Re: Release Notes time!

2011-03-07 Thread Paul Cutler
We are now under a month from release - and we need your help!

Thank you to those of you who have added content for the Release
Notes, but I have a nagging suspicion we're missing some stuff.

We have so far:

Users:

* GNOME Shell overview  panel fall back
* Apps: Control Center, Cheese, Evince and Nautilus

Developers:
* Anjuta, Cheese
* Developer docs
* GNOME Panel

Are there more apps?  What about GTK3 for developers?  Accessibility?

Thanks for your help!

Paul



On Fri, Feb 25, 2011 at 2:41 PM, Paul Cutler pcut...@gnome.org wrote:
 Dear developers,

 I heard a rumor that GNOME 3.0 has some small changes to the GNOME
 desktop and GNOME development platform.

 Assuming that rumor is true, it's time for you to tell us what those
 changes are!

 Please update the release notes page on live.gnome.org[1] - please
 explain the changes in the UI, apps, a11y, development and more.  Link
 to blog posts, wiki pages or mailing list posts if they have
 additional detail.  Please be aware that the writers of the release
 notes will come to you with questions if additional detail is needed.
 Nothing is too small and we'll do our best to get everything in.

 For past examples, please review the 2.31 page on the wiki as well.[2]

 Thanks in advance for your help.

 Please let me or the marketing team know if you have any questions.

 Paul



 [1] http://live.gnome.org/TwoPointNinetyone/ReleaseNotes
 [2] http://live.gnome.org/TwoPointThirtyone/ReleaseNotes

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Re: Interested in GNOME on touchscreens?

2011-03-07 Thread Calum Benson

On 6 Mar 2011, at 16:12, Bastien Nocera wrote:

 I've recently installed Fedora 15 on a slate computer (in addition to
 trying to fix support for my desktop computer), and started testing out
 GNOME Shell and GNOME 3 on it.
 
 I came up with a number of problems we have with touch interfaces in
 GNOME as a whole:
 http://live.gnome.org/GnomeShell/Design/Whiteboards/Touchscreen

Very useful, thanks. The new HIG (yes, I know we still haven't really produced 
any of it so far) will certainly be written with at least one eye on future 
touchscreen usage, so it's good to know what kind of shape we're in right now.

Cheeri,
Calum.

-- 
CALUM BENSON, Interaction Designer Oracle Corporation Ireland Ltd.
mailto:calum.ben...@oracle.com Solaris Desktop Team
http://blogs.sun.com/calum +353 1 819 9771

Any opinions are personal and not necessarily those of Oracle Corp.

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Re: Interested in GNOME on touchscreens?

2011-03-07 Thread Brian Cameron


Michael:


On Sun, 2011-03-06 at 16:12 +, Bastien Nocera wrote:

Feel free to add problems that you might find, or start discussing
potential fixes for the various problems on this list.


For the on-screen keyboard
(http://live.gnome.org/GnomeShell/Design/Whiteboards/ScreenKeyboard),
one could consider adapting the MeeGo keyboard (see
http://wiki.meego.com/Meego_Input_Methods)

It was designed with handhelds and slate devices in mind, so it would be
only a matter of writing a clutter input context.

It should be easy to adapt it to the GNOME Shell look, too.


It would be nice if an on-screen keyboard were integrated directly into
the shell.  I think it would be good to discuss this opportunity on the
gnome-accessibility-de...@gnome.org mailing list.

I wonder if this code might be useful to the Caribou
project.  An on-screen keyboard GUI probably would not need to be coded
in Clutter to look well integrated with GNOME Shell, unless there is
some advantage to coding the GUI in JavaScript, I'd think.

I know the GOK program had a nice feature that allowed you to navigate
application menus via the GOK interface.  This provided for a faster and
more configurable way to navigate application menus for a11y users.
Some of these sorts of techniques might also be useful to the general
user, making it easier to navigate the desktop for users who cannot use
keyboards or who are using touch screen devices.

There are probably opportunities to integrate these sorts of features
more deeply in the shell.  For example, defining mouse gestures to do
common things, providing features to quickly navigate application menus
directly in the underlying code, or to make it possible for users to
define mouse gestures like you can keybindings.

Surely, good on-screen and touch-screen keyboard support is important
for GNOME Shell to work well on certain devices.  I would think the same
program could support both features.

Brian
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Re: Interested in GNOME on touchscreens?

2011-03-07 Thread Florian Müllner
On Mon, 2011-03-07 at 14:51 -0600, Brian Cameron wrote:
 An on-screen keyboard GUI probably would not need to be coded
 in Clutter to look well integrated with GNOME Shell, unless there is
 some advantage to coding the GUI in JavaScript, I'd think.

The main selling point for an on-screen keyboard implemented in GNOME
Shell itself is not the look, but rather that it would work in the
overview without jumping through hoops.

Florian

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Re: Interested in GNOME on touchscreens?

2011-03-07 Thread Owen Taylor
On Mon, 2011-03-07 at 22:05 +0100, Florian Müllner wrote:
 On Mon, 2011-03-07 at 14:51 -0600, Brian Cameron wrote:
  An on-screen keyboard GUI probably would not need to be coded
  in Clutter to look well integrated with GNOME Shell, unless there is
  some advantage to coding the GUI in JavaScript, I'd think.
 
 The main selling point for an on-screen keyboard implemented in GNOME
 Shell itself is not the look, but rather that it would work in the
 overview without jumping through hoops.

Well, beyond that, it would interact properly with all the UI elements.
E.g., if I'm responding to a chat from a notification that slides out
at the bottom of my screen, that notification needs to be moved up
above the onscreen keyboard when the onscreen keyboard is open.

- Owen


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