[Desktop-packages] [Bug 1064945] Re: Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide
** Changed in: ayatana-design Status: Fix Committed = Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1064945 Title: Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide' and sticky edges set to 'off' Status in Ayatana Design: Fix Released Status in Unity: Fix Released Status in “unity” package in Ubuntu: Fix Released Bug description: To reproduce: 1. Using a computer with two monitors, set the Launcher to 'auto-hide' and sticky edges to 'off' 2. Set the 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable in CCSM to 1000ms 3. Move the pointer over the boundary from the left screen to the right screen slowly, and then try to move it back again (within 1 second). What currently happens: the pointer gets caught on the Launcher reveal edge resistance on the left edge of the right monitor What should happen: There should be no resistance when the pointer comes back across the barrier because the barrier was already broken inside 1000ms when the pointer moved from the left monitor to the right monitor. Also: set the value of the variable to 1000ms Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable to CCSM. This variable would de- activate sticky edges for a set number of milliseconds every time after the user's pointer moves from one monitor to another. In addition to the 1000ms barrier switch off timer, the barrier should also only be switched off for only one crossing e.g. so that if the user tries to correct an accidental crossing of the barrier they can do so with no resistance, but after correcting this accidental crossing the barrier is switched on even if 1000ms has not yet elapsed. The idea behind this behaviour is to allow the user to course-correct after they have broken through the barrier the first time. To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1064945/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1064945] Re: Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide
Fix Released in Unity Unity 7.0.0 R series. ** Changed in: unity Status: Fix Committed = Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1064945 Title: Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide' and sticky edges set to 'off' Status in Ayatana Design: Fix Committed Status in Unity: Fix Released Status in “unity” package in Ubuntu: Fix Released Bug description: To reproduce: 1. Using a computer with two monitors, set the Launcher to 'auto-hide' and sticky edges to 'off' 2. Set the 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable in CCSM to 1000ms 3. Move the pointer over the boundary from the left screen to the right screen slowly, and then try to move it back again (within 1 second). What currently happens: the pointer gets caught on the Launcher reveal edge resistance on the left edge of the right monitor What should happen: There should be no resistance when the pointer comes back across the barrier because the barrier was already broken inside 1000ms when the pointer moved from the left monitor to the right monitor. Also: set the value of the variable to 1000ms Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable to CCSM. This variable would de- activate sticky edges for a set number of milliseconds every time after the user's pointer moves from one monitor to another. In addition to the 1000ms barrier switch off timer, the barrier should also only be switched off for only one crossing e.g. so that if the user tries to correct an accidental crossing of the barrier they can do so with no resistance, but after correcting this accidental crossing the barrier is switched on even if 1000ms has not yet elapsed. The idea behind this behaviour is to allow the user to course-correct after they have broken through the barrier the first time. To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1064945/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1064945] Re: Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide
This bug was fixed in the package unity - 6.12.0daily13.02.08-0ubuntu1 --- unity (6.12.0daily13.02.08-0ubuntu1) raring; urgency=low [ Brandon Schaefer ] * Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide' and sticky edges set to 'off' (LP: #1064945) [ Łukasz 'sil2100' Zemczak ] * testapp is a bad name (LP: #1089561) [ Marco Trevisan (Treviño) m...@3v1n0.net, Brandon Schaefer ] * Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide' and sticky edges set to 'off' (LP: #1064945) [ Marco Trevisan (Treviño) ] * Alt-Tab switcher should use a very fast fade-in/out effect when showing/hiding (LP: #1105058) * Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide' and sticky edges set to 'off' (LP: #1064945) [ Automatic PS uploader ] * Automatic snapshot from revision 3140 -- Automatic PS uploader ps-jenk...@lists.canonical.com Fri, 08 Feb 2013 04:02:00 + ** Changed in: unity (Ubuntu) Status: Fix Committed = Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1064945 Title: Multi-monitor - Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable that works when the Launcher set to 'auto-hide' and sticky edges set to 'off' Status in Ayatana Design: Fix Committed Status in Unity: Fix Committed Status in “unity” package in Ubuntu: Fix Released Bug description: To reproduce: 1. Using a computer with two monitors, set the Launcher to 'auto-hide' and sticky edges to 'off' 2. Set the 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable in CCSM to 1000ms 3. Move the pointer over the boundary from the left screen to the right screen slowly, and then try to move it back again (within 1 second). What currently happens: the pointer gets caught on the Launcher reveal edge resistance on the left edge of the right monitor What should happen: There should be no resistance when the pointer comes back across the barrier because the barrier was already broken inside 1000ms when the pointer moved from the left monitor to the right monitor. Also: set the value of the variable to 1000ms Add 'sticky edges deactivated for number of milliseconds after the user breaks the barrier' variable to CCSM. This variable would de- activate sticky edges for a set number of milliseconds every time after the user's pointer moves from one monitor to another. In addition to the 1000ms barrier switch off timer, the barrier should also only be switched off for only one crossing e.g. so that if the user tries to correct an accidental crossing of the barrier they can do so with no resistance, but after correcting this accidental crossing the barrier is switched on even if 1000ms has not yet elapsed. The idea behind this behaviour is to allow the user to course-correct after they have broken through the barrier the first time. To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/1064945/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp