Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 09:03:25PM -0700, Kees Cook wrote: On Sun, Oct 24, 2004 at 08:09:32PM -0700, Brian Nelson wrote: /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. Ack! Hmm. I was generally using tuxracer's debian files as an example, and they use /usr/games (as does fortune-mod). So, what is needed from me to move forward with getting the orbitalsniper package finished? -- Kees Cook@outflux.net -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 09:03:25PM -0700, Kees Cook wrote: On Sun, Oct 24, 2004 at 08:09:32PM -0700, Brian Nelson wrote: /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. Ack! Hmm. I was generally using tuxracer's debian files as an example, and they use /usr/games (as does fortune-mod). So, what is needed from me to move forward with getting the orbitalsniper package finished? -- Kees Cook@outflux.net
Re: RFS: icculus's orbital sniper game
On Sun, 2004-10-24 at 22:09, Brian Nelson wrote: On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. http://www.pathname.com/fhs/pub/fhs-2.3.html#REQUIREMENTS9 It's still there. (Please don't scare me like that in the future.) -- Joe Wreschnig [EMAIL PROTECTED] signature.asc Description: This is a digitally signed message part
Re: RFS: icculus's orbital sniper game
On Mon, Oct 25, 2004 at 01:59:03AM -0500, Joe Wreschnig wrote: On Sun, 2004-10-24 at 22:09, Brian Nelson wrote: On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. http://www.pathname.com/fhs/pub/fhs-2.3.html#REQUIREMENTS9 It's listed as optional though. Does that mean it's deprecated or anything? I'm surprised putting games in /usr/games would still be considered a good idea. It's still there. (Please don't scare me like that in the future.) Heh, sorry. A text search for usr/games on that page didn't show anything... -- Blast you and your estrogenical treachery! -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Mon, 2004-10-25 at 12:17, Brian Nelson wrote: On Mon, Oct 25, 2004 at 01:59:03AM -0500, Joe Wreschnig wrote: On Sun, 2004-10-24 at 22:09, Brian Nelson wrote: On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. http://www.pathname.com/fhs/pub/fhs-2.3.html#REQUIREMENTS9 It's listed as optional though. Does that mean it's deprecated or anything? I think it just means you don't need it to be an FHS-compliant system, like, say, /usr/bin. Other such cases are /home, /root, and /bin/gzip (none of which, I hope, are deprecated). I'm surprised putting games in /usr/games would still be considered a good idea. While I don't have any use for separating games from other executables, I can imagine situations where it might be desirable (e.g. school computer labs where /usr is mounted from a central server, but only certain people or certain systems are gaming-allowed). -- Joe Wreschnig [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 08:09:32PM -0700, Brian Nelson wrote: /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. Ack! Hmm. I was generally using tuxracer's debian files as an example, and they use /usr/games (as does fortune-mod). ... what's the verdict on this? -- Kees Cook@outflux.net
Re: RFS: icculus's orbital sniper game
On Sun, 2004-10-24 at 22:09, Brian Nelson wrote: On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. http://www.pathname.com/fhs/pub/fhs-2.3.html#REQUIREMENTS9 It's still there. (Please don't scare me like that in the future.) -- Joe Wreschnig [EMAIL PROTECTED] signature.asc Description: This is a digitally signed message part
Re: RFS: icculus's orbital sniper game
On Mon, Oct 25, 2004 at 01:59:03AM -0500, Joe Wreschnig wrote: On Sun, 2004-10-24 at 22:09, Brian Nelson wrote: On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. http://www.pathname.com/fhs/pub/fhs-2.3.html#REQUIREMENTS9 It's listed as optional though. Does that mean it's deprecated or anything? I'm surprised putting games in /usr/games would still be considered a good idea. It's still there. (Please don't scare me like that in the future.) Heh, sorry. A text search for usr/games on that page didn't show anything... -- Blast you and your estrogenical treachery!
Re: RFS: icculus's orbital sniper game
On Mon, 2004-10-25 at 12:17, Brian Nelson wrote: On Mon, Oct 25, 2004 at 01:59:03AM -0500, Joe Wreschnig wrote: On Sun, 2004-10-24 at 22:09, Brian Nelson wrote: On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. http://www.pathname.com/fhs/pub/fhs-2.3.html#REQUIREMENTS9 It's listed as optional though. Does that mean it's deprecated or anything? I think it just means you don't need it to be an FHS-compliant system, like, say, /usr/bin. Other such cases are /home, /root, and /bin/gzip (none of which, I hope, are deprecated). I'm surprised putting games in /usr/games would still be considered a good idea. While I don't have any use for separating games from other executables, I can imagine situations where it might be desirable (e.g. school computer labs where /usr is mounted from a central server, but only certain people or certain systems are gaming-allowed). -- Joe Wreschnig [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sat, Oct 23, 2004 at 04:09:56PM +0300, Eugeniy Meshcheryakov wrote: deb http://www.outflux.net/debian unstable/ deb-src http://www.outflux.net/debian unstable/ IMHO package name should be the same as executable name. Okay, I've renamed this to orbitalsniper and adjusted the sources to match. In gentoo, this package is called orbital-eunuchs-sniper, but the New Maintainers doc says to keep package names under 20 characters. Also, it seems that for packaging, only sub-elements of a package get a dash in their name. I suppose I could call it orbitaleunuchssniper. What do people think? Bug report: It does not work is sound card is busy (nasd running for example): I'll forward this on to the icculus bugzilla. -- Kees Cook@outflux.net -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. Steve -- -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. -- Blast you and your estrogenical treachery! -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. Oh! Yes, good catch. Okay, repackaged again. Should I bump the package number for these kinds of repackagings prior to real release? I didn't this time: it's still 1.29-1: deb http://www.outflux.net/debian unstable/ deb-src http://www.outflux.net/debian unstable/ -- Kees Cook@outflux.net -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 08:09:32PM -0700, Brian Nelson wrote: /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. Ack! Hmm. I was generally using tuxracer's debian files as an example, and they use /usr/games (as does fortune-mod). ... what's the verdict on this? -- Kees Cook@outflux.net -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: RFS: icculus's orbital sniper game
On Sat, Oct 23, 2004 at 04:09:56PM +0300, Eugeniy Meshcheryakov wrote: deb http://www.outflux.net/debian unstable/ deb-src http://www.outflux.net/debian unstable/ IMHO package name should be the same as executable name. Okay, I've renamed this to orbitalsniper and adjusted the sources to match. In gentoo, this package is called orbital-eunuchs-sniper, but the New Maintainers doc says to keep package names under 20 characters. Also, it seems that for packaging, only sub-elements of a package get a dash in their name. I suppose I could call it orbitaleunuchssniper. What do people think? Bug report: It does not work is sound card is busy (nasd running for example): I'll forward this on to the icculus bugzilla. -- Kees Cook@outflux.net
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. Steve --
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: On Sun, Oct 24, 2004 at 11:59:29AM -0700, Kees Cook wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. /usr/games doesn't appear in the FHS (anymore?). I think /usr/bin is the right place for it. -- Blast you and your estrogenical treachery!
Re: RFS: icculus's orbital sniper game
On Sun, Oct 24, 2004 at 10:00:31PM +0100, Steve Kemp wrote: Okay, I've renamed this to orbitalsniper and adjusted the sources to match. One thing that stood out was that the binary isn't installed into /usr/games/, instead you chose /usr/bin. For a game that is suprising, so I'd suggest moving it. Oh! Yes, good catch. Okay, repackaged again. Should I bump the package number for these kinds of repackagings prior to real release? I didn't this time: it's still 1.29-1: deb http://www.outflux.net/debian unstable/ deb-src http://www.outflux.net/debian unstable/ -- Kees Cook@outflux.net
Re: RFS: icculus's orbital sniper game
23.10.2004 01:57 -0700 Kees Cook (-): Package: oesniper License: Free: same as zlib URL: http://www.icculus.org/oes/ Desc: An anti-terrorist, pro-Eunuchs satellite sniping game Hi! This is my first attempt at a debian package. This is from the icculus game archives. It's small, simple, and fun, with a Free license. My sources: deb http://www.outflux.net/debian unstable/ deb-src http://www.outflux.net/debian unstable/ I've written a man page, corrected paths, and applied a patch from the icculus bugzilla to fix a segfault. It passes lintian, and my eyes are bleeding from reading all the Debian docs. :) Can someone look this over, give me some tips, and let me know if I've missed anything? Thanks! I'm excited about finally getting my feet wet with debian packaging. My big concern is that the original package is distributed as orbital_eunuchs_sniper, the executable in the package is snipe2d, and the CVS tree is named oes. So I kinda took the approach of a 20 character name that was more specific that oes, and made a man page for both oesniper and snipe2d. IMHO package name should be the same as executable name. Bug report: It does not work is sound card is busy (nasd running for example): ALSA lib pcm_hw.c:1155:(snd_pcm_hw_open) open /dev/snd/pcmC0D0p failed: Device or resource busy Mix_OpenAudio(): No available audio device Fatal signal: Floating Point Exception (SDL Parachute Deployed) Even when I choose No sound in preferences. Regards, -- Eugeniy Meshcheryakov Kyiv National Taras Shevchenko University Information and Computing Centre http://icc.univ.kiev.ua signature.asc Description: Digital signature
Re: RFS: icculus's orbital sniper game
23.10.2004 о 01:57 -0700 Kees Cook написав(-ла): Package: oesniper License: Free: same as zlib URL: http://www.icculus.org/oes/ Desc: An anti-terrorist, pro-Eunuchs satellite sniping game Hi! This is my first attempt at a debian package. This is from the icculus game archives. It's small, simple, and fun, with a Free license. My sources: deb http://www.outflux.net/debian unstable/ deb-src http://www.outflux.net/debian unstable/ I've written a man page, corrected paths, and applied a patch from the icculus bugzilla to fix a segfault. It passes lintian, and my eyes are bleeding from reading all the Debian docs. :) Can someone look this over, give me some tips, and let me know if I've missed anything? Thanks! I'm excited about finally getting my feet wet with debian packaging. My big concern is that the original package is distributed as orbital_eunuchs_sniper, the executable in the package is snipe2d, and the CVS tree is named oes. So I kinda took the approach of a 20 character name that was more specific that oes, and made a man page for both oesniper and snipe2d. IMHO package name should be the same as executable name. Bug report: It does not work is sound card is busy (nasd running for example): ALSA lib pcm_hw.c:1155:(snd_pcm_hw_open) open /dev/snd/pcmC0D0p failed: Device or resource busy Mix_OpenAudio(): No available audio device Fatal signal: Floating Point Exception (SDL Parachute Deployed) Even when I choose No sound in preferences. Regards, -- Eugeniy Meshcheryakov Kyiv National Taras Shevchenko University Information and Computing Centre http://icc.univ.kiev.ua signature.asc Description: Digital signature