This bug is not fixed in smc package version 0.99.6-1.1. Instealling the
libcegui-mk2-dev package is not a sensible solution, as this problems seems
more like a missing symlink in libcegui-mk2-0c2a package (
libCEGUIDevILImageCodec.so should point to libCEGUIDevILImageCodec.so.0.0.0
).

It's also not right that the bug should be closed before the packages are
tested by the users who have the problem, let alone on a "we believe".

Should also be noted that the other libcegui libraries cause similar
failures on load (once the DevILImageCodec has been symlinked):
$ smc
CEGUI Exception occurred : DynamicModule::DynamicModule - Failed to load
module 'libCEGUIXercesParser.so': libCEGUIXercesParser.so: cannot open
shared object file: No such file or directory

Once that symlink was created:
$ smc
Couldn't open preferences file : /home/user/.smc/config.xml
CEGUI Exception occurred : DynamicModule::DynamicModule - Failed to load
module 'libCEGUIFalagardWRBase.so': libCEGUIFalagardWRBase.so: cannot open
shared object file: No such file or directory

I'm guessing the preferences thing is normal, as this should be created on
first run. Once this final link is made, the game seems to be perfect. After
running once, a second time presents no errors on load (not even the prefs
error) :)

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