Re: Multiple Xv overlays cause blue flashing

2005-11-17 Thread Andrew C Aitchison
On Wed, 16 Nov 2005, Smoof . wrote:
 I should have mentioned earlier that for this project I can specify any 
 video card I want.  So if someone has a suggestion of what would be the best 
 video card for this type of application please let me know.

My Matrox G550 reports:

# xvinfo
X-Video Extension version 2.2
screen #0
  Adaptor #0: Matrox G-Series Texture Engine
number of ports: 32
port base: 43
operations supported: PutImage 
supported visuals:
  depth 24, visualID 0x27
  depth 24, visualID 0x28
  depth 24, visualID 0x29
  depth 24, visualID 0x2a
no port attributes defined
maximum XvImage size: 2046 x 2046
Number of image formats: 4
  id: 0x32595559 (YUY2)
guid: 59555932--0010-8000-00aa00389b71
bits per pixel: 16
number of planes: 1
type: YUV (packed)
  id: 0x32315659 (YV12)
guid: 59563132--0010-8000-00aa00389b71
bits per pixel: 12
number of planes: 3
type: YUV (planar)
  id: 0x30323449 (I420)
guid: 49343230--0010-8000-00aa00389b71
bits per pixel: 12
number of planes: 3
type: YUV (planar)
  id: 0x59565955 (UYVY)
guid: 55595659--0010-8000-00aa00389b71
bits per pixel: 16
number of planes: 1
type: YUV (packed)

I think that the line
number of ports: 32   
means that it would be suitable.

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Re: Multiple Xv overlays cause blue flashing

2005-11-17 Thread Mark Vojkovich
On Wed, 16 Nov 2005, Smoof . wrote:

 On Wed, 16 Nov 2005, Alex Deucher wrote:
 
   On 11/16/05, Smoof . [EMAIL PROTECTED] wrote:
Hello,
   
I am writing an application that will display up to 9 independent
 video
streams (each stream is 320 x 240).  I'm new to Xv and may not be
 using the
correct terminology so please bear with me.  I have tried two
 approaches:
   
The first approach was to create one large overlay using
 XvShmCreateImage
and tile in the video frames.  Once all frames are tiled in, use
XvShmPutImage to send them to the X server.  This method works
 perfectly.
However, my ultimate goal is to send each video stream to it's own GTK
widget so I can have each video stream playing in a window that can be
moved, be surrounded by buttons, minimized, etc...
   
I implemented this by creating a simple GTK app with three drawing
 areas
(ultimately I will have 9) of 320x240 and used some GDK functions to
determine the X window id's for the widgets.  I created a separate
 overlay
(again using  XvShmCreateImage) for each window.  Then I call
 XvShmPutImage
once for each window.  Finally I call XFlush so send the requests to
 the X
server.  I tried using XSync but it seemed to interfere with the GTK
 event
loop.
   
The problem with this second approach is that the overlays are
 flashing blue
(the overlay color key from what I've read).  So I looking for advice
 on how
to update multiple overlays at a rate of 24fps without any flashing.
 Or if
you don't think this is possible then please let me know and I'll just
 have
to get by with my first implementation.
   
  
   Most hardware only has one overlay so each widget will be fighting for
   it.  only the one that has it at any given moment will actually
   display the video; the rest will show the colorkey.
  
   Alex
 
 Typically, a client will grab the Xv port when using it to prevent
 other clients from being able to use the same Xv port.  When a new
 client can't grab one Xv port, it looks for another one. That mechanism
 only works when there are different clients.  If you want to do all
 rendering from the same client, then you need to deliberately use
 different ports for each Window.  Some drivers export more than one
 adaptor that supports XvImages and some adaptors have more than one
 port.  Overlay adaptors will typically only have a single port.
 Run xvinfo for a summary of adaptors and their capabilities.
 
 
  Mark.

 My plan was to do all the rendering with the same client and I know that my
 overlay adaptor only has a single port for the YUV420 format that I am
 using.

   Do you have non-overlay XvImage adaptors with more than one port?
NVIDIA drivers and some others offer this.


Mark.
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Re: Multiple Xv overlays cause blue flashing

2005-11-17 Thread Smoof .
Thanks everyone for the help.  The ultimate solution was that I switched to 
a machine with an nvidia chipset.  Then I was able use the video blitter 
port to send the video images to their respecitve X windows with no 
flashing.  Interesting thing is that I was able to successfully grab the 
same port multiple times.  I would have thought that once a port had been 
grabbed it would no longer be available.



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Error aboug making XR11

2005-11-17 Thread cckuo
Dear All:
There are some error messages I met while making the Xfree86 server.
The message says:
 /bin/sh: line 1: 2926 Segmentation fault
Does anybody have the same situation before?
Ps: details have been attached.
Thanks a lot!!




error.log
Description: Binary data