[Desktop-packages] [Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape
** Changed in: unity/7.2 Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1364225 Title: Shadow applied inconsistently to windows that use XShape Status in Unity: Fix Released Status in Unity 7.2 series: Fix Released Status in unity package in Ubuntu: Fix Released Status in unity source package in Trusty: Fix Released Bug description: [ Impact ] Non-standard windows of a non-rectangular shape end up with rectangular shadows drawn behind them by Unity. It is better to have no shadow at all for these windows rather than an incorrect rectangular shadow. [ Test Case ] C code for a test case is attached to this bug. It needs to be compiled and run to demonstrate the problem and solution. [ Regression Potential ] Any code change to the Unity desktop shell could introduce a new crash or hang. A possible regression in this particular fix is a lack of shadows when expected, or a non-standard non-rectangular window still having a shadow as before. [ Additional Info ] The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu 14.10 where it has been in production use for some time without regression. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1364225/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape
** Changed in: unity Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1364225 Title: Shadow applied inconsistently to windows that use XShape Status in Unity: Fix Released Status in Unity 7.2 series: In Progress Status in unity package in Ubuntu: Fix Released Status in unity source package in Trusty: Fix Released Bug description: [ Impact ] Non-standard windows of a non-rectangular shape end up with rectangular shadows drawn behind them by Unity. It is better to have no shadow at all for these windows rather than an incorrect rectangular shadow. [ Test Case ] C code for a test case is attached to this bug. It needs to be compiled and run to demonstrate the problem and solution. [ Regression Potential ] Any code change to the Unity desktop shell could introduce a new crash or hang. A possible regression in this particular fix is a lack of shadows when expected, or a non-standard non-rectangular window still having a shadow as before. [ Additional Info ] The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu 14.10 where it has been in production use for some time without regression. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1364225/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape
This bug was fixed in the package unity - 7.2.4+14.04.20141217-0ubuntu1 --- unity (7.2.4+14.04.20141217-0ubuntu1) trusty; urgency=medium [ Andrea Azzarone ] * Share lockscreen password between screens (lp: #1308540) * Allow a distinct pam config file for greeter and for lock-screen. (lp: #1305440) * Add an arrow activator in the lockscreen. (lp: #1332509) * Make sure GetScreenGeometry returns the correct value (lp: #1374785). * unmapped all windows prior to shutdown (lp: #1370017) (lp: #1375271) [ Brandon Schaefer ] * fix tooltip for the "Show Desktop / Restore Windows" icon in the Alt-Tab switcher (lp: #1237132) * Use CONFIG instead of CACHE to store the first_run.stamp (lp: #1328677) [ Eleni Maria Stea ] * LayoutSystem: make sure the exposed open windows are displayed in the preserved order (lp: #1349281). [ handsome_feng ] * added support for getting the distro name from /etc/os-release (lp: #1329584) [ Iain Lane ] * When grabbing keys, try prefixing "XF86" if the key isn't found. GNOME gives us unprefixed keys sometimes (lp: #1302885). [ Marco Trevisan (Treviño) ] * make the Launcher icon count badge width depend on the text value width and scaling (lp: #1353070) (lp: #1354498) (lp: #796527) (lp: #1066971) (lp: #1361713) * DecoratedWindow: make edges independent from borders and properly update them on actions change (lp: #1276177), (lp: #1299741), (lp: #1301776), (lp: #1324104), (lp: #1364225), (lp: #1373695) * Lockscreen: scale the UI elements based on current monitor scaling (lp: #1292218) * UnityScreen: when filtering out windows in spread, make sure we unscale them (lp: #1316265). * PanelMenuView: ensure that proper window tiles and buttons are shown at the right place (lp: #1384910) (lp: #1384958) (lp: #1385285) * SearchBar, ActionButtons, IconRenderer: include the font scaling when scaling textual items (lp: #1332947) (lp: #1361751) (lp: #1362162) (lp: #1362346). * ApplicationLauncherIcon: make sure we close the dash if DnD is accepted and the application window is about to be focused (lp: #1350331). * SwitcherView: set progress on icon render args (lp: #1361679). * LockScreenController: wait for the primary shield to get the grab before setting the session locked (lp: #1368427) (lp: #1371764). * added decorations to windows in non-focused workspaces (lp: #1383468) [ Stephen M. Webb ] * updated the unity(1) manpage to match the actual command (lp: #1059275) * bumped package version to match upstream [ Marco Trevisan (Treviño) ] * Preparing for unity 7.2.4 -- Ubuntu daily releaseWed, 17 Dec 2014 20:52:10 + ** Changed in: unity (Ubuntu Trusty) Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1364225 Title: Shadow applied inconsistently to windows that use XShape Status in Unity: Fix Committed Status in Unity 7.2 series: In Progress Status in unity package in Ubuntu: Fix Released Status in unity source package in Trusty: Fix Released Bug description: [ Impact ] Non-standard windows of a non-rectangular shape end up with rectangular shadows drawn behind them by Unity. It is better to have no shadow at all for these windows rather than an incorrect rectangular shadow. [ Test Case ] C code for a test case is attached to this bug. It needs to be compiled and run to demonstrate the problem and solution. [ Regression Potential ] Any code change to the Unity desktop shell could introduce a new crash or hang. A possible regression in this particular fix is a lack of shadows when expected, or a non-standard non-rectangular window still having a shadow as before. [ Additional Info ] The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu 14.10 where it has been in production use for some time without regression. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1364225/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape
** Also affects: unity (Ubuntu Trusty) Importance: Undecided Status: New -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1364225 Title: Shadow applied inconsistently to windows that use XShape Status in Unity: Fix Committed Status in Unity 7.2 series: In Progress Status in unity package in Ubuntu: Fix Released Status in unity source package in Trusty: New Bug description: [ Impact ] Non-standard windows of a non-rectangular shape end up with rectangular shadows drawn behind them by Unity. It is better to have no shadow at all for these windows rather than an incorrect rectangular shadow. [ Test Case ] C code for a test case is attached to this bug. It needs to be compiled and run to demonstrate the problem and solution. [ Regression Potential ] Any code change to the Unity desktop shell could introduce a new crash or hang. A possible regression in this particular fix is a lack of shadows when expected, or a non-standard non-rectangular window still having a shadow as before. [ Additional Info ] The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu 14.10 where it has been in production use for some time without regression. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1364225/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape
** Changed in: unity Status: In Progress => Fix Committed ** Changed in: unity (Ubuntu) Status: In Progress => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1364225 Title: Shadow applied inconsistently to windows that use XShape Status in Unity: Fix Committed Status in Unity 7.2 series: In Progress Status in “unity” package in Ubuntu: Fix Released Bug description: When using the XShape APIs*, windows that have a rectangular shape are treated like normal windows (they get a title bar and shadow) even if the rectangular region is much smaller than the window. When a non-rectangular window changes its shape to be rectangular, it gains a shadow that remains even after changing its shape back to be non-rectangular. Ideally there would always be a shadow that matches the shape of the window. In the mean time, the correct behavior might be to remove the shadow whenever a shape is applied. If the application wishes to remove an applied shape, they could do something like: XShapeCombineMask(d, w, ShapeBounding, 0, 0, None, ShapeSet); Please let me know if you need any more details, or if I'm missing something. (Unfortunately, the ubuntu-bug tool wouldn't work when filing this bug). * http://www.x.org/releases/current/doc/xextproto/shape.html To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1364225/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp