Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
On Tue, Dec 05, 2006 at 09:09:13AM -0300, Martín Ferrari wrote: On 12/5/06, Tshepang Lekhonkhobe [EMAIL PROTECTED] wrote: * Package name: qonk It's been a while. What happened? Sadly, upstream never resolved licensing issues (it is supposedly GPL, but it's missing notices in source files and readme) Looks like there is a revival going on[1][2] and a new version was released a few days ago[3]. They are probably more responsive now, it would be interesting to ask them again about those licensing issues. 1. http://scratchpad.wikia.com/wiki/Qonk 2. http://sourceforge.net/projects/qonk/ 3. http://sourceforge.net/forum/forum.php?forum_id=733808 (Btw, I loved the game and I'm willing to help if needed. Perhaps it would be a good idea to move the packaging to the pkg-games repo.)
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
Hi Jordà, On 9/11/07, Jordà Polo [EMAIL PROTECTED] wrote: Sadly, upstream never resolved licensing issues (it is supposedly GPL, but it's missing notices in source files and readme) Looks like there is a revival going on[1][2] and a new version was released a few days ago[3]. They are probably more responsive now, it would be interesting to ask them again about those licensing issues. Oh, that's great! Thanks for the information. I've asked upstream about this some months ago without any answer. I've just downloaded it, and now the files have a small notice on them. maybe now it'd be anough. (Btw, I loved the game and I'm willing to help if needed. Perhaps it would be a good idea to move the packaging to the pkg-games repo.) I'm fine if the pkg-games team wants qonk, although I'll not be able to join another group, the perl group is enough for me :). -- Martín Ferrari
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
On 12/5/06, Tshepang Lekhonkhobe [EMAIL PROTECTED] wrote: * Package name: qonk It's been a while. What happened? Sadly, upstream never resolved licensing issues (it is supposedly GPL, but it's missing notices in source files and readme) -- Martín Ferrari
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
On 6/16/06, Martin Ferrari [EMAIL PROTECTED] wrote: Package: wnpp Severity: wishlist Owner: Martin Ferrari [EMAIL PROTECTED] * Package name: qonk Version : 0.0.2beta1 Upstream Author : Anthony Liekens [EMAIL PROTECTED] * URL : http://anthony.liekens.net/index.php/Computers/Qonk * License : GPL Programming Lang: C++, C Description : Small build-and-conquer strategy game with very simple rules It's been a while. What happened? -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
Package: wnpp Severity: wishlist Owner: Martin Ferrari [EMAIL PROTECTED] * Package name: qonk Version : 0.0.2beta1 Upstream Author : Anthony Liekens [EMAIL PROTECTED] * URL : http://anthony.liekens.net/index.php/Computers/Qonk * License : GPL Programming Lang: C++, C Description : Small build-and-conquer strategy game with very simple rules The setting of the game is a solar system of planets. Your goal is to conquer all of the planets in the game by sending ships there. Planets that are under your control generate new ships. Simple AI players are playing against you. As you gain more experience throughout the game, more AI players have to be kicked out of bigger solar systems. -- System Information: Debian Release: testing/unstable APT prefers testing APT policy: (901, 'testing') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/bash Kernel: Linux 2.6.14-2-686 Locale: LANG=es_AR.UTF-8, LC_CTYPE=es_AR.UTF-8 (charmap=UTF-8) -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
Martin Ferrari [EMAIL PROTECTED] writes: Package: wnpp Severity: wishlist Owner: Martin Ferrari [EMAIL PROTECTED] * Package name: qonk Version : 0.0.2beta1 Upstream Author : Anthony Liekens [EMAIL PROTECTED] * URL : http://anthony.liekens.net/index.php/Computers/Qonk * License : GPL Programming Lang: C++, C Description : Small build-and-conquer strategy game with very simple rules The setting of the game is a solar system of planets. Your goal is to conquer all of the planets in the game by sending ships there. Planets that are under your control generate new ships. Simple AI players are playing against you. As you gain more experience throughout the game, more AI players have to be kicked out of bigger solar systems. The Makefile needs some fixing: - use $(shell ...) instead of ``. - -W -Wall -g in CFLAGS And one maybe serious warning: planets.cpp:331: warning: no return statement in function returning non-void And maybe it should go to the next level on its own without having to restart. :) Apart from this it looks like a nice game. Runs on amd64. MfG Goswin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
Hi! Thanks for your comments! The Makefile needs some fixing: - use $(shell ...) instead of ``. - -W -Wall -g in CFLAGS Also I think I have to make it possible to disable -O. -g shouldn't be only for debugging? And one maybe serious warning: planets.cpp:331: warning: no return statement in function returning non-void I will fix it. And maybe it should go to the next level on its own without having to restart. :) Yeah, upstream acknowledges that :) There is a shell script mentioned in the website that supposedly does the job, I will check if it's suitable. Apart from this it looks like a nice game. Runs on amd64. Cool! Thanks again! -- Martín Ferrari
Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules
=?UTF-8?Q?Mart=C3=ADn_Ferrari?= [EMAIL PROTECTED] writes: Hi! Thanks for your comments! The Makefile needs some fixing: - use $(shell ...) instead of ``. - -W -Wall -g in CFLAGS Also I think I have to make it possible to disable -O. -g shouldn't be only for debugging? You should (must?) always build with -g and the stip the result after installing them in debian/qonk. This allows users to build the package locally and run gdb ./qonk or to send you a core file that you can use with your local unstriped qonk. You can also support the no opt option to switch -O2 on and off. Sometimes you need that for debugging. Not very often though. And one maybe serious warning: planets.cpp:331: warning: no return statement in function returning non-void I will fix it. And maybe it should go to the next level on its own without having to restart. :) Yeah, upstream acknowledges that :) There is a shell script mentioned in the website that supposedly does the job, I will check if it's suitable. It should just have a loop inside main() that restarts in the next level. Shouldn't be that hard. With a shell script the screen would flicker between levels, not nice. Apart from this it looks like a nice game. Runs on amd64. Cool! Thanks again! -- MartÃn Ferrari MfG Goswin