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https://issues.apache.org/jira/browse/THRIFT-5611?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]
Erik updated THRIFT-5611:
-
Description:
I jumped from v0.15.0 to v0.16.0 .. and trying to track down what could cause
this response in my C++ Server
{code:java}
Thrift: Mon Aug 15 22:11:54 2022 TSocket::write_partial() send() : Broken pipe
Thrift: Mon Aug 15 22:11:54 2022 TConnectedClient died: write() send(): Broken
pipe
Thrift: Mon Aug 15 22:11:54 2022 TConnectedClient output close failed: Called
write on non-open socket
{code}
my server code is unchanged and was previously okay, I think.. I will keep
debugging and trying to ensure it's not me but.. can anyone clue me in on how
to repair this ? or what to look for?
was:
I jumped from v0.15.0 to v0.16.0 .. and trying to track down what could cause
this response in my C++ Server
```
{color:#00}Thrift: Mon Aug 15 22:11:54 2022 TSocket::write_partial() send()
: Broken pipe {color}
Thrift: Mon Aug 15 22:11:54 2022 TConnectedClient died: write() send(): Broken
pipe
Thrift: Mon Aug 15 22:11:54 2022 TConnectedClient output close failed: Called
write on non-open socket
```
my server code is unchanged and was previously okay, I think.. I will keep
debugging and trying to ensure it's not me but.. can anyone clue me in on how
to repair this ? or what to look for?
> v0.16.0 C++ servers suddenly giving brokenpipe errors
> -
>
> Key: THRIFT-5611
> URL: https://issues.apache.org/jira/browse/THRIFT-5611
> Project: Thrift
> Issue Type: Bug
> Components: C++ - Library
>Affects Versions: 0.16.0
>Reporter: Erik
>Priority: Major
>
> I jumped from v0.15.0 to v0.16.0 .. and trying to track down what could cause
> this response in my C++ Server
>
> {code:java}
> Thrift: Mon Aug 15 22:11:54 2022 TSocket::write_partial() send() 127.0.0.1 Port: 58998>: Broken pipe
> Thrift: Mon Aug 15 22:11:54 2022 TConnectedClient died: write() send():
> Broken pipe
> Thrift: Mon Aug 15 22:11:54 2022 TConnectedClient output close failed: Called
> write on non-open socket
> {code}
>
> my server code is unchanged and was previously okay, I think.. I will keep
> debugging and trying to ensure it's not me but.. can anyone clue me in on how
> to repair this ? or what to look for?
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