Re: [riot-devel] Network Stack Task Force

2015-02-06 Thread Martine Lenders
Hello Martin,

2015-02-06 9:02 GMT+01:00 Martin martin.landsm...@haw-hamburg.de:

 thx again for recording the audio for the introducing presentation.
 It was a great help to get a more descend look at the information from the
 slides and the idea for the message based network stack approach.


Great!


 Yesterday we got the foundamental concept how the new network stack will
 evolve, which  modules are covered yet and what parts are open for
 discussion/definition.
 As I couldn't attend, I humbly ask how the meeting will proceed today, and
 if there was discussion/consensus on open topics?


Yesterday after the talk we discussed how to solve routing in the network
stack. Basically we decided, that for proactive routing the FIB (for a
given destination address it gives an PID/interface + next hop address) you
proposed is sufficient. For reactive routing we concluded, that it is
probably best for the FIB to return for a given destination address the PID
of the routing protocol with next hop address == NULL, if a next hop is not
available. This way we only need to check in IP if the next hop address is
!= NULL to lookup the link layer address in the NIB and then send the
packet to the given PID. The routing protocol is in case of reactive
routing then responsible for the packet and might either send it itself to
the link layer or resend it to IP after a next hop was found or drop it if
not.

We also discussed error management for sending and receiving. The result
was, that we introduce a 6th message type for netapi to communicate the
status of a packet for a certain layer, and a protocol can register to
those via netreg. I'll propose an interface for this at today's meeting.

The plan for today is to discuss Header Options, ICMPv6, neighbor discovery
and something something I forgot right now ^^

Best,
Martine
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Re: [riot-devel] Network Stack Task Force

2015-02-06 Thread Martin

Hi,

thx again for recording the audio for the introducing presentation.
It was a great help to get a more descend look at the information from 
the slides and the idea for the message based network stack approach.


Yesterday we got the foundamental concept how the new network stack will 
evolve, which  modules are covered yet and what parts are open for 
discussion/definition.
As I couldn't attend, I humbly ask how the meeting will proceed today, 
and if there was discussion/consensus on open topics?


Best regards,
Martin

On 05.02.2015 15:22, Landsmann, Martin wrote:

Hi,

thx

Best regards,
Martin

*Von:* devel [devel-boun...@riot-os.org] im Auftrag von Martine 
Lenders [authmille...@gmail.com]

*Gesendet:* Donnerstag, 5. Februar 2015 15:08
*An:* RIOT OS kernel developers
*Betreff:* Re: [riot-devel] Network Stack Task Force

Hello,
attached you find the links to the audio recordings of the talks of 
the network stack task force meeting.


http://download.riot-os.org/nstf/meeting1/nstf-meeting1.mp3
http://download.riot-os.org/nstf/meeting1/nstf-meeting2.mp3

Regards,
Martine

2015-02-05 11:18 GMT+01:00 Jan Wagner m...@jwagner.eu 
mailto:m...@jwagner.eu:


they mean this in a context of a mutli user operating system? or not?

Emmanuel Baaccelli emmanuel.bacce...@inria.fr
mailto:emmanuel.bacce...@inria.fr hat am 5. Februar 2015 um
11:16 geschrieben:

the paper I'm about to mention in the meeting:
https://www.usenix.org/system/files/conference/osdi12/osdi12-final-183.pdf


On Thu, Feb 5, 2015 at 10:03 AM, Martine Lenders
authmille...@gmail.com mailto:authmille...@gmail.com wrote:

Good Morning,

here is the placecam link

http://placecam.de/call.php?c=0~dA5j0OrfTdsesyQKlqIZvQi7bo1YKYGdMORGFmqL8-

http://placecam.de/call.php?c=0%7EdA5j0OrfTdsesyQKlqIZvQi7bo1YKYGdMORGFmqL8-


How-To use it?

https://github.com/RIOT-OS/RIOT/wiki/Instructions-for-remote-participation


Cheers,
Martine

2015-02-04 22:32 GMT+01:00 Matthias Waehlisch
m.waehli...@fu-berlin.de mailto:m.waehli...@fu-berlin.de:

Hi Jan,

On Wed, 4 Feb 2015, Jan Wagner wrote:

 i just installed placecam, do you send out the meeting
link to this
 mailing list or person based emails?. i would like to
join tomorrow
 and if needed would request that link.

Hauke will provide the link tomorrow via the mailing list.

 ps. do i need a cam or is audiio only ok?

You don't need a cam, audio is fine.


Cheers
matthias

--
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. Freie Universitaet Berlin, Inst. fuer Informatik, AG CST
. Takustr. 9, D-14195 Berlin, Germany
.. mailto:waehli...@ieee.org mailto:waehli...@ieee.org
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Re: [riot-devel] Call for OTA (Over the Air Update) Task Force

2015-02-06 Thread Arvid Picciani
Thanks everyone for the input so far, it looks like there is a decent agreement 
on some core concepts,
and there is a strong interest to contribute them. 

I would like to propose to continue with a virtual meeting, to:

- present a summary(!) of the use cases and requirements posted on the ML
- break them down into layers (such as bootloader, flash, etc)
- for each of those layers, get a rough idea about what exists already today,
  or what we can do to help create them.

Since this is a fairly industry-heavy crowd, i would suggest having the meeting 
during central european work hours for 2 hours.

http://doodle.com/mtzr2s9fbdx72sun

I will read all the comments on this doodle and try to adjust accordingly, so 
please also post your preferred time of the day.

best,
Arvid


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Re: [riot-devel] Network Stack Task Force

2015-02-06 Thread Hauke Petersen

Good Morning again,

we will continue with the network stack soon.

If you want to join remotely, here is the PlaceCam link:
http://placecam.de/call.php?c=0~dA5j0OrfTdsesyQKlqIZvQi7bo1YKYGdMORGFmqL8- 
http://placecam.de/call.php?c=0%7EdA5j0OrfTdsesyQKlqIZvQi7bo1YKYGdMORGFmqL8-


How-To use it? 
https://github.com/RIOT-OS/RIOT/wiki/Instructions-for-remote-participation


Cheers,
Hauke


On 05.02.2015 10:03, Martine Lenders wrote:

Good Morning,

here is the placecam link 
http://placecam.de/call.php?c=0~dA5j0OrfTdsesyQKlqIZvQi7bo1YKYGdMORGFmqL8- 
http://placecam.de/call.php?c=0%7EdA5j0OrfTdsesyQKlqIZvQi7bo1YKYGdMORGFmqL8-


How-To use it? 
https://github.com/RIOT-OS/RIOT/wiki/Instructions-for-remote-participation


Cheers,
Martine

2015-02-04 22:32 GMT+01:00 Matthias Waehlisch 
m.waehli...@fu-berlin.de mailto:m.waehli...@fu-berlin.de:


Hi Jan,

On Wed, 4 Feb 2015, Jan Wagner wrote:

 i just installed placecam, do you send out the meeting link to this
 mailing list or person based emails?. i would like to join tomorrow
 and if needed would request that link.

  Hauke will provide the link tomorrow via the mailing list.

  ps. do i need a cam or is audiio only ok?

  You don't need a cam, audio is fine.


Cheers
  matthias

--
Matthias Waehlisch
.  Freie Universitaet Berlin, Inst. fuer Informatik, AG CST
.  Takustr. 9, D-14195 Berlin, Germany
.. mailto:waehli...@ieee.org mailto:waehli...@ieee.org ..
http://www.inf.fu-berlin.de/~waehl
http://www.inf.fu-berlin.de/%7Ewaehl
:. Also: http://inet.cpt.haw-hamburg.de .. http://www.link-lab.net
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Re: [riot-devel] 'defalut' example on SAMR21 Xplained Pro

2015-02-06 Thread Ludwig Ortmann
Hi,

Please try connecting to a different USB port, I've seen this before.

Cheers, Ludwig

Am 6. Februar 2015 11:42:05 MEZ, schrieb ROUSSEL Kévin 
kevin.rous...@inria.fr:
Hello everyone,

Does the 'default' example work correctly on SAMR21 Xplained Pro? I 
compiled and flashed successfully this application on the Xplained Pro
I 
have; but when doing 'make term', I just can't obtain any output from 
the board (via the same debug USB port I used to flash).

Was anyone able to run this example successfully on the SAM R21, or 
there a known problem?

Thanks,
-- 


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  Doctorant, projet LAR
  Équipe MADYNES, INRIA Nancy Grand-Est / LORIA
  Tél. : +33 3 54 95 86 27
  kevin.rous...@inria.fr

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[riot-devel] 'defalut' example on SAMR21 Xplained Pro

2015-02-06 Thread ROUSSEL Kévin

Hello everyone,

Does the 'default' example work correctly on SAMR21 Xplained Pro? I 
compiled and flashed successfully this application on the Xplained Pro I 
have; but when doing 'make term', I just can't obtain any output from 
the board (via the same debug USB port I used to flash).


Was anyone able to run this example successfully on the SAM R21, or 
there a known problem?


Thanks,
--


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 Doctorant, projet LAR
 Équipe MADYNES, INRIA Nancy Grand-Est / LORIA
 Tél. : +33 3 54 95 86 27
 kevin.rous...@inria.fr

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Re: [riot-devel] How low can you go?

2015-02-06 Thread Joakim Gebart
On Fri, Feb 6, 2015 at 10:10 AM, Thomas Eichinger
thomas.eichin...@fu-berlin.de wrote:
 Hi,

 On 06 Feb 2015, at 09:36, Ludwig Ortmann ludwig.ortm...@fu-berlin.de wrote:

 Hi,

 On Fri, Feb 06, 2015 at 09:03:31AM +0100, Oleg Hahm wrote:
 Am Thu, Feb 05, 2015 at 02:09:52PM -0800 schrieb Adam Hunt:
 There's already a driver for for Atmel's AT86RF231 in the tree and while
 the AT86RF230 on the Raven boards are nearly the same the 230 lacks a
 couple minor features, namely a crypto processor and RNG. So, the RF link
 would be wide open but for experimentation and learning sacrifices are
 often necessary.

 As far as I know there were some considerations and work done towards a
 generic AT86RF23x or even AT86RF2xx driver. Thomas, am I right?

 Yes, I'm working on that (almost done).
 Yes, I will take up work on this again next week, as we have a stable netdev
 interface by today.


That's great news!
I have seen some compatibility issues when I have been attempting to
use the 231 driver for the 212B (sub-GHz band), but I assume this is
because every limit etc. is configured to work with the 2.4 GHz
register values on the 231.

BR, Joakim
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Re: [riot-devel] How low can you go?

2015-02-06 Thread Thomas Eichinger
Hi,

 On 06 Feb 2015, at 09:36, Ludwig Ortmann ludwig.ortm...@fu-berlin.de wrote:
 
 Hi,
 
 On Fri, Feb 06, 2015 at 09:03:31AM +0100, Oleg Hahm wrote:
 Am Thu, Feb 05, 2015 at 02:09:52PM -0800 schrieb Adam Hunt:
 There's already a driver for for Atmel's AT86RF231 in the tree and while
 the AT86RF230 on the Raven boards are nearly the same the 230 lacks a
 couple minor features, namely a crypto processor and RNG. So, the RF link
 would be wide open but for experimentation and learning sacrifices are
 often necessary.
 
 As far as I know there were some considerations and work done towards a
 generic AT86RF23x or even AT86RF2xx driver. Thomas, am I right?
 
 Yes, I'm working on that (almost done).
Yes, I will take up work on this again next week, as we have a stable netdev
interface by today.

Best, Thomas

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Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Ludwig Ortmann
Hi Baptiste,

could you open an issue please?

Cheers, Ludwig

On Fri, Feb 06, 2015 at 03:05:05PM +0100, Baptiste Clenet wrote:
 After pluging a second sender, I got the problem:
 if ((socket  MAX_SOCKETS) || (socket_base_sockets[socket -
 1].socket_id == 0)) {
 return false;
 }
 socket = 11534388
 socket_base_sockets[socket - 1].socket_id = 64
 
 And then the program goes to isr_hard_fault
 
 2015-02-06 14:19 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:
 
  I have let my program running with two boards: one sender and one
  receiver. It seems to work for the moment (longer than with three sender
  boards)
 
  2015-02-06 10:53 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:
 
  Hi Oleg,
 
  I tried on native by simulating the value from sensor and it works after
  one hour of running.
  So it seems to be a platform specific problem.
 
  Any clues? Which test shoud I do then? and where the variable socket is
  incremented?
 
  Cheers,
 
  2015-02-06 8:18 GMT+01:00 Oleg Hahm oliver.h...@inria.fr:
 
  Hi Maxence!
 
   You mean than I should slow down the number of transmission? I send a
   packet every second on three boards which means that the other board
   receives three packets a second.
   How may I check apart from slowing down the rate of the transmission?
 
  Three packets every second shouldn't be a problem. Have you checked if
  same
  (or similar code) works on native. That would be always the first
  indicator if
  it's a general problem in - let's say the network stack - or if it's
  something
  particular to this hardware.
 
  Cheers,
  Oleg
  --
  panic (Splunge!);
  linux-2.2.16/drivers/scsi/psi240i.c
 
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  système temps réél embarqué*
 
 
  *Bidiplôme Master Robotics à l'Université de Plymouth en 2013-2014*
 
 
 
 
 -- 
 
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 *Élève-Ingénieur ESEO Angers, dernière année, spécialisation: Architecte
 système temps réél embarqué*
 
 
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Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Baptiste Clenet
Here is the backtrace

bt
#0  isr_hard_fault () at RIOT/cpu/samd21/startup.c:104
#1  signal handler called
#2  0x06ec in clist_advance (list=0x20001c30 sched_runqueues) at
RIOT/core/include/clist.h:80
#3  0x08d4 in thread_yield () at RIOT/core/thread.c:99
#4  0x000167fe in isr_eic () at RIOT/cpu/samd21/periph/gpio.c:1027
#5  signal handler called
#6  0x147a in ?? ()

2015-02-06 15:05 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:

 After pluging a second sender, I got the problem:
 if ((socket  MAX_SOCKETS) || (socket_base_sockets[socket -
 1].socket_id == 0)) {
 return false;
 }
 socket = 11534388
 socket_base_sockets[socket - 1].socket_id = 64

 And then the program goes to isr_hard_fault

 2015-02-06 14:19 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:

 I have let my program running with two boards: one sender and one
 receiver. It seems to work for the moment (longer than with three sender
 boards)

 2015-02-06 10:53 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:

 Hi Oleg,

 I tried on native by simulating the value from sensor and it works after
 one hour of running.
 So it seems to be a platform specific problem.

 Any clues? Which test shoud I do then? and where the variable socket is
 incremented?

 Cheers,

 2015-02-06 8:18 GMT+01:00 Oleg Hahm oliver.h...@inria.fr:

 Hi Maxence!

  You mean than I should slow down the number of transmission? I send a
  packet every second on three boards which means that the other board
  receives three packets a second.
  How may I check apart from slowing down the rate of the transmission?

 Three packets every second shouldn't be a problem. Have you checked if
 same
 (or similar code) works on native. That would be always the first
 indicator if
 it's a general problem in - let's say the network stack - or if it's
 something
 particular to this hardware.

 Cheers,
 Oleg
 --
 panic (Splunge!);
 linux-2.2.16/drivers/scsi/psi240i.c

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 système temps réél embarqué*


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Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Baptiste Clenet
Yes sure

2015-02-06 15:07 GMT+01:00 Ludwig Ortmann ludwig.ortm...@fu-berlin.de:

 Hi Baptiste,

 could you open an issue please?

 Cheers, Ludwig

 On Fri, Feb 06, 2015 at 03:05:05PM +0100, Baptiste Clenet wrote:
  After pluging a second sender, I got the problem:
  if ((socket  MAX_SOCKETS) || (socket_base_sockets[socket -
  1].socket_id == 0)) {
  return false;
  }
  socket = 11534388
  socket_base_sockets[socket - 1].socket_id = 64
 
  And then the program goes to isr_hard_fault
 
  2015-02-06 14:19 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:
 
   I have let my program running with two boards: one sender and one
   receiver. It seems to work for the moment (longer than with three
 sender
   boards)
  
   2015-02-06 10:53 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:
  
   Hi Oleg,
  
   I tried on native by simulating the value from sensor and it works
 after
   one hour of running.
   So it seems to be a platform specific problem.
  
   Any clues? Which test shoud I do then? and where the variable socket
 is
   incremented?
  
   Cheers,
  
   2015-02-06 8:18 GMT+01:00 Oleg Hahm oliver.h...@inria.fr:
  
   Hi Maxence!
  
You mean than I should slow down the number of transmission? I
 send a
packet every second on three boards which means that the other
 board
receives three packets a second.
How may I check apart from slowing down the rate of the
 transmission?
  
   Three packets every second shouldn't be a problem. Have you checked
 if
   same
   (or similar code) works on native. That would be always the first
   indicator if
   it's a general problem in - let's say the network stack - or if it's
   something
   particular to this hardware.
  
   Cheers,
   Oleg
   --
   panic (Splunge!);
   linux-2.2.16/drivers/scsi/psi240i.c
  
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 Architecte
   système temps réél embarqué*
  
  
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 Architecte
   système temps réél embarqué*
  
  
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Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Baptiste Clenet
I have let my program running with two boards: one sender and one receiver.
It seems to work for the moment (longer than with three sender boards)

2015-02-06 10:53 GMT+01:00 Baptiste Clenet bapcle...@gmail.com:

 Hi Oleg,

 I tried on native by simulating the value from sensor and it works after
 one hour of running.
 So it seems to be a platform specific problem.

 Any clues? Which test shoud I do then? and where the variable socket is
 incremented?

 Cheers,

 2015-02-06 8:18 GMT+01:00 Oleg Hahm oliver.h...@inria.fr:

 Hi Maxence!

  You mean than I should slow down the number of transmission? I send a
  packet every second on three boards which means that the other board
  receives three packets a second.
  How may I check apart from slowing down the rate of the transmission?

 Three packets every second shouldn't be a problem. Have you checked if
 same
 (or similar code) works on native. That would be always the first
 indicator if
 it's a general problem in - let's say the network stack - or if it's
 something
 particular to this hardware.

 Cheers,
 Oleg
 --
 panic (Splunge!);
 linux-2.2.16/drivers/scsi/psi240i.c

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 système temps réél embarqué*


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-- 

*Clenet BaptisteFR: +33 6 29 73 05 39*
*Élève-Ingénieur ESEO Angers, dernière année, spécialisation: Architecte
système temps réél embarqué*


*Bidiplôme Master Robotics à l'Université de Plymouth en 2013-2014*
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