Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
thanks a lot, it worked like a charm. ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
Is there no debian/install counterpart in rpm, not to have use qmake INSTALLS? -- Marcin 2014-02-27 20:25 GMT+01:00 Andrey Kozhevnikov : > res.files = Home/* > res.path = /usr/share/mygame/resourcces > > INSTALLS += res > > > On 28.02.2014 01:14, Iosif Hamlatzis wrote: > > ok thanks > > and if I am not making a Qt application but just a plain c/c++ > application? Is there a way to define just the root of my assets folder? > > Let's say my tree is: > > c:\workspace\mygame\Home > c:\workspace\mygame\Home\media > c:\workspace\mygame\Home\media\bmps > c:\workspace\mygame\Home\media\bmps\. > c:\workspace\mygame\Home\media\bmps\.\. > c:\workspace\mygame\Home\media\sounds > c:\workspace\mygame\Home\other\ > etc > > is it possible to say I want everything under the > c:\workspace\mygame\Home folder? > > If I have lots and lots of sounds, images, fonts etc it's getting . > (I cannot find a polite word to use) to manually add each and every file, > something is going to get lost > > > ___ > SailfishOS.org Devel mailing list > > > > ___ > SailfishOS.org Devel mailing list > ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
res.files = Home/* res.path = /usr/share/mygame/resourcces INSTALLS += res On 28.02.2014 01:14, Iosif Hamlatzis wrote: ok thanks and if I am not making a Qt application but just a plain c/c++ application? Is there a way to define just the root of my assets folder? Let's say my tree is: c:\workspace\mygame\Home c:\workspace\mygame\Home\media c:\workspace\mygame\Home\media\bmps c:\workspace\mygame\Home\media\bmps\. c:\workspace\mygame\Home\media\bmps\.\. c:\workspace\mygame\Home\media\sounds c:\workspace\mygame\Home\other\ etc is it possible to say I want everything under the c:\workspace\mygame\Home folder? If I have lots and lots of sounds, images, fonts etc it's getting . (I cannot find a polite word to use) to manually add each and every file, something is going to get lost ___ SailfishOS.org Devel mailing list ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
if you just want to bundle all the files in one dir, you just add example_name.files = example_name.path = INSTALLS += example_name (this is for the "just bundle inside the rpm package" case) Read the sailfishos.org page I linked :) 2014-02-27 20:14 GMT+01:00 Iosif Hamlatzis : > ok thanks > > and if I am not making a Qt application but just a plain c/c++ > application? Is there a way to define just the root of my assets folder? > > Let's say my tree is: > > c:\workspace\mygame\Home > c:\workspace\mygame\Home\media > c:\workspace\mygame\Home\media\bmps > c:\workspace\mygame\Home\media\bmps\. > c:\workspace\mygame\Home\media\bmps\.\. > c:\workspace\mygame\Home\media\sounds > c:\workspace\mygame\Home\other\ > etc > > is it possible to say I want everything under the c:\workspace\mygame\Home > folder? > > If I have lots and lots of sounds, images, fonts etc it's getting . (I > cannot find a polite word to use) to manually add each and every file, > something is going to get lost > > ___ > SailfishOS.org Devel mailing list > ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
ok thanks and if I am not making a Qt application but just a plain c/c++ application? Is there a way to define just the root of my assets folder? Let's say my tree is: c:\workspace\mygame\Home c:\workspace\mygame\Home\media c:\workspace\mygame\Home\media\bmps c:\workspace\mygame\Home\media\bmps\. c:\workspace\mygame\Home\media\bmps\.\. c:\workspace\mygame\Home\media\sounds c:\workspace\mygame\Home\other\ etc is it possible to say I want everything under the c:\workspace\mygame\Home folder? If I have lots and lots of sounds, images, fonts etc it's getting . (I cannot find a polite word to use) to manually add each and every file, something is going to get lost ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
given your case (a game) you probably don't want to compile the biggest files inside the binary... so you just bundle those files in your application rpm by modifying the INSTALLS var in your .pro project file More info: https://sailfishos.org/develop-packaging-apps.html 2014-02-27 20:05 GMT+01:00 Andrea Bernabei : > This is what Qt offers ;) > > http://qt-project.org/doc/qt-5/resources.html > > > 2014-02-27 19:35 GMT+01:00 Iosif Hamlatzis : > >> I cannot find a way to include my resources for my game. I have a >> hierarchy of folders for my fonts, images, sounds and settings files, how >> can I package them so they keep the hierarchy? >> >> ___ >> SailfishOS.org Devel mailing list >> > > ___ SailfishOS.org Devel mailing list
Re: [SailfishDevel] HowTo package my resources (images/sounds/etc)
This is what Qt offers ;) http://qt-project.org/doc/qt-5/resources.html 2014-02-27 19:35 GMT+01:00 Iosif Hamlatzis : > I cannot find a way to include my resources for my game. I have a > hierarchy of folders for my fonts, images, sounds and settings files, how > can I package them so they keep the hierarchy? > > ___ > SailfishOS.org Devel mailing list > ___ SailfishOS.org Devel mailing list
[SailfishDevel] HowTo package my resources (images/sounds/etc)
I cannot find a way to include my resources for my game. I have a hierarchy of folders for my fonts, images, sounds and settings files, how can I package them so they keep the hierarchy? ___ SailfishOS.org Devel mailing list