Bug#876695: Fixed upstream

2017-12-11 Thread Leonardo Zide
I'm thinking January, there's usually a new Parts Library at the end of the
year so I'm thinking about updating both at the same time.

Is there a way I can cross compile to test if the patch fixes this error?

On Sun, Dec 10, 2017 at 12:37 PM, Nicolas Guilbert  wrote:

> Hi Leo,
>
> that sounds great - are you planning a release soon?
>
> Cheers
>
>
>  Nicolas
>
>
> On 12/10/2017 09:01 PM, Leonardo Zide wrote:
>
>> I believe part of this change https://github.com/leozide/leo
>> cad/commit/33f33af0aaca49bd4b02a1596e2c677dbd1c4063 will fix the
>> problem. Right now upstream compiles for iOS, which also only has GL ES.
>>
>
>


Bug#876695: Fixed upstream

2017-12-10 Thread Nicolas Guilbert

Hi Leo,

that sounds great - are you planning a release soon?

Cheers


 Nicolas


On 12/10/2017 09:01 PM, Leonardo Zide wrote:
I believe part of this change 
https://github.com/leozide/leocad/commit/33f33af0aaca49bd4b02a1596e2c677dbd1c4063 
will fix the problem. Right now upstream compiles for iOS, which also 
only has GL ES.




Bug#876695: Fixed upstream

2017-12-10 Thread Leonardo Zide
I believe part of this change
https://github.com/leozide/leocad/commit/33f33af0aaca49bd4b02a1596e2c677dbd1c4063
will fix the problem. Right now upstream compiles for iOS, which also only
has GL ES.