Re: Killing the Severity field value trivial in Bugzilla
On Thu, 2015-02-05 at 02:14 +0100, Andre Klapper wrote: While/after upgrading to Bugzilla 4.4 soon(TM) [1], I would like to get rid of Bugzilla's trivial Severity field value in order to get a slightly shorter list of confusing choices. Done. There are no open tickets with trivial severity anymore, and you cannot set that severity value anymore. Cheers, andre -- Andre Klapper | ak...@gmx.net http://blogs.gnome.org/aklapper/ ___ desktop-devel-list mailing list desktop-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/desktop-devel-list
Killing the Severity field value trivial in Bugzilla
tl;dr Might happen soon. While/after upgrading to Bugzilla 4.4 soon(TM) [1], I would like to get rid of Bugzilla's trivial Severity field value in order to get a slightly shorter list of confusing choices. That means it will not be possible anymore to set that Severity value on a bug report, and I would bump the Severity value //only for those 492 open reports// from trivial to minor (while ignoring closed ones). IMHO, trivial should be expressed by setting the gnome-love keyword. Plus trivial is simply not a severity: A critical crasher bug can be trivial to fix when it's just a typo in a function call. And so this might just happen if noone speaks up to protest. andre (PS: Bikesheds about severity vs priority vs importance vs complexity go to your new separate thread. I prefer my stuff to be actionable chunks.) [1] https://mail.gnome.org/archives/desktop-devel-list/2015-January/msg00066.html -- Andre Klapper | ak...@gmx.net http://blogs.gnome.org/aklapper/ ___ desktop-devel-list mailing list desktop-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/desktop-devel-list