[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2018-11-11 Thread Daniel van Vugt
Ubuntu Touch is no longer supported.

** Changed in: pulseaudio (Ubuntu)
   Status: New => Won't Fix

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Title:
  Creating and destroying SoundEffects causes crashes

Status in Canonical System Image:
  Confirmed
Status in pulseaudio package in Ubuntu:
  Won't Fix
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2017-05-15 Thread Daniel van Vugt
** Tags added: pulse-touch

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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in Canonical System Image:
  Confirmed
Status in pulseaudio package in Ubuntu:
  New
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-10-16 Thread Pat McGowan
** Changed in: canonical-devices-system-image
   Importance: Undecided => High

** Changed in: canonical-devices-system-image
   Status: New => Confirmed

** Changed in: canonical-devices-system-image
Milestone: None => backlog

** Changed in: canonical-devices-system-image
 Assignee: (unassigned) => John McAleely (john.mcaleely)

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in Canonical System Image:
  Confirmed
Status in pulseaudio package in Ubuntu:
  New
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-06-17 Thread Michael Zanetti
** Changed in: pulseaudio (Ubuntu)
   Status: Incomplete = New

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in the base for Ubuntu mobile products:
  New
Status in pulseaudio package in Ubuntu:
  New
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-06-17 Thread Raymond
you have to file upstream pulseaudio bug report if you can reproduce the
crash and provide pulseaudio verbose log

** Changed in: pulseaudio (Ubuntu)
   Status: Confirmed = Incomplete

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in the base for Ubuntu mobile products:
  New
Status in pulseaudio package in Ubuntu:
  Incomplete
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-06-16 Thread Sebastien Bacher
** Also affects: canonical-devices-system-image
   Importance: Undecided
   Status: New

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in the base for Ubuntu mobile products:
  New
Status in pulseaudio package in Ubuntu:
  Confirmed
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-05-15 Thread Michael Zanetti
** Description changed:

  I keep on receiving bug reports about Machines vs. Machines being crashy
  on Ubuntu Phones and I tracked it down to the SoundEffect item. When
  playing without sound effects enabled, the game seems very stable.
  
  To get to the bottom of this I created an app that simulates a bit how a
  game works with sound effects. It's a bit more aggressive than Machines-
  vs-Machines (still not really far fetched from a real game scenario) and
  reliably triggers some crashers in less than a minute here.
  
  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.
  
  Please find the example here: lp:~mzanetti/+junk/soundcrasher
  
  You should be able to run it on any vivid powered device by just opening
  the .pro file in QtCreator and hit the play button. The logs vary a lot
  between crashes. Sometimes I get some PulseAudio messages, sometimes it
  just crashes without any. Probably some raciness. Anyhow, this example
- app should be give the system a hard time and reveal most of the crashes
+ app should give the system a hard time and reveal most of the crashes
  eventually.

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to pulseaudio in Ubuntu.
https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in pulseaudio package in Ubuntu:
  Confirmed
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should give the system a hard time and reveal most of
  the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-05-14 Thread Michael Zanetti
** Project changed: media-hub = pulseaudio

** Description changed:

  I keep on receiving bug reports about Machines vs. Machines being crashy
- and I tracked it down to the SoundEffect item. When playing without
- sound effects enabled, the game seems very stable.
+ on Ubuntu Phones and I tracked it down to the SoundEffect item. When
+ playing without sound effects enabled, the game seems very stable.
  
  To get to the bottom of this I created an app that simulates a bit how a
  game works with sound effects. It's a bit more aggressive than Machines-
  vs-Machines (still not really far fetched from a real game scenario) and
  reliably triggers some crashers in less than a minute here.
  
  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.
  
  Please find the example here: lp:~mzanetti/+junk/soundcrasher
  
  You should be able to run it on any vivid powered device by just opening
  the .pro file in QtCreator and hit the play button. The logs vary a lot
  between crashes. Sometimes I get some PulseAudio messages, sometimes it
  just crashes without any. Probably some raciness. Anyhow, this example
  app should be give the system a hard time and reveal most of the crashes
  eventually.

** Project changed: pulseaudio = pulseaudio (Ubuntu)

** Tags added: bq

** Changed in: pulseaudio (Ubuntu)
 Assignee: (unassigned) = Canonical Phone Foundations 
(canonical-phonedations-team)

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should be give the system a hard time and reveal most
  of the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-05-14 Thread Launchpad Bug Tracker
Status changed to 'Confirmed' because the bug affects multiple users.

** Changed in: pulseaudio (Ubuntu)
   Status: New = Confirmed

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should be give the system a hard time and reveal most
  of the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1455107/+subscriptions

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[Desktop-packages] [Bug 1455107] Re: Creating and destroying SoundEffects causes crashes

2015-05-14 Thread Ricardo Salveti
** Also affects: qtmultimedia-opensource-src (Ubuntu)
   Importance: Undecided
   Status: New

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/1455107

Title:
  Creating and destroying SoundEffects causes crashes

Status in pulseaudio package in Ubuntu:
  Confirmed
Status in qtmultimedia-opensource-src package in Ubuntu:
  New

Bug description:
  I keep on receiving bug reports about Machines vs. Machines being
  crashy on Ubuntu Phones and I tracked it down to the SoundEffect item.
  When playing without sound effects enabled, the game seems very
  stable.

  To get to the bottom of this I created an app that simulates a bit how
  a game works with sound effects. It's a bit more aggressive than
  Machines-vs-Machines (still not really far fetched from a real game
  scenario) and reliably triggers some crashers in less than a minute
  here.

  So far I've seen crashes in creating SoundEffects items as well as
  removing them from the scene.

  Please find the example here: lp:~mzanetti/+junk/soundcrasher

  You should be able to run it on any vivid powered device by just
  opening the .pro file in QtCreator and hit the play button. The logs
  vary a lot between crashes. Sometimes I get some PulseAudio messages,
  sometimes it just crashes without any. Probably some raciness. Anyhow,
  this example app should be give the system a hard time and reveal most
  of the crashes eventually.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1455107/+subscriptions

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