[OSM-dev] mod_tile OSM bulk rendering issues

2015-02-06 Thread Corey Dickson
Using mod_tile/renderd I've got OSM up and running with no issues using
dynamic tile generation.

That being said, I've been working to pre-render zoom levels 0-16 for
another project.

I'm a bit confused about some of the results associated with meta-tile
count.

Pre-rendering tiles seems to work great up until level 15, which is where
tiles count discrepancies start to show up.

Example of level 14 below where the meta-tile count seems appropriate based
on the numbers found here: *http://wiki.openstreetmap.org/wiki/Tile_disk_usage
http://wiki.openstreetmap.org/wiki/Tile_disk_usage* (Factor of 64 lower
due to 8x8 meta-tiles)

*Level 14:*
render_old -c /usr/local/etc/renderd.conf -n 4 -t /var/lib/mod_tile -z 14
-Z 14 -s /var/run/renderd/renderd.sock -m default
Rendering old tiles
Planet file updated at Thu Sep 25 21:34:42 2014
Starting 4 rendering threads
Waiting for rendering threads to finish

Total for all tiles rendered
Meta tiles rendered: 0 tiles in 155.28 seconds (0.00 tiles/s)
Total tiles rendered: 0 tiles in 155.28 seconds (0.00 tiles/s)
Total tiles handled: *4194863* tiles in 155.28 seconds (27014.28 tiles/s)

However. once I got to level 15/16 the meta-tile count isn't very
believable, see below:

*Level 15:*
render_old -c /usr/local/etc/renderd.conf -n 4 -t /var/lib/mod_tile -z 15
-Z 15 -s /var/run/renderd/renderd.sock -m default
Rendering old tiles
Planet file updated at Thu Sep 25 21:34:42 2014
Starting 4 rendering threads
Waiting for rendering threads to finish

Total for all tiles rendered
Meta tiles rendered: 0 tiles in 0.09 seconds (0.00 tiles/s)
Total tiles rendered: 0 tiles in 0.09 seconds (0.00 tiles/s)
Total tiles handled: *1665* tiles in 0.09 seconds (18520.58 tiles/s)

*Level 16:*
render_old -c /usr/local/etc/renderd.conf -n 4 -t /var/lib/mod_tile -z 16
-Z 16 -s /var/run/renderd/renderd.sock -m default
Rendering old tiles
Planet file updated at Thu Sep 25 21:34:42 2014
Starting 4 rendering threads
Waiting for rendering threads to finish

Total for all tiles rendered
Meta tiles rendered: 0 tiles in 0.08 seconds (0.00 tiles/s)
Total tiles rendered: 0 tiles in 0.08 seconds (0.00 tiles/s)
Total tiles handled: *1065* tiles in 0.08 seconds (14114.00 tiles/s)

The thing I don't quite understand is if pre-rendering fails for these
levels how is dynamic generation functioning correctly? Based on what I can
see there appears to be no missing data at zoom levels 15/16 when viewing
the data in an OpenLayers style map.

Any insight would be greatly appreciated.

I can provide any additional details if needed.

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Re: [OSM-dev] Vespucci 0.9.5.1.929: Tag presets

2015-02-06 Thread Simon Poole
Downloaded presets are stored on device (including any referenced
icons), so you don't have to download them again except if you want to
update (which includes the icons with other words you simply need to
specify an URL for the icon).

See https://github.com/simonpoole/beautified-JOSM-preset for two
versions of standard presets, one that is included in the vespucci build
and one which is downloadable directly (in principle there is a further
way of installing on device presets, but that code hasn't been looked at
in a very long time).

Simon

Am 06.02.2015 um 11:35 schrieb hike39:
 Hi,

 I'm new to this mailing list but I hope that I'll get here some help
 concerning Vespucci tag presets.

 I've just started to test this application. In general it meets my
 requests. Now I tried to add an own tag preset. To produce the
 preset.xml file I used the HOT visual tag chooser
 (http://visualtags.hotosm.org/). Everything went fine with the creation
 and the upload to my smartphone.

 But now my questions:

 - must that tag preset file downloaded every time, when I start the
 application or is it stored somewhere on my device?

 - is it possible to reference for the tag icons a local directory?

 If this mailing list is not the right platform to discuss this matters,
 then please let me know where to place my questions.

 Greetings

 hike39


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Re: [OSM-dev] Blue Planet

2015-02-06 Thread John F. Eldredge
On February 6, 2015 3:23:36 PM CST, Michael Maier 
michael.ma...@student.tugraz.at wrote:
 Hello,
 
 Today, the Earth is completely blue in OpenStreetMap¹ (at least in the
 openstreetmap-carto on osm.org) - All the oceans drained into the
 land.
 
 [1] https://wiki.openstreetmap.org/wiki/File:Blue_planet.png
 
 I guess the coastlines are broken?
 
 Greetings,
 Michael
 
 -- 
 Michael Maier, Student of Telematics @ Graz University of Technology
 OpenStreetMap Graz http://osm.org/go/0Iz@paV
 http://wiki.osm.org/Graz
 http://wiki.osm.org/Graz/Stammtisch
 
 
 
 
 
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Since this seems to have hit the entire planet at one time, it probably 
indicates a bug in the rendering logic. It doesn't seem likely that all of the 
coastlines would develop gaps simultaneously.

-- 
John F. Eldredge -- j...@jfeldredge.com
Darkness cannot drive out darkness: only light can do that. Hate cannot drive 
out hate: only love can do that. -- Martin Luther King, Jr.
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[OSM-dev] Blue Planet

2015-02-06 Thread Michael Maier
Hello,

Today, the Earth is completely blue in OpenStreetMap¹ (at least in the
openstreetmap-carto on osm.org) - All the oceans drained into the land.

[1] https://wiki.openstreetmap.org/wiki/File:Blue_planet.png

I guess the coastlines are broken?

Greetings,
Michael

-- 
Michael Maier, Student of Telematics @ Graz University of Technology
OpenStreetMap Graz http://osm.org/go/0Iz@paV
http://wiki.osm.org/Graz
http://wiki.osm.org/Graz/Stammtisch



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Re: [OSM-dev] Blue Planet

2015-02-06 Thread Imre Samu
Status ...
  https://github.com/gravitystorm/openstreetmap-carto/issues/1294


2015-02-06 22:31 GMT+01:00 John F. Eldredge j...@jfeldredge.com:

 On February 6, 2015 3:23:36 PM CST, Michael Maier 
 michael.ma...@student.tugraz.at wrote:

 Hello,

 Today, the Earth is completely blue in OpenStreetMap¹ (at least in the
 openstreetmap-carto on osm.org) - All the oceans drained into the land.

 [1] https://wiki.openstreetmap.org/wiki/File:Blue_planet.png

 I guess the coastlines are broken?

 Greetings,
 Michael


 Since this seems to have hit the entire planet at one time, it probably
 indicates a bug in the rendering logic. It doesn't seem likely that all of
 the coastlines would develop gaps simultaneously.

 --
 John F. Eldredge -- j...@jfeldredge.com
 Darkness cannot drive out darkness: only light can do that. Hate cannot
 drive out hate: only love can do that. -- Martin Luther King, Jr.

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Re: [OSM-dev] Blue Planet

2015-02-06 Thread Grant Slater
Hi All,

Yes it is a bug. It has been reverted and will likely take upto a day
or 2 to fully revert.

Kind regards,

Grant
Part of the OSM sysadmin team.


On 6 February 2015 at 22:15, Imre Samu pella.s...@gmail.com wrote:
 Status ...
   https://github.com/gravitystorm/openstreetmap-carto/issues/1294


 2015-02-06 22:31 GMT+01:00 John F. Eldredge j...@jfeldredge.com:

 On February 6, 2015 3:23:36 PM CST, Michael Maier
 michael.ma...@student.tugraz.at wrote:

 Hello,

 Today, the Earth is completely blue in OpenStreetMap¹ (at least in the
 openstreetmap-carto on osm.org) - All the oceans drained into the land.

 [1] https://wiki.openstreetmap.org/wiki/File:Blue_planet.png

 I guess the coastlines are broken?

 Greetings,
 Michael


 Since this seems to have hit the entire planet at one time, it probably
 indicates a bug in the rendering logic. It doesn't seem likely that all of
 the coastlines would develop gaps simultaneously.

 --
 John F. Eldredge -- j...@jfeldredge.com
 Darkness cannot drive out darkness: only light can do that. Hate cannot
 drive out hate: only love can do that. -- Martin Luther King, Jr.

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[OSM-dev] Vespucci 0.9.5.1.929: Tag presets

2015-02-06 Thread hike39
Hi,

I'm new to this mailing list but I hope that I'll get here some help
concerning Vespucci tag presets.

I've just started to test this application. In general it meets my
requests. Now I tried to add an own tag preset. To produce the
preset.xml file I used the HOT visual tag chooser
(http://visualtags.hotosm.org/). Everything went fine with the creation
and the upload to my smartphone.

But now my questions:

- must that tag preset file downloaded every time, when I start the
application or is it stored somewhere on my device?

- is it possible to reference for the tag icons a local directory?

If this mailing list is not the right platform to discuss this matters,
then please let me know where to place my questions.

Greetings

hike39


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Re: [OSM-dev] Vespucci 0.9.5.1.929: Tag presets

2015-02-06 Thread Alex Rollin
You can set the presets to reference a remote image located at a url.
Locating the preset file online will also work, and if you change the
presets, you can update them in the app with the push of a button.

--
Alex

On Fri, Feb 6, 2015 at 5:35 PM, hike39 ho...@hike.de wrote:

 Hi,

 I'm new to this mailing list but I hope that I'll get here some help
 concerning Vespucci tag presets.

 I've just started to test this application. In general it meets my
 requests. Now I tried to add an own tag preset. To produce the
 preset.xml file I used the HOT visual tag chooser
 (http://visualtags.hotosm.org/). Everything went fine with the creation
 and the upload to my smartphone.

 But now my questions:

 - must that tag preset file downloaded every time, when I start the
 application or is it stored somewhere on my device?

 - is it possible to reference for the tag icons a local directory?

 If this mailing list is not the right platform to discuss this matters,
 then please let me know where to place my questions.

 Greetings

 hike39


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