Re: [Development] About 3D desktop.
Hi all, long no sound from me, but alive and kicking. To start, we need a location on the Internet, starting with documentation, where it's easy to write/create (2d at least) drawings and formulas. Do you agree? Stef ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
On Tue, Aug 21, 2018 at 5:36 AM Stef Bon wrote: > Yes the 3D window manager looks a lot at the idea I want to work on. Projecting "normal" 2D applications into 3D space is pretty useless and full 3D applications do not really make sense for that many use-cases. I have used both 3dwm and fresco in a VR environment at the University of Goteborg once. It was fun to be able to walk around your terminal windows, but they were also pretty hard to use:-) Best regards, Tobias ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
Stef Bon (21 August 2018 05:36) > Also important here is what is called in Dutch a "verdwijnpunt". I do > not know the translation, but the horizon is something like that, > where all parallel lines meet..) Searching for it on nl.wikipedia.org I get a page [0] whose pictures tell me it's what we call a "panishing point" [1] in English. [0] https://nl.wikipedia.org/wiki/Lijnperspectief [1] https://en.wikipedia.org/wiki/Vanishing_point Eddy. ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
Yes the 3D window manager looks a lot at the idea I want to work on. Any point in the 3D WM (a good name!) has three components: (x, y, z) these are projected on the visible 2D screen, suggesting 3D like: https://en.wikipedia.org/wiki/3D_projection Very interesting is also: https://en.wikipedia.org/wiki/Viewing_frustum Also important here is what is called in Dutch a "verdwijnpunt". I do not know the translation, but the horizon is something like that, where all parallel lines meet..) Stef Op ma 20 aug. 2018 om 14:15 schreef Tobias Hunger : > > Hi Stef, > > in my misspent youth I played with Berlin (later Fresco), which went > into that direction. The website is long gone, but the internet > archive has a copy: > https://web.archive.org/web/20080223200807/http://issues.fresco.org:80/ > > The code is still also still around: > https://github.com/stefanseefeld/fresco > > > 3DWM is something similar from back then: > https://www.researchgate.net/publication/239744067_3Dwm_A_Platform_for_Research_and_Development_of_Three-Dimensional_User_Interfaces > > Looking Glass from Sun was already mentioned. > > That's all I can think of. > > Best Regards, > Tobias > On Mon, Aug 6, 2018 at 3:36 PM Stef Bon wrote: > > > > Hi, > > > > There are various desktop effects which offer 3D effects (kube for example). > > > > I want to know I anyone knows about any plan to create a 3D desktop, > > eg a desktop with not only the coordinates height and width, but also > > depth. > > > > I want to work on this, maybe start it. It would be awesome. > > > > Stef > > ___ > > Development mailing list > > Development@qt-project.org > > http://lists.qt-project.org/mailman/listinfo/development ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
Hi Stef, in my misspent youth I played with Berlin (later Fresco), which went into that direction. The website is long gone, but the internet archive has a copy: https://web.archive.org/web/20080223200807/http://issues.fresco.org:80/ The code is still also still around: https://github.com/stefanseefeld/fresco 3DWM is something similar from back then: https://www.researchgate.net/publication/239744067_3Dwm_A_Platform_for_Research_and_Development_of_Three-Dimensional_User_Interfaces Looking Glass from Sun was already mentioned. That's all I can think of. Best Regards, Tobias On Mon, Aug 6, 2018 at 3:36 PM Stef Bon wrote: > > Hi, > > There are various desktop effects which offer 3D effects (kube for example). > > I want to know I anyone knows about any plan to create a 3D desktop, > eg a desktop with not only the coordinates height and width, but also > depth. > > I want to work on this, maybe start it. It would be awesome. > > Stef > ___ > Development mailing list > Development@qt-project.org > http://lists.qt-project.org/mailman/listinfo/development ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
Thanks a lot for the time. I'm kind of busy now, but soon (2/3 days) I will come with a response. We'll build an awesome 3D desktop! Stef ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
Oeps, where I write distand I mean distance. In my language (Dutch) the word for distance is "afstand", notice the trailing d. But I can safely assume everybody who read my post did understand it ;) Stef ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
Thank you both for the info. I've been thinking about a desktop in the form of a cube, simular like the 3D cube ysed by KDE. This cube is only activated by the switching of the desktop (1->2) for example, and the ctrl-F11 key, sooming out of the cube. That cube is - I think - the basis for a good 3D desktop. The current desktop effects disappear when going back to the default state, I want them to be visible always. It's required to have a perspective of some kind, and coordinates like: - x (distand from left under corner horizontally) - y (distand from left under corner vertically) - z (depth from the "front") There are already rules to go from these 3d coordinates (x, y, z) to 2d (xx, yy). When doing so, it should be possible to put windows "futher" away, and get the window closer by moving the window to you, or closer by going closer yourself, possibly passing other windows. Other visual effects like a 3d presentation of the network would be very nice. And I don't think that heavy hardware is required. Maybe we should start a project somewhere, do you agree? Stef ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
Re: [Development] About 3D desktop.
> On 6 Aug 2018, at 15:36, Stef Bon wrote: > > Hi, > > There are various desktop effects which offer 3D effects (kube for example). > > I want to know I anyone knows about any plan to create a 3D desktop, > eg a desktop with not only the coordinates height and width, but also > depth. > > I want to work on this, maybe start it. It would be awesome. Yeah, sounds like fun; I wanted to do that too, didn’t get very far with it. There are toys like https://github.com/paulolav/mazecompositor (or my fork which attempted to get Oculus Rift support, but it wasn’t very usable) and https://github.com/evil0sheep/motorcar and https://en.wikipedia.org/wiki/Project_Looking_Glass and https://www.youtube.com/watch?v=3-mhqYBm7Xo (an old Microsoft one). And nowadays maybe it looks like it will be subsumed under AR: you could leave windows open on your walls and they will still be there when you physically go back to that place, perhaps? Or use a VR headset to have virtual desktop space as far as the eye can see, while sitting at your desk as usual? ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
[Development] About 3D desktop.
Hi, There are various desktop effects which offer 3D effects (kube for example). I want to know I anyone knows about any plan to create a 3D desktop, eg a desktop with not only the coordinates height and width, but also depth. I want to work on this, maybe start it. It would be awesome. Stef ___ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development