Out of the blue (but after updating to 1.0.7.16) I am having problems loading .mp3 files with SDL2_mixer
The code fails to load a shared library libsmpeg2-2.0.so.0 and reports there is no such shared object. Using the zypper command utility I couldn't find which library to install in the engine image and which package to include as prerequisite in my .spec file. I've found a shared library smpeg but not smpeg2 which is required by SDL2_mixer Another thing regarding the SDL2 libraries: have the source/header files moved folder or maybe the search pat? Because in my code I had: #include <SDL.h> #include <SDL_mixer.h> #include <SDL_ttf.h> #include <SDL_image.h> and now it doesn't compile and had to change into: #include <*SDL2/*SDL.h> #include <*SDL2/*SDL_mixer.h> #include <*SDL2/*SDL_ttf.h> #include <*SDL2/*SDL_image.h> I have the above problem with a new game I'm writing but in order to verify this I recompiled a game of mine that previously worked perfectly and have the same issues. PS :-( still waiting for SDL2 games to be allowed on the market
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