Public bug reported:

If I open a video file to watch, and I press the play button all works well. 
But when I take the player's cursor with the mouse to go quickly forward or 
backward, Totem freezes and then crashes.

ProblemType: Crash
DistroRelease: Ubuntu 14.04
Package: totem 3.10.1-1ubuntu4
ProcVersionSignature: Ubuntu 3.13.0-24.46-generic 3.13.9
Uname: Linux 3.13.0-24-generic x86_64
ApportVersion: 2.14.1-0ubuntu3
Architecture: amd64
CrashCounter: 1
CurrentDesktop: Unity
Date: Mon Apr 28 17:46:56 2014
ExecutablePath: /usr/bin/totem
ExecutableTimestamp: 1396359854
InstallationDate: Installed on 2014-04-23 (4 days ago)
InstallationMedia: Ubuntu 14.04 LTS "Trusty Tahr" - Release amd64 (20140417)
ProcCmdline: totem 
/media/nicola/Freecom-500GB/Serie-TV/Continuum/Stagione3/Continuum.S03E06.720p.HDTV.x264-BAJSKORV\
 [PublicHD]/Continuum.S03E06.720p.hdtv.x264-bajskorv.mkv
ProcCwd: /home/nicola
ProcEnviron:
 LANGUAGE=it_CH:it
 PATH=(custom, no user)
 XDG_RUNTIME_DIR=<set>
 LANG=it_CH.UTF-8
 SHELL=/bin/bash
SegvAnalysis:
 Segfault happened at: 0x7fcc323a1297 <g_slice_alloc+167>:      mov    
(%rbx),%rax
 PC (0x7fcc323a1297) ok
 source "(%rbx)" (0x10300000103) not located in a known VMA region (needed 
readable region)!
 destination "%rax" ok
 Stack memory exhausted (SP below stack segment)
SegvReason: reading unknown VMA
Signal: 11
SourcePackage: totem
StacktraceTop:
 g_slice_alloc () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
 g_slice_alloc0 () from /lib/x86_64-linux-gnu/libglib-2.0.so.0
 ?? () from /usr/lib/x86_64-linux-gnu/libgstvideo-1.0.so.0
 ?? () from /usr/lib/x86_64-linux-gnu/libgstvideo-1.0.so.0
 ?? () from /usr/lib/x86_64-linux-gnu/libgstvideo-1.0.so.0
Title: totem crashed with SIGSEGV in g_slice_alloc()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo

** Affects: totem (Ubuntu)
     Importance: Medium
         Status: New


** Tags: amd64 apport-crash trusty

** Information type changed from Private to Public

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https://bugs.launchpad.net/bugs/1313859

Title:
  When I move the player's cursor to go forward, Totem crashes with
  SIGSEGV in g_slice_alloc() -

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