Re: How to install testing version of Debain on PS3
On Sat, 23 Feb 2008, Norberto Feliberty wrote: Hi, I do I install the testing version of debain on the ps3? I understand that the testing version of debain has no otheros.bld file and is missing some ps3 specific utilites but I read on here that it is installable on the plyastation 3. Can I just for example burn the latest testing net install iso for power pc and put it in my ps3 and it will install as long as I already have an otheros.bld file installed on my ps3 or is ther more to just burning the cd in order to install bedbian currently? Thanks. You need to: - Install otheros.bld on the PS3 - Put your own kernel image on a USB memory stick. It needs to contain all PS3 drivers. - Put the CD with the powerpc testing net install image in the CD-drive - Boot the PS3 into kboot - At the kboot prompt, type sda1:/your-own-kernel-image initrd=/install/powerpc/initrd.gz (alternative, you can boot your-own-kernel-image over the network using TFTP) - After installation, copy your-own-kernel-image to /boot - Edit /etc/kboot.conf to boot /boot/your-own-kernel-image Good luck! With kind regards, Geert Uytterhoeven Software Architect Sony Network and Software Technology Center Europe The Corporate Village · Da Vincilaan 7-D1 · B-1935 Zaventem · Belgium Phone:+32 (0)2 700 8453 Fax: +32 (0)2 700 8622 E-mail: [EMAIL PROTECTED] Internet: http://www.sony-europe.com/ Sony Network and Software Technology Center Europe A division of Sony Service Centre (Europe) N.V. Registered office: Technologielaan 7 · B-1840 Londerzeel · Belgium VAT BE 0413.825.160 · RPR Brussels Fortis Bank Zaventem · Swift GEBABEBB08A · IBAN BE39001382358619
Re: Debian for PS3?
On Sat, 23 Feb 2008, Bastian Blank wrote: - Generic Cell support packages: o New packages (already packaged by Ubuntu): . ppu-binutils . ppu-g++ . ppu-gcc . ppu-gdb . ppu-gfortran . ppu-gnat What is ppu? PPU = Power(PC) Processing Unit, i.e. the PowerPC core in the Cell Broadband Engine. ppu-gcc is a gcc optimized for the PPU. Not an absolute requirement though, as normal gcc works fine (albeit it generates a bit slower code) and most of it is (being) integrated in upstream gcc anyway, so it'll be in Debian sooner or later anyway. . spu-binutils Merge into binutils, the binary format is rather similar according to my memory. Yep. . spu-g++ . spu-gcc . spu-gdb . spu-gfortran . spu-newlib . spu-tools Well. Needed to compile programs for the SPUs in the Cell Broadband Engine. . cell-gcc-testsuite . cell-programming-primer . cell-sdsk . libspe2 . libspe2-dev . libspe2-doc Whats that? libspe2 is the SPE Runtime Management Library for the Cell Broadband Engine Architecture. It's needed to run code on the SPUs, the Synergistic Processing Units in the Cell Broadband Engine. Cell-gcc-testsuite is the GCC compiler testsuite for the Cell Broadband Engine. Cell-programming-primer is a programming tutorial for the Cell Broadband Engine, a high-performance processor hereinafter referred to as Cell. It provides an overview of the Cell architecture and the fundamentals of Cell programming. Cell-sdk is a meta package depending/recommending/suggesting packages which all together make up the Cell/B.E. Software Development Kit (SDK). None of these is PS3-specific. They're needed for any Cell platform (i.e. also for IBM Cell Blade (QS20/QS21), and Toshiba Celleb) and to use Cell-derivatives like the Toshiba SpursEngine. With kind regards, Geert Uytterhoeven Software Architect Sony Network and Software Technology Center Europe The Corporate Village · Da Vincilaan 7-D1 · B-1935 Zaventem · Belgium Phone:+32 (0)2 700 8453 Fax: +32 (0)2 700 8622 E-mail: [EMAIL PROTECTED] Internet: http://www.sony-europe.com/ Sony Network and Software Technology Center Europe A division of Sony Service Centre (Europe) N.V. Registered office: Technologielaan 7 · B-1840 Londerzeel · Belgium VAT BE 0413.825.160 · RPR Brussels Fortis Bank Zaventem · Swift GEBABEBB08A · IBAN BE39001382358619
Re: Debian for PS3?
[Hmm, let's use my Ubuntu hat for this mail ...] On Sat, Feb 23, 2008 at 03:45:28PM +0100, Aurélien GÉRÔME wrote: On Sat, Feb 23, 2008 at 01:51:39PM +, Colin Watson wrote: I am interested to know what specifically you think is wrong with Ubuntu's PS3 packaging. Admittedly we were in a hurry for some of it, but I'm not aware of any major problems. Perhaps you could elaborate. There is no major problems, hopefully. :) Last time I check (and I rechecked today at FOSDEM), the package[1] is not in sync with upstream[2], That should be fixed, certainly, but is not a fundamental quality problem, just that it hasn't been done yet. has binaries without manpages, Upstream didn't provide any; it's certainly a bug that they aren't there (like many other packages in Debian). and a huge monolithic diff without broken-out patches. In my opinion the lack of broken-out patches is a feature, not a bug. (I appreciate that you disagree, but until better tools are developed this is a point of contention not a well-established Debian standard.) If I had been doing it for Debian I would have done the exact same thing. The diff is mostly just the missing generated Autotools files anyway; that looks like it's been fixed upstream. (kboot is going to be a pretty nasty hack whatever way you slice it, due to being a boot loader with a built-in Linux kernel. We had to compromise somewhat due to the current kernel and the kboot code we had available not being friends.) OK, you made my point for ps3-kboot, I think it could be better done though, but I do not intend to bash Ubuntu in any way. I just have the Debian standards which have been pushed on me through the NM process. :) The point I really want to make is that all my Ubuntu work is done to the same standard as my Debian work, and as a result I get rather fed up with the oh, those Ubuntu guys did this, but we need to hold it to a higher standard for Debian thing that seems to be popular. There are certainly Ubuntu developers who do lower-quality work, just as there are Debian developers who do lower-quality work; likewise there are excellent Debian developers and excellent Ubuntu developers. Of course, people mainly notice when there happens to be a mismatch of some kind or when they disagree with a decision. If you aren't yet a Debian developer, you may still find it difficult to distinguish between your sponsors' personal opinions and agreed Debian standards. That will come with experience. :-) On a side note, but someway powerpc-related, perhaps you can tell me why you keep a broken device-tree-compiler with wrong versioning in Ubuntu (your 0.1-1 version is actually an old git checkout), while I have an up-to-date package in Debian. Because the Debian version wasn't a higher version than Ubuntu until 22 December, which was after the point when we stopped automatically syncing packages from Debian for Ubuntu 8.04. It looks like it'll be automatically synced for the next release. I am no Ubuntu core-dev, so I am not allowed to sync it... If there's an overriding reason to sync it despite our feature freeze, I'd be happy to review a bug report. Cheers, -- Colin Watson [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: Debian for PS3?
On 02/26/2008 08:00 AM, Colin Watson wrote: [Hmm, let's use my Ubuntu hat for this mail ...] On Sat, Feb 23, 2008 at 03:45:28PM +0100, Aurélien GÉRÔME wrote: Last time I check (and I rechecked today at FOSDEM), the package[1] is not in sync with upstream[2], That should be fixed, certainly, but is not a fundamental quality problem, just that it hasn't been done yet. has binaries without manpages, Upstream didn't provide any; it's certainly a bug that they aren't there (like many other packages in Debian). Hi, Just FYI, I recently did major cleanup on the ps3-utils, and included in that was a full set of man pages for all the utils in the package. I released the updates 28-Jan-2008. I also started making a more 'formal' release here: http://www.kernel.org/pub/linux/kernel/people/geoff/cell/ps3-utils/ -Geoff