Re: Critical - XULRunner 34 fails with Couldn't load XPCOM in MacOSX
On 11/27/2014 10:38 PM, allencb...@gmail.com wrote: I've reported this in bugzilla. Any one has any workaround? I commented in the bug (https://bugzilla.mozilla.org/show_bug.cgi?id=1105044). This is probably due to the MacOS v2 signing work which restructured the bundles. Since XULRunner is not maintained, you or other XULRunner users will probably have to debug this to figure out what's going on and propose a solution. --BDS ___ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform
Re: Critical - XULRunner 34 fails with Couldn't load XPCOM in MacOSX
I've reported this in bugzilla. Any one has any workaround? ___ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform
Re: Critical - XULRunner 34 fails with Couldn't load XPCOM in MacOSX
I am aware of a similar message on another platform. In that case it was caused by other dependencies missing. XPCOM was ok. Bob ___ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform
Critical - XULRunner 34 fails with Couldn't load XPCOM in MacOSX
The new XULRunner 34 fails with Couldn't load XPCOM error when running MacOSX. It works fine in Win32. Besides, FF34 works fine too. Anyone any idea what caused this? XULRunner 33 works fine in MacOSX too. I'm using OS X Yosemite. ___ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform