Bug#687988: Processed: Re: Bug#687988: blender: Fails to display solid objects with r600/gallium3D

2013-01-29 Thread Matteo F. Vescovi
Hi again!

On Tue, Jan 29, 2013 at 10:02 AM, Julien Cristau jul...@cristau.org wrote:
 The difference is the bug report's history is not in my inbox, and if I
 have to go read the whole bug log it's never going to happen; if
 somebody who already did that (or enough of it to reassign to my
 package) can explain their reasoning and summarise the bug in a mail
 that gets to me, things become much easier.

Right, I completely agree.

So, this is what happened:
Rober Leigh (rleigh) reported that in version 2.63a-1 of blender
package there was a problem in visualizing solid objects (they
disappear), while wireframe objects were displayed perfectly.
At first it seemed to be a blender-related issue, while testing
different solutions Roger came to the conclusion that the problem
resides in MESA rendering drivers (at least for his ATI Readeon
HD6870). He reported Windows, Mac and Linux boxes were tested on
different applications using OpenGL and the issue could not be
reproduced. Only using the software rendering option from Xorg brought
to this situation. While the proprietary driver didn't show any
problem.
And then Roger told me (being the only active maintainer) that
probably at this point the better solution would have been to reassign
the bug to MESA package.

This is a brief history of the bug. Hope it's clear enough.

Thanks for educating me about these procedures ;-)

Cheers.

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Bug#687988: blender: Fails to display solid objects with r600/gallium3D

2013-01-28 Thread Matteo F. Vescovi
Hi Roger!

Since I can't reproduce this issue on my box, could you possibly test
the actual version in experimental suite, based on 2.65a release?
And please let me know if the issue still persists; otherwise, I'd
like to close this bug report in next revision (almost ready to go).

Cheers.

-- 
Matteo F. Vescovi
Debian Maintainer
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Bug#687988: blender: Fails to display solid objects with r600/gallium3D

2013-01-28 Thread Roger Leigh
On Mon, Jan 28, 2013 at 10:58:07AM +0100, Matteo F. Vescovi wrote:
 Since I can't reproduce this issue on my box, could you possibly test
 the actual version in experimental suite, based on 2.65a release?
 And please let me know if the issue still persists; otherwise, I'd
 like to close this bug report in next revision (almost ready to go).

Sorry, I should have replied sooner.  I did some more testing here on
Windows and Mac in addition to Linux, and couldn't reproduce it.  It
turned out to be a bug in the Mesa software rendering--installing the
Radeon proprietary driver fixed things.  For some reason my Radeon
HD6970 was defaulting to use software rendering with Xorg and there
was some other issue with the ati/radeon driver.

Whatever the cause here, it's definitely not a bug in blender, so I
would suggest reassigning it to Mesa.


Thanks,
Roger

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Bug#687988: blender: Fails to display solid objects with r600/gallium3D

2013-01-28 Thread Matteo F. Vescovi
reassign 687988 src:mesa 8.0.5-3
thanks

Hi Roger!

On Mon, Jan 28, 2013 at 11:10 AM, Roger Leigh rle...@codelibre.net wrote:
 Sorry, I should have replied sooner.  I did some more testing here on
 Windows and Mac in addition to Linux, and couldn't reproduce it.  It
 turned out to be a bug in the Mesa software rendering--installing the
 Radeon proprietary driver fixed things.  For some reason my Radeon
 HD6970 was defaulting to use software rendering with Xorg and there
 was some other issue with the ati/radeon driver.

OK. Good to know. ;-)

 Whatever the cause here, it's definitely not a bug in blender, so I
 would suggest reassigning it to Mesa.

Doing it right now.
Thanks for your efforts in sorting this out.

Cheers.

-- 
Matteo F. Vescovi
Debian Maintainer
GnuPG KeyID: 83B2CF7A


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