[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
** Changed in: ubuntu-clock-app Milestone: 3.4 = None ** Changed in: ubuntu-clock-app Status: Triaged = Incomplete ** Summary changed: - [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used + [Sound][ux] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound][ux] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Ubuntu Clock App: Incomplete Status in Ubuntu UX: Triaged Status in indicator-datetime package in Ubuntu: New Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
** Changed in: ubuntu-clock-app Milestone: 3.x.backlog = 3.4 ** Changed in: ubuntu-clock-app Status: Opinion = Triaged ** Also affects: indicator-datetime (Ubuntu) Importance: Undecided Status: New -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Ubuntu Clock App: Triaged Status in Ubuntu UX: Triaged Status in indicator-datetime package in Ubuntu: New Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
One possibility would be for ringtones and alarms to play through the current primary output for the first 2~4 seconds, and then force the phone speakers after that, just in case you aren't listening to the headphones. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Triaged Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
I was wrong in thinking this was a job for the sound system in general. The sound spec already allows for an app chang[ing] the primary output itself. https://wiki.ubuntu.com/Sound#primary-output It's up to the alarm clock to set the primary output to the speaker, in the same way that a phone call sets the primary output to the earpiece. So this should be included in the spec for the alarm clock. ** Changed in: ubuntu-ux Assignee: Matthew Paul Thomas (mpt) = (unassigned) -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Triaged Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
I totally agree that the alarm should also go off through the speakers if there is a headset plugged in. I had the same problem as mentioned above, luckily I had a backup alarm, because I don't trust my phone yet - for good! -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Triaged Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
Status changed to 'Confirmed' because the bug affects multiple users. ** Changed in: pulseaudio (Ubuntu) Status: New = Confirmed -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Triaged Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
(Copying my comment from the duplicate bug I created) Steps to reproduce: * Set alarm and plug in speakers. (E.g. listen to music and fall asleep) Expected result: * Wake up in the morning Actual result: * Missed a class About this phone: 14.10 (r17) -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Triaged Status in pulseaudio package in Ubuntu: Confirmed Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
** Changed in: ubuntu-ux Status: Confirmed = Triaged -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Triaged Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
This is not covered in the sound design spec yet. Giorgio, http://www.reddit.com/r/Android/comments/n98ru/gaming_in_class_quickly_disable_all_sound_with_a/ suggests that two years ago this was not the behavior on Android. Has it changed recently? ** Changed in: ubuntu-ux Status: Fix Committed = Confirmed -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Confirmed Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
Not sure when it changed, but definely it's the behavior it has currently. And personally I find it reasonable. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Confirmed Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
Re: [Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
We tested on iOS, Android (headset) and Windows Mobile (bluetooth) and it exhibits the same behaviour On Mon, Sep 22, 2014 at 12:32 PM, Matthew Paul Thomas m...@canonical.com wrote: This is not covered in the sound design spec yet. Giorgio, http://www.reddit.com/r/Android/comments/n98ru/gaming_in_class_quickly_disable_all_sound_with_a/ suggests that two years ago this was not the behavior on Android. Has it changed recently? ** Changed in: ubuntu-ux Status: Fix Committed = Confirmed -- You received this bug notification because you are subscribed to Ubuntu UX. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Confirmed Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Confirmed Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
review with Ben, this is wont fix ** Changed in: ubuntu-ux Status: Fix Committed = Opinion ** Tags removed: rtm14 touch-2014-09-18 -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Confirmed Status in Ubuntu UX bugs: Opinion Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
** Changed in: ubuntu-clock-app Milestone: rtm = postrtm ** Changed in: ubuntu-clock-app Status: Confirmed = Opinion -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Opinion Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used
The rationale is you might have headset plugged in/paired and you would miss calls and alarms. We checked on iOS, Android and Windows phone and they have a similiar behaviour ** Changed in: ubuntu-ux Status: Opinion = Fix Committed ** Changed in: ubuntu-ux Importance: Undecided = Medium ** Description changed: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- - Calls and Alarms should *always* be played to the speaker phones. + Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1364647 Title: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used Status in Clock application for Ubuntu devices: Opinion Status in Ubuntu UX bugs: Fix Committed Status in “pulseaudio” package in Ubuntu: New Bug description: When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times. -- SOLUTION -- Calls and Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp