Re: [Design-team] GitHub & Pagure.io

2015-07-23 Thread Christopher Wambugu
What about Bit Bucket? You can have private repos there for free.

Sent from my Sony Xperia™ smartphone

 Ryan Lerch wrote 

>the fedora infra team has a new "git forge" application called Pagure 
>which essentially could replace our newish content that we have been 
>putting into github.
>
>One thing that we don't have in Pagure (that we also dont have in github 
>either because we are using a free account) is private repos. The only 
>reason we would need a private repo would be to put the fedora logopack 
>into, since we don't publish those publiclly.
>
>I had a brief chat with the pagure folks in #fedora-admin and it seems 
>that private repos may be a thing in pagure in the future though.
>
>anyone have any thoughts?
>
>cheers,
>ryanlerch
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Re: [Design-team] F23 Wallpaper.

2015-07-20 Thread Christopher Wambugu

Hi team,
Haven't been able to input much. Was robbed at gunpoint at my place a 
few weeks ago and among the things they stole was the new laptop I was 
running Fedora 22 on, the only distro I had. Had some ideas I hadn't 
backed up but I'm trying to recreate. Awesome work on the current 
version Samuel. Quick question though, Is there anyone working on the 
artwork for the installation media?


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Re: [Design-team] F23 Wallpaper.

2015-07-01 Thread Christopher Wambugu
It looks great but it I think it would look even more awesome if the 
shading applied in certain areas was removed. just to make the shapes 
look more complete because it's bleeding out the edges off most of them.


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Re: [Design-team] Professional Graphic designer?

2015-05-20 Thread Christopher Wambugu
> Actually, here on the Fedora design team it does matter - Inkscape / SVG 
> and Gimp / XCF are standards this team has agreed upon for quite some 
> time so we're able to collaborate and share files without having to 
> worry about incompatibilities. (Nevermind the ethos of using free tools, 
> which is also important)
>
> ~m
>

Thanks for the insight Duffy. Sorry team, rush hour traffic saw me miss 
yesterday's meeting. It was happening at 7pm local time. Put things in place to 
make sure I don't miss the next one.

Kind regards.
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Re: [Design-team] Professional Graphic designer?

2015-05-19 Thread Christopher Wambugu
You might be right. I'll give Sketch a try to see how it works. I bet it must 
be good. All in all, it depends on how you do your interface design. For 
example, if you can draw a gradient background in code, wouldn't that be better 
than using an image that would have to be resized in certain instances? Isn't 
it easier and more efficient if the screen orientation might have to be 
changed? Wouldn't it make it possible to compile a smaller sized executable? I 
try my best to only use images where code wouldn't suffice(icons and shapes). 
Then again it might be my previous years working with CLDC devices. I think you 
get better ratings when you strike the right balance between design and 
performance. Let me get Sketch.

On 19 May 2015 15:51, Satyajit Sahoo  wrote:
>
> Have you used Sketch? It lets you design UI much faster and the export tools 
> are awesome.
>
> Inkscape wasn't built specifically for UI design and is a much more generic 
> vector editor, so it cannot match a tool made specifically for UI design.
>
> Honestly, export tools in inkscape suck. And you cannot reuse elements (you 
> can with linked duplicates, but updating a linked duplicate doesn't update 
> original, while the reverse works).
>
>
> Satyajit Sahoo
> UX Designer
> Behance Profile
>
> We're all stories, in the end. Just make it a good one, eh? — The Doctor, 
> Season 5, Episode 13.
>
>
> On 19 May 2015 at 18:17, Christopher Wambugu  wrote:
>>
>> I disagree with you to some extent. I'd say mostly. Right now I'm doing the 
>> JavaME service access point (fancy name for app) for a County B.I. system 
>> for one of the counties here in Kenya. The UI is basically built by code, so 
>> the images and icons are more important in this case. Inkscape and Corel 
>> helped me get done with the design in a little over 3 days into the 
>> development period. They'll launch in two weeks. Inkscape gets things done 
>> faster. Lesser adjustments to make and all.
>>
>> On 19 May 2015 13:35, Satyajit Sahoo  wrote:
>> >
>> > I use Sketch. Inkscape is still great for icon design, but Sketch beats it 
>> > in UI design and the export tool.
>> >
>> > Satyajit Sahoo
>> > UX Designer
>> > Behance Profile
>> >
>> > We're all stories, in the end. Just make it a good one, eh? — The Doctor, 
>> > Season 5, Episode 13.
>> >
>> >
>> > On 19 May 2015 at 16:04, Christopher Wambugu  wrote:
>> >>
>> >> I can proficiently do design using the following tools:
>> >>
>> >> CorelDraw (I have a licensed X6)
>> >> Corel Photo Paint
>> >> Adobe Illustrator
>> >> Photoshop
>> >> Inkscape
>> >>
>> >> Inkscape does a great job and is comparable to CorelDraw. I prefer the 
>> >> two actually.
>> >>
>> >> On 19 May 2015 04:47, Samuel Marques  wrote:
>> >> >
>> >> > You can be a professional graphic designer using the open source tools? 
>> >> > without using Adobe products?
>> >> > because in college only teach it, just gave an idea of what is the free 
>> >> > design, but the focus is more on Adobe software such as Photoshop, 
>> >> > Illustrator and InDesign.
>> >> >
>> >> > I particularly tried to learn to use the gimp, scribus and inkscape and 
>> >> > the only one that pleased me doi the sribus to replace InDesign.
>> >> >
>> >> > So I wonder if you can get success, being free, since in my opinion the 
>> >> > tools lose some of the other software.
>> >> >
>> >> > My Portfolio: http://sammarqs.com
>> >> >
>> >> > hi, from Brazil
>> >> ___
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>> >
>> >
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Re: [Design-team] Professional Graphic designer?

2015-05-19 Thread Christopher Wambugu
I disagree with you to some extent. I'd say mostly. Right now I'm doing the 
JavaME service access point (fancy name for app) for a County B.I. system for 
one of the counties here in Kenya. The UI is basically built by code, so the 
images and icons are more important in this case. Inkscape and Corel helped me 
get done with the design in a little over 3 days into the development period. 
They'll launch in two weeks. Inkscape gets things done faster. Lesser 
adjustments to make and all.

On 19 May 2015 13:35, Satyajit Sahoo  wrote:
>
> I use Sketch. Inkscape is still great for icon design, but Sketch beats it in 
> UI design and the export tool.
>
> Satyajit Sahoo
> UX Designer
> Behance Profile
>
> We're all stories, in the end. Just make it a good one, eh? — The Doctor, 
> Season 5, Episode 13.
>
>
> On 19 May 2015 at 16:04, Christopher Wambugu  wrote:
>>
>> I can proficiently do design using the following tools:
>>
>> CorelDraw (I have a licensed X6)
>> Corel Photo Paint
>> Adobe Illustrator
>> Photoshop
>> Inkscape
>>
>> Inkscape does a great job and is comparable to CorelDraw. I prefer the two 
>> actually.
>>
>> On 19 May 2015 04:47, Samuel Marques  wrote:
>> >
>> > You can be a professional graphic designer using the open source tools? 
>> > without using Adobe products?
>> > because in college only teach it, just gave an idea of what is the free 
>> > design, but the focus is more on Adobe software such as Photoshop, 
>> > Illustrator and InDesign.
>> >
>> > I particularly tried to learn to use the gimp, scribus and inkscape and 
>> > the only one that pleased me doi the sribus to replace InDesign.
>> >
>> > So I wonder if you can get success, being free, since in my opinion the 
>> > tools lose some of the other software.
>> >
>> > My Portfolio: http://sammarqs.com
>> >
>> > hi, from Brazil
>> ___
>> design-team mailing list
>> design-team@lists.fedoraproject.org
>> https://lists.fedoraproject.org/mailman/listinfo/design-team
>
>
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Re: [Design-team] Professional Graphic designer?

2015-05-19 Thread Christopher Wambugu
I can proficiently do design using the following tools:

CorelDraw (I have a licensed X6)
Corel Photo Paint
Adobe Illustrator
Photoshop
Inkscape

Inkscape does a great job and is comparable to CorelDraw. I prefer the two 
actually.

On 19 May 2015 04:47, Samuel Marques  wrote:
>
> You can be a professional graphic designer using the open source tools? 
> without using Adobe products?
> because in college only teach it, just gave an idea of what is the free 
> design, but the focus is more on Adobe software such as Photoshop, 
> Illustrator and InDesign.
>
> I particularly tried to learn to use the gimp, scribus and inkscape and the 
> only one that pleased me doi the sribus to replace InDesign.
>
> So I wonder if you can get success, being free, since in my opinion the tools 
> lose some of the other software.
>
> My Portfolio: http://sammarqs.com
>
> hi, from Brazil
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Re: [Design-team] Introduction

2015-05-19 Thread Christopher Wambugu
That'll be 7pm local time today. I will be there.

Thanks! 

On 18 May 2015 20:25, Micah Denn  wrote:
>
> Hi Chris, 
>
> Welcome to the team! Have you read - 
> https://fedoraproject.org/wiki/Join_the_Design_Team
>
> Would be a good idea to introduce yourself on IRC (#fedora-design on 
> irc.freenode.net). We have a meeting tomorrow (Tuesday) at 12:00 to 13:00 
> US/Eastern, if you can make it.
>
> On 18 May 2015 at 14:27, Christopher Wambugu  wrote:
>>
>> Hello,
>>
>> I'm Chris (full name Christopher Mwai Wambugu) from Kenya. I'm a 23 year old 
>> software developer and a graphic designer, a combination that has seen me 
>> take on the role of a UX/UI designer at most of the projects I've been a 
>> part of. I'm also currently a continuing University student at Kenya 
>> Methodist University pursuing a Bsc. Computer Information Systems degree. I 
>> have 5 years of experience as a programmer and 4 as a UI/UX designer. I 
>> would like to be a member of the Fedora Project's design team, a place I 
>> believe I can make a valuable contribution to the open source project. I 
>> would appreciate any opportunity, however small or big, that I would be 
>> given to make a contribution. This is my first attempt at a project of such 
>> scale. I would appreciate all the advice I can get.
>>
>> Kind regards.
>> ___
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>
>
>
>
> -- 
> Micah Denn
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[Design-team] Introduction

2015-05-18 Thread Christopher Wambugu
Hello,

I'm Chris (full name Christopher Mwai Wambugu) from Kenya. I'm a 23 year old 
software developer and a graphic designer, a combination that has seen me take 
on the role of a UX/UI designer at most of the projects I've been a part of. 
I'm also currently a continuing University student at Kenya Methodist 
University pursuing a Bsc. Computer Information Systems degree. I have 5 years 
of experience as a programmer and 4 as a UI/UX designer. I would like to be a 
member of the Fedora Project's design team, a place I believe I can make a 
valuable contribution to the open source project. I would appreciate any 
opportunity, however small or big, that I would be given to make a 
contribution. This is my first attempt at a project of such scale. I would 
appreciate all the advice I can get.

Kind regards.
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