Bug#909061: ITP: openscenegraph-3.6 -- 3D scene graph C++ framework

2018-09-22 Thread Adrian Bunk
On Tue, Sep 18, 2018 at 12:08:43AM +0200, Alberto Luaces wrote:
> Package: wnpp
> Severity: wishlist
> Owner: Alberto Luaces 
> 
> * Package name: openscenegraph-3.6
>   Version : 3.6.3
>   Upstream Author : Robert Osfield 
> * URL : http://www.openscenegraph.org/
> * License : OpenSceneGraph Public License, OSGPL
>   Programming Lang: C++
>   Description : 3D scene graph C++ framework
> 
>  A portable, high level graphics toolkit for the development of high
>  performance graphics applications such as flight simulators, games,
>  virtual reality or scientific visualization.  Providing an object
>  orientated framework on top of OpenGL, it frees the developer from
>  implementing and optimizing low level graphics calls, and provide
>  many additional utilities for rapid development of graphics
>  applications.
> 
> This package intends to bring the new stable 3.6 series, replacing 3.4
> and 3.2 already present in the repository.

3.6 should be built from src:openscenegraph and src:openscenegraph-3.4
then removed.

Creating a new source package[1] for every new major upstream version
is a bad idea for various reasons, including bug handling in the BTS.

cu
Adrian

[1] new binary packages are of course required for libraries when
the soname changes

-- 

   "Is there not promise of rain?" Ling Tan asked suddenly out
of the darkness. There had been need of rain for many days.
   "Only a promise," Lao Er said.
   Pearl S. Buck - Dragon Seed



Bug#909061: ITP: openscenegraph-3.6 -- 3D scene graph C++ framework

2018-09-17 Thread Alberto Luaces
Package: wnpp
Severity: wishlist
Owner: Alberto Luaces 

* Package name: openscenegraph-3.6
  Version : 3.6.3
  Upstream Author : Robert Osfield 
* URL : http://www.openscenegraph.org/
* License : OpenSceneGraph Public License, OSGPL
  Programming Lang: C++
  Description : 3D scene graph C++ framework

 A portable, high level graphics toolkit for the development of high
 performance graphics applications such as flight simulators, games,
 virtual reality or scientific visualization.  Providing an object
 orientated framework on top of OpenGL, it frees the developer from
 implementing and optimizing low level graphics calls, and provide
 many additional utilities for rapid development of graphics
 applications.

This package intends to bring the new stable 3.6 series, replacing 3.4
and 3.2 already present in the repository.