Re: [OSM-dev] changes in coastline are not rendered
2016-02-11 8:11 GMT+01:00 Stephan Knauss: > This is the reason I suggest against using the simplify functionality. > Just because some detail level is not to your liking you sort of "tell off" > those mappers who invested a lot of time putting that details in the first > place when deleting it. > > There are special situations where it can be useful, but in case of > "hand-drawn" data mostly it is fine to go forward with a handful of > additional nodes. And don't worry about the size of the data. Those few > nodes don't do much harm (we have 4 billions already). > +1, for the detail I suggest to keep whatever is hand drawn and is a noticable improvement. To expand on this: If a piece of road is straight, you shouldn't have more than one node at each end (as long as there aren't any junctions or other reasons like changing attributes or features on the road that require additional nodes), but when there are curves you can obviously add endless nodes to approximate to the shape, and it will always be smoother. In these cases I'd go with what the mapper has decided to put and not simplify it automatically (as long as it is an improvement, sometimes mappers draw many nodes so close but unprecise that the road gets zigzag curvy because of missing precision, where it actually should be smooth). In case of overnoding I suggest to improve the geometry manually, because the douglas peucker algorithm that simplifies only by distance will introduce problems in sharp curves/turns and leads to a loss of detail. FWIW, any data consumer that needs simplified geometry can automatically apply the algorithm and reduce the nodes by himself if that is what he needs. Reducing is always easier, but enhancing detail automatically is not possible. Cheers, Martin ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On 2/11/2016 11:03 AM, Oleksiy Muzalyev wrote: I assume the old versions are kept in separate tables, and they are not used for rendering. Old versions are not present on the rendering servers at all. ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On 10/02/16 21:57, Mateusz Konieczny wrote: On Tue, 9 Feb 2016 11:21:37 +0100 Oleksiy Muzalyevwrote: On the other hand, I am in doubt, - perhaps, people invested a lot of time and labor in clicking these hundreds and hundreds of nodes, to make a nice looking map, and I am not sure if I am doing the right thing with the tool SHIFT+Y (Simplify Way). Maybe this excessive number of nodes is negligible for the database and rendering? I am not sure is there real benefit from way simplification - except extreme cases with distance between nodes that is below 1m. Note that it is not reducing size of the main OSM database - as anyway all old version are stored forever, so any edit will increase its size. Certainly, I use Simplify Way only in extreme cases, and only if a geometry is not worsened. Even if I use it, I always adjust the geometry manually afterwards. Usually these are small lakes, short paths, and secondary roads. I never simplify sea or ocean coastlines. At the last conference in New York I asked a man from UK who works with the OSM hardware why at the zoom levels 10, 11, 12 the OSM map is rendered only once a month. He replied that the rendering program must process enormous amount of data at these zoom levels. Nowadays a lot of landuse=, natural=, etc. is being added in Ukraine, in Russia, Kazakhstan, etc. There are also a lot of landuse and natural in the USA which are not mapped yet, the same for Africa. These are very large territories, that is why I tried to pay attention to obvious over-nodding. The disks capacity and processing power are constantly growing, so sooner or later it will not be an issue for sure, the question is if they are growing fast enough. However, it seems that this my concern could be unfounded. I assume the old versions are kept in separate tables, and they are not used for rendering. brgds, Oleksiy ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On Tue, 9 Feb 2016 11:21:37 +0100 Oleksiy Muzalyevwrote: > On the other hand, I am in doubt, - perhaps, people invested a lot of > time and labor in clicking these hundreds and hundreds of nodes, to > make a nice looking map, and I am not sure if I am doing the right > thing with the tool SHIFT+Y (Simplify Way). Maybe this excessive > number of nodes is negligible for the database and rendering? I am not sure is there real benefit from way simplification - except extreme cases with distance between nodes that is below 1m. Note that it is not reducing size of the main OSM database - as anyway all old version are stored forever, so any edit will increase its size. ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On Mon, 8 Feb 2016 20:20:39 +0100 Christoph Hormannwrote: > On Monday 08 February 2016, Gerd Petermann wrote: > > > > It was changed more than 3 days ago and the change is not rendered. > > > > I understand that coastline ways are special, but that seems too > > long for me. > > > > Any hints why this takes so long ? > > Coastline processing on openstreetmapdata.com is stuck for more than > a month now, mostly because a lot of back and forth with tagging of > large lakes as coastline. > > For information: to avoid major disruptions of map rendering due to > data errors the coastline is not updated if there are larger changes > in the geometry compared to the last time it was successfully > processed. Any addition or removal of a lake with coastline tag will > require manual intervention and we do not have the time to manually > check the data every day because some mapper somewhere wants to > scratch an itch and decides to tag a lake outline with > natural=coastline. > Thanks for the information! I added this data to http://wiki.openstreetmap.org/wiki/Coastline#Rendering_in_Standard_tile_layer ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On 09.02.2016 11:21, Oleksiy Muzalyev wrote: On the other hand, I am in doubt, - perhaps, people invested a lot of time and labor in clicking these hundreds and hundreds of nodes, to make a nice looking map, and I am not sure if I am doing the right thing with the tool SHIFT+Y (Simplify Way). Maybe this excessive number of nodes is negligible for the database and rendering? This is the reason I suggest against using the simplify functionality. Just because some detail level is not to your liking you sort of "tell off" those mappers who invested a lot of time putting that details in the first place when deleting it. There are special situations where it can be useful, but in case of "hand-drawn" data mostly it is fine to go forward with a handful of additional nodes. And don't worry about the size of the data. Those few nodes don't do much harm (we have 4 billions already). Stephan ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On 08/02/16 18:51, Gerd Petermann wrote: Hi, pleasse see this way: http://www.openstreetmap.org/way/396163254 It was changed more than 3 days ago and the change is not rendered. I understand that coastline ways are special, but that seems too long for me. Any hints why this takes so long ? ciao, Gerd ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev Hi Gerd, This part of the coastline of 3.3 km consists from 238 nodes. It is not too much yet. Sometimes I meet a small lake which could be seven hundred nodes. In JOSM there is a tool SHIFT+Y (Simplify Way). After Simplify Way the same 3.3 km would be just 102 nodes. I did not change this particular coastline. But usually when I see too many nodes (in my opinion) for a way in JOSM, I make SHIFT+Y and then add some more nodes to adjust the shape. I do not know if it is the right way, but I think that too large number of nodes could be a heavy load for the database and for the rendering program. On the other hand, I am in doubt, - perhaps, people invested a lot of time and labor in clicking these hundreds and hundreds of nodes, to make a nice looking map, and I am not sure if I am doing the right thing with the tool SHIFT+Y (Simplify Way). Maybe this excessive number of nodes is negligible for the database and rendering? Still this tool, SHIFT+Y (Simplify Way), exists. And it also could be that a large quantity of nodes is created automatically by some image recognition AI program, or from a GPS trace, and a user was just not aware of this tool. With best regards, Oleksiy ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
[OSM-dev] changes in coastline are not rendered
Hi, pleasse see this way: http://www.openstreetmap.org/way/396163254 It was changed more than 3 days ago and the change is not rendered. I understand that coastline ways are special, but that seems too long for me. Any hints why this takes so long ? ciao, Gerd ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On Monday 08 February 2016, Gerd Petermann wrote: > > It was changed more than 3 days ago and the change is not rendered. > > I understand that coastline ways are special, but that seems too long > for me. > > Any hints why this takes so long ? Coastline processing on openstreetmapdata.com is stuck for more than a month now, mostly because a lot of back and forth with tagging of large lakes as coastline. For information: to avoid major disruptions of map rendering due to data errors the coastline is not updated if there are larger changes in the geometry compared to the last time it was successfully processed. Any addition or removal of a lake with coastline tag will require manual intervention and we do not have the time to manually check the data every day because some mapper somewhere wants to scratch an itch and decides to tag a lake outline with natural=coastline. -- Christoph Hormann http://www.imagico.de/ ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On Mo, Feb 08, 2016 at 05:51:52 +, Gerd Petermann wrote: > pleasse see this way: > > http://www.openstreetmap.org/way/396163254 > > > It was changed more than 3 days ago and the change is not rendered. > > I understand that coastline ways are special, but that seems too long for me. > > Any hints why this takes so long ? Because the update process didn't produce new files for over a month. You can see this here: http://openstreetmapdata.com/data/land-polygons (look for "Last update" in the Download section). This happens when the changes to the coastlines are larger than some cut-off which can mean that the coastlines are so badly broken that an update could lead to some large scale problems. It can also mean that the update process isn't doing its job. Mostly it means that I didn't have the time to look into it recently. Jochen -- Jochen Topf joc...@remote.org http://www.jochentopf.com/ +49-351-31778688 ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
That's a particular itch, but hey, among the thousands of each month mappers, there's a lot of inches. Why not render anyway these lakes or freeze this object ? Yves Le 8 février 2016 20:20:39 UTC+01:00, Christoph Hormanna écrit : >On Monday 08 February 2016, Gerd Petermann wrote: >> >> It was changed more than 3 days ago and the change is not rendered. >> >> I understand that coastline ways are special, but that seems too long >> for me. >> >> Any hints why this takes so long ? > >Coastline processing on openstreetmapdata.com is stuck for more than a >month now, mostly because a lot of back and forth with tagging of large > >lakes as coastline. > >For information: to avoid major disruptions of map rendering due to >data >errors the coastline is not updated if there are larger changes in the >geometry compared to the last time it was successfully processed. Any >addition or removal of a lake with coastline tag will require manual >intervention and we do not have the time to manually check the data >every day because some mapper somewhere wants to scratch an itch and >decides to tag a lake outline with natural=coastline. > >-- >Christoph Hormann >http://www.imagico.de/ > >___ >dev mailing list >dev@openstreetmap.org >https://lists.openstreetmap.org/listinfo/dev -- Envoyé de mon téléphone Android avec K-9 Mail. Excusez la brièveté.___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev