Bug#446561: rocksndiamonds: audio is scratchy
severity 446561 wishlist thanks MG hello, the music and sfx in rocksndiamonds are scratchy on my system. MG note that i have an onboard AC'97 sound card. i ran into the same issue MG with wesnoth, freedroidrpg, and neverball recently MG (http://bugs.debian.org/405841, http://bugs.debian.org/406437, MG http://bugs.debian.org/410489 respectively). the solution for those games MG was to set the audio sampling rate on the sound card to 44100 Hz (see the MG bug reports for more detail including patches). is there any way to set MG the audio sampling rate in rocksndiamonds? otherwise, this capability MG needs to be added in. I think, you are necessary to speak to the developers of drivers of sound card. This bug has little attitude toward games. Them scarcely someone will redo from after one wrong working driver. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#446561: rocksndiamonds: audio is scratchy
MG hello, the music and sfx in rocksndiamonds are scratchy on my system. MG note that i have an onboard AC'97 sound card. i ran into the same issue MG with wesnoth, freedroidrpg, and neverball recently MG (http://bugs.debian.org/405841, http://bugs.debian.org/406437, MG http://bugs.debian.org/410489 respectively). the solution for those games MG was to set the audio sampling rate on the sound card to 44100 Hz (see the MG bug reports for more detail including patches). is there any way to set MG the audio sampling rate in rocksndiamonds? otherwise, this capability MG needs to be added in. MG thank you very much for the hard work. Please test this patch (attache). (But I consider that utillizing this patch is wrong. It is necessary to correct a your sound device driver.) --- rocksndiamonds-3.2.4+dfsg.orig/src/libgame/sound.h +++ rocksndiamonds-3.2.4+dfsg/src/libgame/sound.h @@ -32,6 +32,7 @@ /* values for platform specific sound initialization */ #define AUDIO_SAMPLE_RATE_8000 8000 #define AUDIO_SAMPLE_RATE_22050 22050 +#define AUDIO_SAMPLE_RATE_44100 44100 #define AUDIO_FRAGMENT_SIZE_512 512 #define AUDIO_FRAGMENT_SIZE_1024 1024 @@ -51,7 +52,7 @@ #if defined(AUDIO_UNIX_NATIVE) !defined(AUDIO_STREAMING_DSP) #define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_8000 #else -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_44100 #endif #if defined(PLATFORM_HPUX) signature.asc Description: Digital signature
Bug#446561: rocksndiamonds: audio is scratchy
reassign 446561 linux-2.6 thanks it is problems of driver of card of Ac97 reassigned to linux-2.6 MG hello, the music and sfx in rocksndiamonds are scratchy on my system. MG note that i have an onboard AC'97 sound card. i ran into the same issue MG with wesnoth, freedroidrpg, and neverball recently MG (http://bugs.debian.org/405841, http://bugs.debian.org/406437, MG http://bugs.debian.org/410489 respectively). the solution for those games MG was to set the audio sampling rate on the sound card to 44100 Hz (see the MG bug reports for more detail including patches). is there any way to set MG the audio sampling rate in rocksndiamonds? otherwise, this capability MG needs to be added in. MG thank you very much for the hard work. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#446561: rocksndiamonds: audio is scratchy
Package: rocksndiamonds Version: 3.2.3-4 Severity: normal hello, the music and sfx in rocksndiamonds are scratchy on my system. note that i have an onboard AC'97 sound card. i ran into the same issue with wesnoth, freedroidrpg, and neverball recently (http://bugs.debian.org/405841, http://bugs.debian.org/406437, http://bugs.debian.org/410489 respectively). the solution for those games was to set the audio sampling rate on the sound card to 44100 Hz (see the bug reports for more detail including patches). is there any way to set the audio sampling rate in rocksndiamonds? otherwise, this capability needs to be added in. thank you very much for the hard work. mike Debian Release: lenny/sid APT prefers testing APT policy: (500, 'testing'), (400, 'unstable'), (1, 'experimental') Architecture: i386 (i686) Kernel: Linux 2.6.22-2-686 (SMP w/1 CPU core) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/bash Versions of packages rocksndiamonds depends on: ii debconf [debconf- 1.5.14 Debian configuration management sy ii libc6 2.6.1-1+b1 GNU C Library: Shared libraries ii libsdl-image1.2 1.2.6-1image loading library for Simple D ii libsdl-mixer1.2 1.2.6-3mixer library for Simple DirectMed ii libsdl-net1.2 1.2.7-2network library for Simple DirectM ii libsdl1.2debian 1.2.11-9 Simple DirectMedia Layer ii libsmpeg0 0.4.5+cvs20030824-2+b1 SDL MPEG Player Library - shared l ii p7zip 4.51~dfsg.1-2 7zr file archiver with high compre ii perl-modules 5.8.8-7Core Perl modules ii unzip 5.52-10De-archiver for .zip files ii wget 1.10.2-3 retrieves files from the web rocksndiamonds recommends no packages. -- debconf information: * rocksndiamonds/begin: false rocksndiamonds/util_notfound: * rocksndiamonds/select_games: Legend Of Zelda -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]