Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2007-09-11 Thread Jordà Polo
On Tue, Dec 05, 2006 at 09:09:13AM -0300, Martín Ferrari wrote:
 On 12/5/06, Tshepang Lekhonkhobe [EMAIL PROTECTED] wrote:

  * Package name: qonk

 It's been a while. What happened?

 Sadly, upstream never resolved licensing issues (it is supposedly GPL,
 but it's missing notices in source files and readme)

Looks like there is a revival going on[1][2] and a new version was released
a few days ago[3]. They are probably more responsive now, it would be
interesting to ask them again about those licensing issues.

 1. http://scratchpad.wikia.com/wiki/Qonk
 2. http://sourceforge.net/projects/qonk/
 3. http://sourceforge.net/forum/forum.php?forum_id=733808

(Btw, I loved the game and I'm willing to help if needed. Perhaps it would
be a good idea to move the packaging to the pkg-games repo.)




Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2007-09-11 Thread Martín Ferrari
Hi Jordà,

On 9/11/07, Jordà Polo [EMAIL PROTECTED] wrote:

  Sadly, upstream never resolved licensing issues (it is supposedly GPL,
  but it's missing notices in source files and readme)

 Looks like there is a revival going on[1][2] and a new version was released
 a few days ago[3]. They are probably more responsive now, it would be
 interesting to ask them again about those licensing issues.

Oh, that's great! Thanks for the information. I've asked upstream
about this some months ago without any answer.

I've just downloaded it, and now the files have a small notice on
them. maybe now it'd be anough.

 (Btw, I loved the game and I'm willing to help if needed. Perhaps it would
 be a good idea to move the packaging to the pkg-games repo.)

I'm fine if the pkg-games team wants qonk, although I'll not be able
to join another group, the perl group is enough for me :).

-- 
Martín Ferrari




Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2006-12-05 Thread Martín Ferrari

On 12/5/06, Tshepang Lekhonkhobe [EMAIL PROTECTED] wrote:


 * Package name: qonk



It's been a while. What happened?


Sadly, upstream never resolved licensing issues (it is supposedly GPL,
but it's missing notices in source files and readme)


--
Martín Ferrari


Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2006-12-04 Thread Tshepang Lekhonkhobe

On 6/16/06, Martin Ferrari [EMAIL PROTECTED] wrote:

Package: wnpp
Severity: wishlist
Owner: Martin Ferrari [EMAIL PROTECTED]


* Package name: qonk
  Version : 0.0.2beta1
  Upstream Author : Anthony Liekens [EMAIL PROTECTED]
* URL : http://anthony.liekens.net/index.php/Computers/Qonk
* License : GPL
  Programming Lang: C++, C
  Description : Small build-and-conquer strategy game with very simple rules


It's been a while. What happened?


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Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2006-06-16 Thread Martin Ferrari
Package: wnpp
Severity: wishlist
Owner: Martin Ferrari [EMAIL PROTECTED]


* Package name: qonk
  Version : 0.0.2beta1
  Upstream Author : Anthony Liekens [EMAIL PROTECTED]
* URL : http://anthony.liekens.net/index.php/Computers/Qonk
* License : GPL
  Programming Lang: C++, C
  Description : Small build-and-conquer strategy game with very simple rules

The setting of the game is a solar system of planets. Your goal is to
conquer all of the planets in the game by sending ships there. Planets
that are under your control generate new ships. Simple AI players are
playing against you. As you gain more experience throughout the game,
more AI players have to be kicked out of bigger solar systems.

-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (901, 'testing')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.14-2-686
Locale: LANG=es_AR.UTF-8, LC_CTYPE=es_AR.UTF-8 (charmap=UTF-8)



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Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2006-06-16 Thread Goswin von Brederlow
Martin Ferrari [EMAIL PROTECTED] writes:

 Package: wnpp
 Severity: wishlist
 Owner: Martin Ferrari [EMAIL PROTECTED]


 * Package name: qonk
   Version : 0.0.2beta1
   Upstream Author : Anthony Liekens [EMAIL PROTECTED]
 * URL : http://anthony.liekens.net/index.php/Computers/Qonk
 * License : GPL
   Programming Lang: C++, C
   Description : Small build-and-conquer strategy game with very simple 
 rules

 The setting of the game is a solar system of planets. Your goal is to
 conquer all of the planets in the game by sending ships there. Planets
 that are under your control generate new ships. Simple AI players are
 playing against you. As you gain more experience throughout the game,
 more AI players have to be kicked out of bigger solar systems.

The Makefile needs some fixing:

- use $(shell ...) instead of ``.
- -W -Wall -g in CFLAGS

And one maybe serious warning:

planets.cpp:331: warning: no return statement in function returning non-void

And maybe it should go to the next level on its own without having to
restart. :)


Apart from this it looks like a nice game. Runs on amd64.

MfG
Goswin



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Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2006-06-16 Thread Martín Ferrari

Hi!

Thanks for your comments!


The Makefile needs some fixing:

- use $(shell ...) instead of ``.
- -W -Wall -g in CFLAGS


Also I think I have to make it possible to disable -O. -g shouldn't be
only for debugging?



And one maybe serious warning:

planets.cpp:331: warning: no return statement in function returning non-void


I will fix it.


And maybe it should go to the next level on its own without having to
restart. :)


Yeah, upstream acknowledges that :) There is a shell script mentioned
in the website that supposedly does the job, I will check if it's
suitable.


Apart from this it looks like a nice game. Runs on amd64.


Cool! Thanks again!

--
Martín Ferrari


Bug#373966: ITP: qonk -- Small build-and-conquer strategy game with very simple rules

2006-06-16 Thread Goswin von Brederlow
=?UTF-8?Q?Mart=C3=ADn_Ferrari?= [EMAIL PROTECTED] writes:

 Hi!

 Thanks for your comments!

 The Makefile needs some fixing:

 - use $(shell ...) instead of ``.
 - -W -Wall -g in CFLAGS

 Also I think I have to make it possible to disable -O. -g shouldn't be
 only for debugging?

You should (must?) always build with -g and the stip the result after
installing them in debian/qonk. This allows users to build the package
locally and run gdb ./qonk or to send you a core file that you can use
with your local unstriped qonk.

You can also support the no opt option to switch -O2 on and
off. Sometimes you need that for debugging. Not very often though.

 And one maybe serious warning:

 planets.cpp:331: warning: no return statement in function returning non-void

 I will fix it.

 And maybe it should go to the next level on its own without having to
 restart. :)

 Yeah, upstream acknowledges that :) There is a shell script mentioned
 in the website that supposedly does the job, I will check if it's
 suitable.

It should just have a loop inside main() that restarts in the next
level. Shouldn't be that hard. With a shell script the screen would
flicker between levels, not nice.

 Apart from this it looks like a nice game. Runs on amd64.

 Cool! Thanks again!

 -- 
 Martín Ferrari

MfG
Goswin