Re: [Geany-Devel] C# tags for Unity 5

2015-05-21 Thread Deep Thought
>
> > Unfortunately, this meant I lost all of the built-in autocomplete and
> > hinting features, so I spent a few hours constructing building a .tags
> > file for the Unity 5 Scripting API for Geany. You can find it here:
> > https://github.com/DThought/unity-tags
> >
> > I thought I'd share it in case other people found it useful and could be
> > added to http://www.geany.org/download/extras#tags.
>
> Great!  what about adding it to the wiki? http://wiki.geany.org/tags/start
>

Thanks, it's been added. Didn't realize the wiki was publicly editable,
though I guess that's what a wiki is for.

Cheers
~ Ethan
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Re: [Geany-Devel] C# tags for Unity 5

2015-05-21 Thread Colomban Wendling
Hi,

Le 21/05/2015 15:05, Deep Thought a écrit :
> Hi! I'm a general programmer/CS student who likes to use Geany for
> everything textual. I got around to installing the Unity 5 Editor a few
> days ago but was disappointed to find that its scripting workflow mainly
> went through MonoDevelop, so I switched that to Geany in the preferences.
> 
> Unfortunately, this meant I lost all of the built-in autocomplete and
> hinting features, so I spent a few hours constructing building a .tags
> file for the Unity 5 Scripting API for Geany. You can find it here:
> https://github.com/DThought/unity-tags
> 
> I thought I'd share it in case other people found it useful and could be
> added to http://www.geany.org/download/extras#tags.

Great!  what about adding it to the wiki? http://wiki.geany.org/tags/start

> By the way, I thought I'd mention that
> http://www.geany.org/download/extras#colors seems severely outdated,
> considering there's a completely new theming system in Geany
> (https://github.com/codebrainz/geany-themes/tree/master/colorschemes).

Indeed.  I'll fix that.

Regards,
Colomban
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[Geany-Devel] C# tags for Unity 5

2015-05-21 Thread Deep Thought
Hi! I'm a general programmer/CS student who likes to use Geany for
everything textual. I got around to installing the Unity 5 Editor a few
days ago but was disappointed to find that its scripting workflow mainly
went through MonoDevelop, so I switched that to Geany in the preferences.

Unfortunately, this meant I lost all of the built-in autocomplete and
hinting features, so I spent a few hours constructing building a .tags file
for the Unity 5 Scripting API for Geany. You can find it here:
https://github.com/DThought/unity-tags

I thought I'd share it in case other people found it useful and could be
added to http://www.geany.org/download/extras#tags.

By the way, I thought I'd mention that
http://www.geany.org/download/extras#colors seems severely outdated,
considering there's a completely new theming system in Geany (
https://github.com/codebrainz/geany-themes/tree/master/colorschemes).

Cheers
~ Ethan
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