Bug#902654: larry6: Add support for SVGA version

2018-11-04 Thread Roma Tentser
I've tried the game on different system (stretch + git g-d-p + buster 
scummvm & innoextract). There was some strange output in terminal:


WARNING: SDL mixer output buffer size: 512 differs from desired: 1024!
User picked target 'lsl6hires' (gameid 'lsl6hires')...
  Looking for a plugin supporting this gameid... SCI [SCI0, SCI01, 
SCI10, SCI11, SCI32]

  Starting 'Leisure Suit Larry 6: Shape Up or Slip Out!'
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory
ALSA lib seq_hw.c:466:(snd_seq_hw_open) open /dev/snd/seq failed: No 
such file or directory


But the game, menu entry & menu command work so i don't think it's a 
g-d-p's problem. I believe it was a strange glitch of buster that i 
can't reproduce.




Bug#902654: larry6: Add support for SVGA version

2018-07-03 Thread Alexandre Detiste
2018-07-03 11:29 UTC+02:00, Simon McVittie :
> lsl6-cd apparently doesn't work in current ScummVM, though. I assume you
> have access to a copy of LSL6 (VGA) since you added it in the first place.
> Please could you investigate whether failing to start with ID lsl6-cd
> is a transient ScummVM bug, or whether there is something better than
> either lsl6-cd or sci that we can put in our .desktop file?

Hi, I have both the original LSL6 and 7;
but I'm not home at the moment.

Alexandre



Bug#902654: larry6: Add support for SVGA version

2018-07-03 Thread Simon McVittie
On Tue, 03 Jul 2018 at 10:59:52 +0200, Alexandre Detiste wrote:
> 2018-07-03 5:31 UTC+02:00, Рома Тенцер :
> > --detect finds the engine name as gameid. And it works!
> >
> > sciLeisure Suit Larry 6: Shape Up or Slip Out! (CD/DOS/English)
> > /usr/share/games/larry6
> >
> >Starting 'Sierra SCI Game'
> >
> 
> Hi, "sci" is a fallback, please don't use this.
> 
> Back then the "--detect" flag didn't exist; I had to look up every
> codename with the GUI.

lsl6-cd apparently doesn't work in current ScummVM, though. I assume you
have access to a copy of LSL6 (VGA) since you added it in the first place.
Please could you investigate whether failing to start with ID lsl6-cd
is a transient ScummVM bug, or whether there is something better than
either lsl6-cd or sci that we can put in our .desktop file?

Thanks,
smcv



Bug#902654: larry6: Add support for SVGA version

2018-07-03 Thread Alexandre Detiste
2018-07-03 5:31 UTC+02:00, Рома Тенцер :
>
> --detect finds the engine name as gameid. And it works!
>
> sciLeisure Suit Larry 6: Shape Up or Slip Out! (CD/DOS/English)
> /usr/share/games/larry6
>
>Starting 'Sierra SCI Game'
>

Hi, "sci" is a fallback, please don't use this.

Back then the "--detect" flag didn't exist; I had to look up every
codename with the GUI.

I remember I comment a bit on the pull request to enventually make it
usefull for GDP make-template, but forgot about the detaisl.

Greetings,



Bug#902654: larry6: Add support for SVGA version

2018-07-02 Thread Рома Тенцер

Does the SVGA version work when run with the command from the .desktop file?

Yes, it works.


lsl6-cd is the "gameid" from larry6.yaml. In the case of the VGA version, 
Alexandre filled in lsl6-cd when he first added support for this game; in the case of the 
SVGA version, I guessed lsl6hires.

Yes, and scummvm's gui uses the same gameid. But it works only if the game was 
found by gui.


--detect finds the engine name as gameid. And it works!

$ scummvm -p /usr/share/games/larry6 --detect
ID DescriptionFull 
Path
-- -- 
-
sciLeisure Suit Larry 6: Shape Up or Slip Out! (CD/DOS/English) 
/usr/share/games/larry6


$ scummvm -p /usr/share/games/larry6 sci
User picked target 'sci' (gameid 'sci')...
  Looking for a plugin supporting this gameid... SCI [SCI0, SCI01, SCI10, 
SCI11, SCI32]
  Starting 'Sierra SCI Game'

The game starts successfully. I think it's a scummvm's bug, but not sure if i 
going to report it.



Bug#902654: larry6: Add support for SVGA version

2018-07-02 Thread Simon McVittie
On Tue, 03 Jul 2018 at 01:25:04 +0700, Рома Тенцер wrote:
> First. The command from a menu item for vga version doesn't works. I'm not
> sure if it's a g-d-p problem — when i use scummvm's gui to find the game
> manually it works fine and the command starts to work.
> 
> $ scummvm -p /usr/share/games/larry6 lsl6-cd
> scummvm: Unrecognized game target 'lsl6-cd'
> Usage: scummvm [OPTIONS]... [GAME]
> 
> Try 'scummvm --help' for more options.

lsl6-cd is the "gameid" from larry6.yaml. In the case of the VGA version,
Alexandre filled in lsl6-cd when he first added support for this game;
in the case of the SVGA version, I guessed lsl6hires.

Does the SVGA version work when run with the command from the .desktop
file? If it does, them my guess was correct.

Can you find a scummvm command-line option that does work as a replacement
for lsl6-cd? It might help to use

scummvm -p /usr/share/games/larry6 --detect
scummvm -p /usr/share/games/larry6-svga --detect

If I understand scummvm correctly, we want the "ID" column. I don't have
any of the LSL games, but for instance, here's what I get for Loom:

$ scummvm -p /usr/share/games/loom-en --detect
ID DescriptionFull 
Path
-- -- 
-
loom   Loom (VGA/DOS/English) 
/usr/share/games/loom-en

> And second. A menu items for both versions have the same name. I don't think
> it's good.

I think that means we need a different "longname" directive in the YAML
for one or both of them, to add a (VGA) or (SVGA) suffix (see larry1.yaml
for an example of this).

smcv



Bug#902654: larry6: Add support for SVGA version

2018-07-02 Thread Рома Тенцер

Both versions works fine (thanks!) except for two issues.

First. The command from a menu item for vga version doesn't works. I'm 
not sure if it's a g-d-p problem — when i use scummvm's gui to find the 
game manually it works fine and the command starts to work.


$ scummvm -p /usr/share/games/larry6 lsl6-cd
scummvm: Unrecognized game target 'lsl6-cd'
Usage: scummvm [OPTIONS]... [GAME]

Try 'scummvm --help' for more options.


And second. A menu items for both versions have the same name. I don't 
think it's good.



P.S.


Your make-template output has 64 files in AUD/, all of which we package, and no 
HIRES/ or SFX/ directory; so I think GOG have done this already?


GOG uses dosbox to run svga-version.


Bug#902654: larry6: Add support for SVGA version

2018-07-01 Thread Simon McVittie
On Sat, 30 Jun 2018 at 21:48:07 +0700, Рома Тенцер wrote:
> Still doesn't work.

Try with current git? Please try the VGA version too - I don't think
I've broken it, but it's best to be sure.

The description that g-d-p uses to package this game is in
data/larry6.yaml. Run "make" after making any changes.

smcv



Bug#902654: larry6: Add support for SVGA version

2018-06-30 Thread Рома Тенцер

Still doesn't work.
ERROR:game_data_packager.build:gog_leisure_suit_larry_6_2.0.0.1.sh should have 
provided resource.mtb but did not
ERROR:game_data_packager.build:gog_leisure_suit_larry_6_2.0.0.1.sh should have 
provided resource.nol but did not
ERROR:game_data_packager.build:gog_leisure_suit_larry_6_2.0.0.1.sh should have 
provided sfx/resource.sfx but did not
ERROR:game_data_packager.build:could not find 
setup_leisure_suit_larry6_vga_2.2.0.18.exe:
  expected:
size:   404934784 bytes
md5:373cc731980938602a79bd9220a56040
sha1:   d0f08649e3f890550b62476f1c7ca39557f22745
sha256: None
ERROR:game_data_packager.build:could not find 
setup_leisure_suit_larry6_vga_2.2.0.19.exe:
  expected:
size:   407138320 bytes
md5:2acfe2b839162036710b6759e66da9ac
sha1:   53739296cee3bc44ccb489cfdbf5830eae9939b4
sha256: None
ERROR:game_data_packager.build:could not find 
leisure_suit_larry_6_vga_en_gog_2_20240.sh:
  expected:
size:   484022760 bytes
md5:d5e1973d126bc7750550729cbec4379f
sha1:   f8fc30281f859d1793255c0dda5bc46f7877540b
sha256: a66e51f1293ecb57a149d6ba1c4ef3ff4c97209d6fb9fccae4d49cd4a4e92ae8
ERROR:game_data_packager.build:could not find resource.mtb:
  expected:
size:   377 bytes
md5:cbbe51830655cd8abe8dc2cfdb3cb025
sha1:   None
sha256: None
ERROR:game_data_packager.build:could not find resource.nol:
  expected:
size:   384 bytes
md5:ff96016b21e92df672abe3ca57901fe2
sha1:   None
sha256: None
ERROR:game_data_packager.build:could not find sfx/resource.sfx:
  expected:
size:   7482184 bytes
md5:8d284d70d11327ec6f6acee8bd4ca0fb
sha1:   8a694e251d5f68e89cc78726f8bfc9836aaffbe2
sha256: None
ERROR:game_data_packager.build:Unable to complete any packages.
usage: game-data-packager larry6 [-h] [--verbose | --no-verbose] [--debug]
 [--everything] [--package PACKAGE]
 [--target-format {arch,deb,rpm}]
 [--target-distro TARGET_DISTRO]
 [--install-method METHOD]
 [--gain-root-command METHOD]
 [--binary-executables] [-i | -n] [-d OUTDIR]
 [-z | --no-compress]
 [--download | --no-download]
 [--save-downloads DIR]
 [--search | --no-search]
 [DIRECTORY|FILE [DIRECTORY|FILE ...]]

Package data files for Leisure Suit Larry 6: Shape Up or Slip Out!.

positional arguments:
  DIRECTORY|FILEFiles to use in constructing the .deb

optional arguments:
  -h, --helpshow this help message and exit
  --verbose show output from external tools
  --no-verbose  hide output from external tools (default)
  --debug   show debug messages
  --everything  Download all possible expansions
  --package PACKAGE, -p PACKAGE
Produce this data package (may be repeated)
  --target-format {arch,deb,rpm}
Produce packages for this packaging system
  --target-distro TARGET_DISTRO
Produce packages suitable for this distro
  --install-method METHOD
Use METHOD (apt, dpkg, gdebi, gdebi-gtk, gdebi-kde) to
install packages
  --gain-root-command METHOD
Use METHOD (su, sudo, pkexec) to gain root if needed
  --binary-executables  allow installation of executable code that was not
built from public source code
  -i, --install install the generated package
  -n, --no-install  do not install the generated package (requires -d,
default)
  -d OUTDIR, --destination OUTDIR
write the generated .deb(s) to OUTDIR
  -z, --compresscompress generated .deb (default if -d is used)
  --no-compress do not compress generated .deb (default without -d)
  --downloadautomatically download necessary files if possible
(default)
  --no-download do not download anything
  --save-downloads DIR  save downloaded files to DIR, and look for files there
  --search  look for installed files in Steam and other likely
places (default)
  --no-search   only look in paths provided on the command line

packages possible for this game:
  larry-docLeisure Suit Larry Hits and Misses 
booklet
  larry6-data  Leisure Suit Larry 6: Shape Up or 
Slip Out!
  larry6-svga-data Leisure Suit Larry 6: Shape Up or 
Slip Out!

This game can be bought online here:
  
https://www.gog.com/game/leisure_suit_larry?pp=22d200f8670dbdb3e253a90eee5098477c95c23d
External links:
  

Bug#902654: larry6: Add support for SVGA version

2018-06-30 Thread Simon McVittie
Control: tags -1 - pending
Control: tags -1 + moreinfo

On Sat, 30 Jun 2018 at 17:39:41 +0700, Рома Тенцер wrote:
>   File "/usr/share/games/game-data-packager/game_data_packager/build.py",
> line 907, in fill_gap
>     fmt = provider.unpack['format']
> TypeError: 'NoneType' object is not subscriptable

Fixed in git, thanks.

> Also, scummvm's wiki gives this extra instructions for larry6-hires:
> 
> >> if your game comes with a HIRES directory, copy all files from the HIRES
> directory to the game directory, then copy all files from the AUD and SFX
> directories to the game directory.

Your make-template output has 64 files in AUD/, all of which we package,
and no HIRES/ or SFX/ directory; so I think GOG have done this already?

We could add these to the "svga assets" group if you think they're a
good idea?

* the rest of PATCHES/
* RESOURCE.CFG (but other SCI games don't seem to need that)
* *.DRV files (but I think those are part of the original executable
  rather than game data?)
* INSTALL.* (likewise)

Thanks,
smcv



Bug#902654: larry6: Add support for SVGA version

2018-06-30 Thread Рома Тенцер

I tried and get an error:

$ game-data-packager larry6 gog_leisure_suit_larry_6_2.0.0.1.sh 
--no-download

identifying gog_leisure_suit_larry_6_2.0.0.1.sh
Traceback (most recent call last):
  File "/usr/lib/python3.6/runpy.py", line 193, in _run_module_as_main
    "__main__", mod_spec)
  File "/usr/lib/python3.6/runpy.py", line 85, in _run_code
    exec(code, run_globals)
  File 
"/usr/share/games/game-data-packager/game_data_packager/command_line.py", 
line 365, in 

    run_command_line()
  File 
"/usr/share/games/game-data-packager/game_data_packager/command_line.py", 
line 362, in run_command_line

    task.run_command_line(parsed)
  File 
"/usr/share/games/game-data-packager/game_data_packager/build.py", line 
1698, in run_command_line

    requested_packages=requested_packages)
  File 
"/usr/share/games/game-data-packager/game_data_packager/build.py", line 
1850, in prepare_packages

    log=log_immediately) not in (FillResult.IMPOSSIBLE,
  File 
"/usr/share/games/game-data-packager/game_data_packager/build.py", line 
650, in fill_gaps

    log=(log and wanted in package.install_files))
  File 
"/usr/share/games/game-data-packager/game_data_packager/build.py", line 
907, in fill_gap

    fmt = provider.unpack['format']
TypeError: 'NoneType' object is not subscriptable


Also, scummvm's wiki gives this extra instructions for larry6-hires:

>> if your game comes with a HIRES directory, copy all files from the 
HIRES directory to the game directory, then copy all files from the AUD 
and SFX directories to the game directory.


DEBUG:__main__:Arguments: 
['/usr/share/games/game-data-packager/game_data_packager/command_line.py', 
'larry6', 'gog_leisure_suit_larry_6_2.0.0.1.sh', '--no-download']
DEBUG:__main__:obeying PRESERVE=yes in configuration
DEBUG:__main__:parsed command-line arguments into: 
Namespace(binary_executables=False, compress=None, demo=False, destination='.', 
download=False, everything=False, gain_root_command='', install=False, 
install_method='', packages=[], paths=['gog_leisure_suit_larry_6_2.0.0.1.sh'], 
save_downloads=None, search=True, shortname='larry6', target_distro='generic', 
target_format='deb', verbose=False)
DEBUG:game_data_packager.game:loading full data
DEBUG:game_data_packager.game:... 
/usr/share/games/game-data-packager/vfs.zip/larry6.groups
DEBUG:game_data_packager.game:Adding group: assets
DEBUG:game_data_packager.game:Adding group: gog packaging
DEBUG:game_data_packager.game:Adding group: svga assets
DEBUG:game_data_packager.game:Adding group: vga assets
DEBUG:game_data_packager.game:Adding file: aud/0.map
DEBUG:game_data_packager.game:Adding file: aud/130.map
DEBUG:game_data_packager.game:Adding file: aud/140.map
DEBUG:game_data_packager.game:Adding file: aud/190.map
DEBUG:game_data_packager.game:Adding file: aud/200.map
DEBUG:game_data_packager.game:Adding file: aud/205.map
DEBUG:game_data_packager.game:Adding file: aud/210.map
DEBUG:game_data_packager.game:Adding file: aud/230.map
DEBUG:game_data_packager.game:Adding file: aud/240.map
DEBUG:game_data_packager.game:Adding file: aud/250.map
DEBUG:game_data_packager.game:Adding file: aud/260.map
DEBUG:game_data_packager.game:Adding file: aud/270.map
DEBUG:game_data_packager.game:Adding file: aud/280.map
DEBUG:game_data_packager.game:Adding file: aud/300.map
DEBUG:game_data_packager.game:Adding file: aud/305.map
DEBUG:game_data_packager.game:Adding file: aud/310.map
DEBUG:game_data_packager.game:Adding file: aud/320.map
DEBUG:game_data_packager.game:Adding file: aud/330.map
DEBUG:game_data_packager.game:Adding file: aud/340.map
DEBUG:game_data_packager.game:Adding file: aud/350.map
DEBUG:game_data_packager.game:Adding file: aud/360.map
DEBUG:game_data_packager.game:Adding file: aud/370.map
DEBUG:game_data_packager.game:Adding file: aud/380.map
DEBUG:game_data_packager.game:Adding file: aud/390.map
DEBUG:game_data_packager.game:Adding file: aud/400.map
DEBUG:game_data_packager.game:Adding file: aud/410.map
DEBUG:game_data_packager.game:Adding file: aud/420.map
DEBUG:game_data_packager.game:Adding file: aud/430.map
DEBUG:game_data_packager.game:Adding file: aud/440.map
DEBUG:game_data_packager.game:Adding file: aud/460.map
DEBUG:game_data_packager.game:Adding file: aud/500.map
DEBUG:game_data_packager.game:Adding file: aud/505.map
DEBUG:game_data_packager.game:Adding file: aud/510.map
DEBUG:game_data_packager.game:Adding file: aud/520.map
DEBUG:game_data_packager.game:Adding file: aud/530.map
DEBUG:game_data_packager.game:Adding file: aud/560.map
DEBUG:game_data_packager.game:Adding file: aud/570.map
DEBUG:game_data_packager.game:Adding file: aud/580.map
DEBUG:game_data_packager.game:Adding file: aud/590.map
DEBUG:game_data_packager.game:Adding file: aud/600.map
DEBUG:game_data_packager.game:Adding file: aud/610.map
DEBUG:game_data_packager.game:Adding file: aud/611.map
DEBUG:game_data_packager.game:Adding file: aud/620.map
DEBUG:game_data_packager.game:Adding file: aud/630.map
DEBUG:game_data_packager.game:Adding 

Bug#902654: larry6: Add support for SVGA version

2018-06-29 Thread Simon McVittie
On Fri, 29 Jun 2018 at 14:46:05 +0700, Рома Тенцер wrote:
> scummvm 2.0 supports hi-res version of the game. A template for gog
> installer is attached.

Please try the version in game-data-packager git? Hopefully it works
OK with the same files installed as for the VGA version.

smcv



Bug#902654: larry6: Add support for SVGA version

2018-06-29 Thread Рома Тенцер

Package: game-data-packager
Version: 59
Severity: wishlist

scummvm 2.0 supports hi-res version of the game. A template for gog 
installer is attached.


---
copyright: "\xA9 1970 FIXME"
files:
  gog_leisure_suit_larry_6_2.0.0.1.sh:
provides:
- contents of gog_leisure_suit_larry_6_2.0.0.1.sh
- contents of gog_leisure_suit_larry_6_2.0.0.1.sh - documentation
- contents of gog_leisure_suit_larry_6_2.0.0.1.sh - licenses
- contents of gog_leisure_suit_larry_6_2.0.0.1.sh - optional
unpack:
  format: zip
groups:
  archives:
group_members: |
  465631999 09f667d1230974bd6321bde648de687b 
gog_leisure_suit_larry_6_2.0.0.1.sh
  contents of gog_leisure_suit_larry_6_2.0.0.1.sh:
group_members: |
  10445 b7901ed6f8863cee5fa743cd430c8ceb data/noarch/data/ADL.DRV
  675   d519cbd80f99f4c018678a0b73aaccd9 data/noarch/data/AUD/0.MAP
  108   e6c1edea1759964888541ab86e085e4e data/noarch/data/AUD/130.MAP
  318   f2f7d4cf894640456bd7800bfe506e39 data/noarch/data/AUD/140.MAP
  45e814d928dae857fcfe50013991eec2a8 data/noarch/data/AUD/190.MAP
  724   4aecc8b0d344c48e4b23efba24823efd data/noarch/data/AUD/200.MAP
  444   434d8693c49f04148d9dd4b722ec202e data/noarch/data/AUD/205.MAP
  676   a2b17730abe920159e1482c1734f7a7e data/noarch/data/AUD/210.MAP
  1949  af7897534de5e6024b6b7c7638b89076 data/noarch/data/AUD/230.MAP
  710   be12369e3684de2216d8a7a681ca27b6 data/noarch/data/AUD/240.MAP
  925   9a1a1e0a0712d74cd92d2fe98c38fffa data/noarch/data/AUD/250.MAP
  52a072b3accaefbc4ecd644ddcbd3d725d data/noarch/data/AUD/260.MAP
  269   ca3d6ec3e4893d1e56504cea88c03c3c data/noarch/data/AUD/270.MAP
  437   a41a7ad7cde0d627c903915673c6f2ec data/noarch/data/AUD/280.MAP
  115   03a321f89795ed2fd63f794c0e7b2070 data/noarch/data/AUD/300.MAP
  227   38fd797793977fb25a2075ef03b049a6 data/noarch/data/AUD/305.MAP
  1242  8d1cb8070644cc613db56d7b90d4eb5a data/noarch/data/AUD/310.MAP
  612   213e88a30637b42d278492a8dc97c73a data/noarch/data/AUD/320.MAP
  1767  9b213006eefb11cb67e82c16df7f8185 data/noarch/data/AUD/330.MAP
  409   efd1d329d74e31d20031131942a5ace7 data/noarch/data/AUD/340.MAP
  507   4c6509ed99b62e1a8cf4838cfd454152 data/noarch/data/AUD/350.MAP
  807b46d4f311afb8befd689ccc34991174 data/noarch/data/AUD/360.MAP
  696   5d4a3699d8aa44c03020d99dc2cacddd data/noarch/data/AUD/370.MAP
  521   031cefba0287c944f5224beb7a64ed1d data/noarch/data/AUD/380.MAP
  771   5dc946ae8b34d33fcc16adb4de17a72a data/noarch/data/AUD/390.MAP
  773   7a092f04a5c2a8551a270a775bed8a1d data/noarch/data/AUD/400.MAP
  1078  a274831e5b31a70cd66b6d347bf4 data/noarch/data/AUD/410.MAP
  521   0653f6f4fd9806fc105eeb8a144cb296 data/noarch/data/AUD/420.MAP
  940   763350495edfe7bd1c94122fd6ace1a7 data/noarch/data/AUD/430.MAP
  465   c39d4df27a0ce6b4a6d8d34de6762dca data/noarch/data/AUD/440.MAP
  635   65644aca79b63bac1635627e192c8d50 data/noarch/data/AUD/460.MAP
  6691e9263bd4fc31f48fdb0839192b9990 data/noarch/data/AUD/500.MAP
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