > FWK95kvCQUtIlNDCM8KTpFCxtf08DTZ94qeu/hcHwg2WavaR+9U6DSeQ2BlxDtpb+1cb1W > 2TLuVwnoOx1JmhzFhYszvb/88onq/1DJnTl5TW157x7S/FziCEc1u6SYFBpq4WIqndIe9f > dhNB28G4yGkqf4s7W1N4+bY5E3WB9C/xTCC21siQzvn7JqdjRXJb52EbAmcE0VLEvcWCJZ > kIW2UPqPCNOdEDfSrOJSUctlOZ0jySnh2EmygGtIsWYeRkl70uMPTuENI93t7iZyoNwRsG > j6xlum3B/lm36W3uvlKqaN > END SSH2 PUBLIC KEY > > On 6/18/20 12:42 AM, Marco Atzeri via Cygwin-apps wrote: >> On 18.06.2020 02:05, DRC via Cygwin-apps wrote: >>> On 6/16/20 9:45 AM, Jon Turney wrote: Looks good to me. >>> Am I good to go, or do I need to wait for Marco's feedback as well? >>> >> No need to wait
Re: [ITP] VirtualGL 2.6.3
On 24/06/2020 04:40, DRC via Cygwin-apps wrote: SSH key attached Done.
Re: [ITP] VirtualGL 2.6.3
SSH key attached Name: DRC BEGIN SSH2 PUBLIC KEY Comment: "2048-bit RSA, converted by drc@rocky.local from OpenSSH" B3NzaC1yc2EDAQABAAABAQC/OAM1FyrZoovVLQdfogeCrg991lQLPC7VGj0CFH FWK95kvCQUtIlNDCM8KTpFCxtf08DTZ94qeu/hcHwg2WavaR+9U6DSeQ2BlxDtpb+1cb1W 2TLuVwnoOx1JmhzFhYszvb/88onq/1DJnTl5TW157x7S/FziCEc1u6SYFBpq4WIqndIe9f dhNB28G4yGkqf4s7W1N4+bY5E3WB9C/xTCC21siQzvn7JqdjRXJb52EbAmcE0VLEvcWCJZ kIW2UPqPCNOdEDfSrOJSUctlOZ0jySnh2EmygGtIsWYeRkl70uMPTuENI93t7iZyoNwRsG j6xlum3B/lm36W3uvlKqaN END SSH2 PUBLIC KEY On 6/18/20 12:42 AM, Marco Atzeri via Cygwin-apps wrote: > On 18.06.2020 02:05, DRC via Cygwin-apps wrote: >> On 6/16/20 9:45 AM, Jon Turney wrote: >>> Looks good to me. >> >> Am I good to go, or do I need to wait for Marco's feedback as well? >> > > No need to wait
Re: [ITP] VirtualGL 2.6.3
On 18.06.2020 02:05, DRC via Cygwin-apps wrote: On 6/16/20 9:45 AM, Jon Turney wrote: Looks good to me. Am I good to go, or do I need to wait for Marco's feedback as well? No need to wait
Re: [ITP] VirtualGL 2.6.3
On 6/16/20 9:45 AM, Jon Turney wrote: > Looks good to me. Am I good to go, or do I need to wait for Marco's feedback as well?
Re: [ITP] VirtualGL 2.6.3
On 16/06/2020 15:45, Jon Turney wrote: Looks good to me. Oh, please add a BUILD_REQUIRES line to the cygport. Please provide a ssh key as per [1]. [1] https://cygwin.com/packaging/key.html#sshkey
Re: [ITP] VirtualGL 2.6.3
On 16/06/2020 04:11, DRC via Cygwin-apps wrote: NOTE: As to whether the VirtualGL package should depend on Cygwin/X and OpenSSH, technically the vglconnect script and vglclient application, despite running in a Cygwin environment, could still be used with an external X server and SSH implementation not provided by Cygwin. Thus, it's my opinion that the VirtualGL package should not depend on Cygwin/X and the Cygwin-provided OpenSSH package. However, I am open to being convinced otherwise, particularly if there is an established precedent. We don't make any other X clients depend on the X server, for the same reason, so this seems good to me. On 6/13/20 2:11 AM, Marco Atzeri via Cygwin-apps wrote: On 12.06.2020 22:53, DRC via Cygwin-apps wrote: I intend to package the client for VirtualGL, a toolkit that adds server-side GPU-accelerated OpenGL rendering capabilities to existing remote X or X proxy environments. VirtualGL is currently provided by various Linux distributions and FreeBSD: https://pkgs.org/download/virtualgl https://rpmfind.net/linux/rpm2html/search.php?query=VirtualGL It is licensed under the wxWidgets Library License v3.1: https://opensource.org/licenses/WXwindows Archive containing proposed package files: https://turbovnc.org/downloads/VirtualGL-cygwin.tar.bz2 Looks good to me.
Re: [ITP] VirtualGL 2.6.3
On a Windows machine running Cygwin: - Enable and start the cygserver service (needed in order to enable the MIT-SHM extension in Cygwin/X.) [https://cygwin.com/cygwin-ug-net/using-cygserver.html] - Install (if necessary) and start the Cygwin/X server (/usr/bin/startxwin). - Install (if necessary) OpenSSH. - Launch XTerm using the X applications menu. - /usr/bin/vglconnect -s {some-Linux-host} NOTE: As to whether the VirtualGL package should depend on Cygwin/X and OpenSSH, technically the vglconnect script and vglclient application, despite running in a Cygwin environment, could still be used with an external X server and SSH implementation not provided by Cygwin. Thus, it's my opinion that the VirtualGL package should not depend on Cygwin/X and the Cygwin-provided OpenSSH package. However, I am open to being convinced otherwise, particularly if there is an established precedent. On the Linux host: - Install the appropriate libjpeg-turbo official binary package, depending on your flavor of Linux. [https://sourceforge.net/projects/libjpeg-turbo/files/2.0.4] - Install (if necessary) the X11 and OpenGL development kits (libX11, libXext, libXtst, libGL, and libGLU.) - Install (if necessary) CMake. - wget https://sourceforge.net/projects/virtualgl/files/2.6.3/VirtualGL-2.6.3.tar.gz - tar xf VirtualGL-2.6.3.tar.gz - cd VirtualGL-2.6.3 - mkdir build - cd build - cmake .. - make vgltransut - bin/vgltransut {some-BMP-or-PPM-file} On 6/13/20 2:11 AM, Marco Atzeri via Cygwin-apps wrote: > On 12.06.2020 22:53, DRC via Cygwin-apps wrote: >> I intend to package the client for VirtualGL, a toolkit that adds >> server-side GPU-accelerated OpenGL rendering capabilities to existing >> remote X or X proxy environments. >> >> VirtualGL is currently provided by various Linux distributions and >> FreeBSD: >> https://pkgs.org/download/virtualgl >> https://rpmfind.net/linux/rpm2html/search.php?query=VirtualGL >> >> It is licensed under the wxWidgets Library License v3.1: >> https://opensource.org/licenses/WXwindows >> >> Archive containing proposed package files: >> https://turbovnc.org/downloads/VirtualGL-cygwin.tar.bz2 >> >> DRC >> > > builds fine, how to test it ? > > Regards > Marco
Re: [ITP] VirtualGL 2.6.3
On 12.06.2020 22:53, DRC via Cygwin-apps wrote: I intend to package the client for VirtualGL, a toolkit that adds server-side GPU-accelerated OpenGL rendering capabilities to existing remote X or X proxy environments. VirtualGL is currently provided by various Linux distributions and FreeBSD: https://pkgs.org/download/virtualgl https://rpmfind.net/linux/rpm2html/search.php?query=VirtualGL It is licensed under the wxWidgets Library License v3.1: https://opensource.org/licenses/WXwindows Archive containing proposed package files: https://turbovnc.org/downloads/VirtualGL-cygwin.tar.bz2 DRC builds fine, how to test it ? Regards Marco
[ITP] VirtualGL 2.6.3
I intend to package the client for VirtualGL, a toolkit that adds server-side GPU-accelerated OpenGL rendering capabilities to existing remote X or X proxy environments. VirtualGL is currently provided by various Linux distributions and FreeBSD: https://pkgs.org/download/virtualgl https://rpmfind.net/linux/rpm2html/search.php?query=VirtualGL It is licensed under the wxWidgets Library License v3.1: https://opensource.org/licenses/WXwindows Archive containing proposed package files: https://turbovnc.org/downloads/VirtualGL-cygwin.tar.bz2 DRC