Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-09-02 Thread Thibaut Paumard
Control: severity -1 important

Hi,

I'm downgrading the severity to important because the bug seems to
affect only one user so far. The package therefore remains usable by the
majority of users and should not be removed from testing.

Kind regards, Thibaut.



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Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-20 Thread Tomasz Buchert
On 18/08/14 16:27, Martin Ziegler wrote:
 Yes, libqt4-opengl ist installed, djview4 depends on it.
 
 When I saw #757150 [stellarium: Fails to display], I
 removed libqt4-opengl and djview4. Unfortunately this did not help.
 
 
 Regards
 
 Martin
 

Hi guys,
I suspect it may have nothing to do with OpenGL.
Could you please run this:

   LIBGL_ALWAYS_SOFTWARE=1 stellarium

This makes Mesa use software rendering, so unless something really
crazy is going on, the GPU can be ruled out.

Tomasz


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Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-20 Thread Martin Ziegler

I tried

   LIBGL_ALWAYS_SOFTWARE=1 stellarium

The bug is still there, no change.

Regards,

Martin

Am Mi 20 Aug 2014 10:18:00 CET schrieb Tomasz Buchert:


Hi guys,
I suspect it may have nothing to do with OpenGL.
Could you please run this:

  LIBGL_ALWAYS_SOFTWARE=1 stellarium




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Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-20 Thread Martin Ziegler

Addendum:

With

  LIBGL_ALWAYS_SOFTWARE=1 stellarium

stderr changed as follows:

10,13c10,13
 OpenGL versions supported: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 
2.1, 3.0

 Driver version string: 3.0 Mesa 10.2.5
 GL vendor is VMware, Inc.
 GL renderer is Gallium 0.4 on llvmpipe (LLVM 3.4, 128 
bits)

---
OpenGL versions supported: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 

2.1

Driver version string: 2.1 Mesa 10.2.5
GL vendor is Intel Open Source Technology Center
GL renderer is Mesa DRI Intel(R) Ironlake Mobile 



Regards,

Martin


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Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-20 Thread Alexander Wolf
This is very odd, because OpenGL 3.0 contains OpenGL Shading Language 1.30
and on this parameters Stellarium should work with guarantees.

-- 
With best regards, Alexander


Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-20 Thread Tomasz Buchert
On 20/08/14 15:59, Alexander Wolf wrote:
 This is very odd, because OpenGL 3.0 contains OpenGL Shading Language 1.30
 and on this parameters Stellarium should work with guarantees.
 
 -- 
 With best regards, Alexander

Exactly, this only reinforces my idea that it is not about GPU.

@Martin, I've looked to your strace file. The loop that you see
is normal - it seems to be a Qt event loop in the main thread
(I have a very similar output). Could you try: 'strace -f stellarium 2 trace' 
instead?
Then I could compare it to my trace. Be aware that the trace may
contain some details of your system that you may not want to publish. :)

Tomasz


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Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Alexander Wolf
Hi!

2014-08-18 13:21 GMT+07:00 Martin Ziegler 
zieg...@email.mathematik.uni-freiburg.de:

 Package: stellarium
 Version: 0.13.0-2
 Severity: grave
 Justification: renders package unusable

 stellarium 0.13.0-1 and 0.13.0-2 fail to start. The program hangs
 after output

   Intializing basic GL shaders...
Creating GUI ...



Which graphics card and drivers you have?

Can you disable all plugins and check it again?

-- 
With best regards, Alexander


Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Martin Ziegler

My computer is a Lenovo T510.  Stellarium's stderr gives


  OpenGL versions supported: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0,
  2.1
  Driver version string: 2.1 Mesa 10.2.5
  GL vendor is Intel Open Source Technology Center
  GL renderer is Mesa DRI Intel(R) Ironlake Mobile 

as graphics driver and card. lshw describes the card as

  description: VGA compatible controller
  product: Core Processor Integrated Graphics Controller
  vendor: Intel Corporation

The graphics kernel driver is i915, with boot-options

  i915.i915_enable_fbc=1 i915.i915_enable_rc6=1
  i915.semaphores=1 i915.lvds_downclock=1

I attach stderr-Output and config.ini. According
to config.ini no plugins were used during startup.

Regards

Martin
 ---
[ This is Stellarium 0.13.0 - http://www.stellarium.org ]
[ Copyright (C) 2000-2014 Fabien Chereau et al  ]
 ---
Writing log file to: /home/ziegler/.stellarium/log.txt
File search paths:
  0 .  /home/ziegler/.stellarium
  1 .  /usr/share/stellarium
Config file is:  /home/ziegler/.stellarium/config.ini
OpenGL versions supported: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0, 2.1
Driver version string: 2.1 Mesa 10.2.5
GL vendor is Intel Open Source Technology Center
GL renderer is Mesa DRI Intel(R) Ironlake Mobile 
Cache directory is:  /home/ziegler/.cache/stellarium/stellarium
Sky language is  de_DE
Application language is  de_DE
Loading Solar System data ...
Loading star data ...
Loading /usr/share/stellarium/stars/default/stars_0_0v0_5.cat: 0_0v0_2; 4963
Loading /usr/share/stellarium/stars/default/stars_1_0v0_5.cat: 1_0v0_2; 
21598
Loading /usr/share/stellarium/stars/default/stars_2_0v0_5.cat: 2_0v0_2; 
150090
Loading /usr/share/stellarium/stars/default/stars_3_1v0_3.cat: 3_1v0_3; 
428466
Finished loading star catalogue data, max_geodesic_level:  3
navigation/preset_sky_time is a double - treating as jday: 2.45154e+06
Loaded 10051 NGC records
Loading NGC name data ...
Loaded 416 / 416 NGC name records successfully
Loading star names from 
/usr/share/stellarium/skycultures/western/star_names.fab
Loaded 237 / 237 common star names
Loading star names from /usr/share/stellarium/stars/default/name.fab
Loaded 4359 / 4359 scientific star names
Loading variable stars from 
/usr/share/stellarium/stars/default/gcvs_hip_part.dat
Loaded 6886 / 6886 variable stars
Loaded 88 / 88 constellation records successfully for culture western
Loaded 85 / 85 constellation art records successfully for culture western
Loaded 89 / 89 constellation names
Loading constellation boundary data ... 
Loaded 782 constellation boundary segments
Intializing basic GL shaders... 
Creating GUI ...

[astro]
flag_bright_nebulae = false
flag_light_travel_time  = false
flag_milky_way  = true
flag_nebula = true
flag_nebula_display_no_texture  = false
flag_nebula_long_name   = false
flag_nebula_name= false
flag_nebula_ngc = false
flag_object_trails  = false
flag_planets= true
flag_planets_hints  = true
flag_planets_orbits = false
flag_star_name  = true
flag_stars  = true
flag_telescope_name = false
flag_telescopes = false
labels_amount   = 3.0
max_mag_nebula_name = 8
meteor_rate = 10
milky_way_intensity = 1
nebula_hints_amount = 3.0
nebula_scale= 1

[color]
azimuthal_color = 0.3,0.2,0.1
cardinal_color  = 0.77,0.22,0.1
const_boundary_color= 0.3,0.1,0.1
const_lines_color   = 0.13,0.19,0.24
const_names_color   = 0.31,0.38,0.46
default_color   = 0.458,0.509,0.671
ecliptic_color  = 0.6,0.2,0.2
equator_color   = 0.2,0.2,0.6
equatorial_J2000_color  = 0.1,0.3,0.4
equatorial_color= 0.1,0.2,0.3
gui_base_color  = 0.458,0.509,0.671
gui_text_color  = 0.8,0.87,0.87
meridian_color  = 0.2,0.6,0.2
nebula_circle_color = 1.0,0.68,0.20
nebula_label_color  = 0.15,0.65,0.65
object_trails_color = 1,0.7,0
planet_names_color  = 0.46,0.51,0.67
planet_orbits_color = 0.69,0.2,0.2
star_label_color= 0.4,0.3,0.5
telescope_circle_color  = 0.6,0.4,0
telescope_label_color   = 0.6,0.4,0

[gui]
auto_hide_horizontal_toolbar= true
auto_hide_vertical_toolbar  = true
base_font_name  = DejaVuSans.ttf
base_font_size  = 14
day_key_mode= calendar

Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Alexander Wolf
Hi!

2014-08-18 18:41 GMT+07:00 Martin Ziegler 
zieg...@email.mathematik.uni-freiburg.de:

 My computer is a Lenovo T510.  Stellarium's stderr gives


   OpenGL versions supported: 1.1, 1.2, 1.3, 1.4, 1.5, 2.0,
   2.1
   Driver version string: 2.1 Mesa 10.2.5
   GL vendor is Intel Open Source Technology Center
   GL renderer is Mesa DRI Intel(R) Ironlake Mobile 

 as graphics driver and card. lshw describes the card as

   description: VGA compatible controller
   product: Core Processor Integrated Graphics Controller
   vendor: Intel Corporation

 The graphics kernel driver is i915, with boot-options

   i915.i915_enable_fbc=1 i915.i915_enable_rc6=1
   i915.semaphores=1 i915.lvds_downclock=1

 I attach stderr-Output and config.ini. According
 to config.ini no plugins were used during startup.


It's interesting. Please attach output of glxinfo.


Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Martin Ziegler

I attach the glxinfo output.

Regards,

Martin
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile, 
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile, 
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile, 
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
GLX_ARB_get_proc_address, GLX_ARB_multisample, 
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile 
OpenGL version string: 2.1 Mesa 10.2.5
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_performance_monitor, 
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, 
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels, 
GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, 
GL_ARB_color_buffer_float, GL_ARB_copy_buffer, GL_ARB_debug_output, 
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, 
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, 
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location, 
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, 
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, 
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata, 
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, 
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, 
GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, 
GL_ARB_shader_objects, GL_ARB_shader_texture_lod, 
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, 
GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage, GL_ARB_texture_swizzle, 
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
GL_ATI_envmap_bumpmap, 

Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Alexander Wolf
Very odd hypothesis: are you have installed libqt4-opengl ?


-- 
With best regards, Alexander


Bug#758496: [Debian-astro-maintainers] Bug#758496: stellarium: Fails to start

2014-08-18 Thread Martin Ziegler

Yes, libqt4-opengl ist installed, djview4 depends on it.

When I saw #757150 [stellarium: Fails to display], I
removed libqt4-opengl and djview4. Unfortunately this did 
not help.



Regards

Martin


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