Package: lbreakout2
Version: 2.6.5a-1.1
Severity: important
X-Debbugs-Cc: bitfreak25
The game pauses randomly. I can only play it if I have the "p" key in
reach.
In window mode, once it pauses the first time (e.g. the mouse leaves
the window) I cannot restart, it switches to pause immediately again.
In fullscreen mode it works slightly better as I can play something
between a few seconds and 20-30 seconds without pausing.
The description in the long closed bug 916606 fits it quite accurately,
maybe that bug needs to be reopened and this one merged?
If you need further information, like running in gdb etc., please let
me know.
-- System Information:
Debian Release: bullseye/sid
APT prefers testing
APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386
Kernel taint flags: TAINT_UNSIGNED_MODULE
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8) (ignored: LC_ALL
set to de_DE.UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)
Versions of packages lbreakout2 depends on:
ii lbreakout2-data 2.6.5a-1.1
ii libc62.31-3
ii libpng16-16 1.6.37-3
ii libsdl-mixer1.2 1.2.12-16+b1
ii libsdl1.2debian 1.2.15+dfsg2-5
ii zlib1g 1:1.2.11.dfsg-2
lbreakout2 recommends no packages.
lbreakout2 suggests no packages.
-- no debconf information
--
Dr. Helge Kreutzmann deb...@helgefjell.de
Dipl.-Phys. http://www.helgefjell.de/debian.php
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