Re: [OSM-dev] mod_tile on windows?

2013-06-07 Thread Vince Berubey
Hi Sven,I was a looking for a way to generate tiles on the fly on windows, so I 
would not have to use the generate_tiles.py.
Best regards.

> To: dev@openstreetmap.org
> From: li...@fuchsschwanzdomain.de
> Date: Fri, 7 Jun 2013 13:39:49 +
> Subject: Re: [OSM-dev] mod_tile on windows?
> 
> Vince Berubey  wrote:
> 
> > Has any development been done since to be compatible with Windows?
> 
> Besides the fact that I do not see a particular good reason for running a
> tileserver on windows (mapnik works fine on windows, so style development
> can already take place on windows), I seriously doubt, that this will
> currently work.
> 
> One reason for this is, that mod_tile uses a unix-domain socket to
> communicate with the backend (tirex/renderd). So one would need at least
> convert this to a tcp/socket.
> 
> IMO, there is better work to do for mod_tile. One thing that comes to mind
> is the still unimplemented whitelist feature for tile trotteling, which I
> would have needed recently.
> 
> This said I'm quite certain that Kai would not mind to take patches which
> will actaually make it work on windows. It's free software after all.
> 
> Regards
> 
> Sven
> 
> P.S.: In this live I will probably not understand anymore, why people
> actually _want_ to use windows. Bad enough, that one is still forced to use
> it way to often.
> 
> -- 
> "Those who do not understand Unix are condemned to reinvent it, poorly"
> (Henry Spencer)
> 
> /me is giggls@ircnet, http://sven.gegg.us/ on the Web
> 
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Re: [OSM-dev] mod_tile on windows?

2013-06-07 Thread Sven Geggus
Vince Berubey  wrote:

> Has any development been done since to be compatible with Windows?

Besides the fact that I do not see a particular good reason for running a
tileserver on windows (mapnik works fine on windows, so style development
can already take place on windows), I seriously doubt, that this will
currently work.

One reason for this is, that mod_tile uses a unix-domain socket to
communicate with the backend (tirex/renderd). So one would need at least
convert this to a tcp/socket.

IMO, there is better work to do for mod_tile. One thing that comes to mind
is the still unimplemented whitelist feature for tile trotteling, which I
would have needed recently.

This said I'm quite certain that Kai would not mind to take patches which
will actaually make it work on windows. It's free software after all.

Regards

Sven

P.S.: In this live I will probably not understand anymore, why people
actually _want_ to use windows. Bad enough, that one is still forced to use
it way to often.

-- 
"Those who do not understand Unix are condemned to reinvent it, poorly"
(Henry Spencer)

/me is giggls@ircnet, http://sven.gegg.us/ on the Web

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