[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-07-24 Thread Bartosz Kosiorek
** Changed in: ubuntu-clock-app
Milestone: 3.4 = None

** Changed in: ubuntu-clock-app
   Status: Triaged = Incomplete

** Summary changed:

- [Sound] Alarm, Calls should always be played (also) in the speakerphone even 
when a bluetooth or wired headset is used
+ [Sound][ux] Alarm, Calls should always be played (also) in the speakerphone 
even when a bluetooth or wired headset is used

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Title:
  [Sound][ux] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Ubuntu Clock App:
  Incomplete
Status in Ubuntu UX:
  Triaged
Status in indicator-datetime package in Ubuntu:
  New
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-07-24 Thread Nekhelesh Ramananthan
** Changed in: ubuntu-clock-app
Milestone: 3.x.backlog = 3.4

** Changed in: ubuntu-clock-app
   Status: Opinion = Triaged

** Also affects: indicator-datetime (Ubuntu)
   Importance: Undecided
   Status: New

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Ubuntu Clock App:
  Triaged
Status in Ubuntu UX:
  Triaged
Status in indicator-datetime package in Ubuntu:
  New
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-06-01 Thread Matthew Paul Thomas
One possibility would be for ringtones and alarms to play through the
current primary output for the first 2~4 seconds, and then force the
phone speakers after that, just in case you aren't listening to the
headphones.

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-06-01 Thread Matthew Paul Thomas
I was wrong in thinking this was a job for the sound system in general.
The sound spec already allows for an app chang[ing] the primary output
itself. https://wiki.ubuntu.com/Sound#primary-output It's up to the
alarm clock to set the primary output to the speaker, in the same way
that a phone call sets the primary output to the earpiece. So this
should be included in the spec for the alarm clock.

** Changed in: ubuntu-ux
 Assignee: Matthew Paul Thomas (mpt) = (unassigned)

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-05-04 Thread themeles
I totally agree that the alarm should also go off through the speakers
if there is a headset plugged in. I had the same problem as mentioned
above, luckily I had a backup alarm, because I don't trust my phone yet
- for good!

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Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-03-17 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: pulseaudio (Ubuntu)
   Status: New = Confirmed

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2015-03-17 Thread Marco
(Copying my comment from the duplicate bug I created)

Steps to reproduce:
* Set alarm and plug in speakers. (E.g. listen to music and fall asleep)

Expected result:
* Wake up in the morning

Actual result:
* Missed a class

About this phone:
14.10 (r17)

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-10-01 Thread Olga Kemmet
** Changed in: ubuntu-ux
   Status: Confirmed = Triaged

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Triaged
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread Matthew Paul Thomas
This is not covered in the sound design spec yet.

Giorgio,
http://www.reddit.com/r/Android/comments/n98ru/gaming_in_class_quickly_disable_all_sound_with_a/
suggests that two years ago this was not the behavior on Android. Has it
changed recently?

** Changed in: ubuntu-ux
   Status: Fix Committed = Confirmed

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Confirmed
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread Treviño
Not sure when it changed, but definely it's the behavior it has
currently. And personally I find it reasonable.

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Confirmed
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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Re: [Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-22 Thread Giorgio Venturi
We tested on iOS, Android (headset) and Windows Mobile (bluetooth) and it
exhibits the same behaviour

On Mon, Sep 22, 2014 at 12:32 PM, Matthew Paul Thomas m...@canonical.com
wrote:

 This is not covered in the sound design spec yet.

 Giorgio,
 
 http://www.reddit.com/r/Android/comments/n98ru/gaming_in_class_quickly_disable_all_sound_with_a/
 
 suggests that two years ago this was not the behavior on Android. Has it
 changed recently?

 ** Changed in: ubuntu-ux
Status: Fix Committed = Confirmed

 --
 You received this bug notification because you are subscribed to Ubuntu
 UX.
 https://bugs.launchpad.net/bugs/1364647

 Title:
   [Sound] Alarm, Calls should always be played (also) in the
   speakerphone even when a bluetooth or wired headset is used

 Status in Clock application for Ubuntu devices:
   Opinion
 Status in Ubuntu UX bugs:
   Confirmed
 Status in “pulseaudio” package in Ubuntu:
   New

 Bug description:
   When a bluetooth or wired headset the phone embedded speakerphone
   should ring anyway as you probably won't wear an headset while
   sleeping, while you prefer keeping your headset connected all the
   times.

   -- SOLUTION --
   Calls and Alarms should *always* be played to the speaker phones, as
 well as in the wired/wireless headset.

 To manage notifications about this bug go to:
 https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions


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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Confirmed
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Victor Tuson Palau
review with Ben, this is wont fix

** Changed in: ubuntu-ux
   Status: Fix Committed = Opinion

** Tags removed: rtm14 touch-2014-09-18

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https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Confirmed
Status in Ubuntu UX bugs:
  Opinion
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Nekhelesh Ramananthan
** Changed in: ubuntu-clock-app
Milestone: rtm = postrtm

** Changed in: ubuntu-clock-app
   Status: Confirmed = Opinion

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Opinion
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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[Desktop-packages] [Bug 1364647] Re: [Sound] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used

2014-09-19 Thread Giorgio Venturi
The rationale is you might have headset plugged in/paired and you would
miss calls and alarms.

We checked on iOS, Android and Windows phone and they have a similiar
behaviour

** Changed in: ubuntu-ux
   Status: Opinion = Fix Committed

** Changed in: ubuntu-ux
   Importance: Undecided = Medium

** Description changed:

  When a bluetooth or wired headset the phone embedded speakerphone should
  ring anyway as you probably won't wear an headset while sleeping, while
  you prefer keeping your headset connected all the times.
  
  -- SOLUTION --
- Calls and Alarms should *always* be played to the speaker phones.
+ Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

-- 
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Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1364647

Title:
  [Sound] Alarm, Calls should always be played (also) in the
  speakerphone even when a bluetooth or wired headset is used

Status in Clock application for Ubuntu devices:
  Opinion
Status in Ubuntu UX bugs:
  Fix Committed
Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  When a bluetooth or wired headset the phone embedded speakerphone
  should ring anyway as you probably won't wear an headset while
  sleeping, while you prefer keeping your headset connected all the
  times.

  -- SOLUTION --
  Calls and Alarms should *always* be played to the speaker phones, as well as 
in the wired/wireless headset.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-clock-app/+bug/1364647/+subscriptions

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