Public bug reported:

Binary package hint: gnome-games

Steps to reprocuce:

- Start a game with 1 human player and 5 AI's.
- Stop the game.
- Start a new game with 2 humans and 0 AI's.

Result:

There will be 2 worms that can be controlled by humans and there will be
4 worms from the first game not doing anything. It is possible to go
through them without dying. In the attached screenshot only the red and
the green worms should be there. The rest are "ghosts" standing in one
position. These ghosts should not be there.

I was able to reproduce this issue 100% of the times.

ProblemType: Bug
DistroRelease: Ubuntu 10.04
Package: gnibbles 1:2.30.0-0ubuntu6
ProcVersionSignature: Ubuntu 2.6.32-24.43-generic 2.6.32.15+drm33.5
Uname: Linux 2.6.32-24-generic i686
NonfreeKernelModules: fglrx
Architecture: i386
CheckboxSubmission: 3573f48fa99c25dbd591a823d1e74fe5
CheckboxSystem: c69722ecac764861be52925fa50b4dcc
Date: Sun Sep 26 13:06:13 2010
InstallationMedia: Ubuntu 9.10 "Karmic Koala" - Release i386 (20091028.5)
ProcEnviron:
 LANG=hu_HU.utf8
 SHELL=/bin/bash
SourcePackage: gnome-games

** Affects: gnome-games (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apport-bug i386 lucid

-- 
ghost worms in gnibbles
https://bugs.launchpad.net/bugs/648073
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