Re: GBAiD (GameBoy Advance in D)
On Thursday, 25 December 2014 at 01:59:48 UTC, Meta wrote: On Thursday, 25 December 2014 at 00:05:06 UTC, MattCoder wrote: Hi, Not mine, just sharing: reddit: http://www.reddit.com/r/programming/comments/2qaxvs/gbaid_a_gameboy_advance_emulator_in_d/ github: https://github.com/DDoS/GBAiD Matheus. That's really neat. The author's coding style suggests that he's new to D and coming from Java, as I was in a similar place when I started with D and his code looks very similar to some that I wrote back then. I write the code in a same way, even though I first learned and used C++ before switching to Java. Is it really that bad? I know OOP isn't trendy nowadays and functional programming is cool, but it's a very simple way to write software. I don't think the fact you're not using advanced features makes the code less cool.
Re: GBAiD (GameBoy Advance in D)
I write the code in a same way, even though I first learned and used C++ before switching to Java. Is it really that bad? I know OOP isn't trendy nowadays and functional programming is cool, but it's a very simple way to write software. I don't think the fact you're not using advanced features makes the code less cool. It's totally fine.
Re: GBAiD (GameBoy Advance in D)
On Thursday, 25 December 2014 at 09:22:48 UTC, JN wrote: On Thursday, 25 December 2014 at 01:59:48 UTC, Meta wrote: On Thursday, 25 December 2014 at 00:05:06 UTC, MattCoder wrote: Hi, Not mine, just sharing: reddit: http://www.reddit.com/r/programming/comments/2qaxvs/gbaid_a_gameboy_advance_emulator_in_d/ github: https://github.com/DDoS/GBAiD Matheus. That's really neat. The author's coding style suggests that he's new to D and coming from Java, as I was in a similar place when I started with D and his code looks very similar to some that I wrote back then. I write the code in a same way, even though I first learned and used C++ before switching to Java. Is it really that bad? I know OOP isn't trendy nowadays and functional programming is cool, but it's a very simple way to write software. I don't think the fact you're not using advanced features makes the code less cool. OOP encourages use of inheritance (prefer composition over inheritance) and the overuse of state, increasing the likelihood of bugs. If you avoid those traps then it's a good paradigm.
Re: GBAiD (GameBoy Advance in D)
On Thursday, 25 December 2014 at 09:22:48 UTC, JN wrote: I write the code in a same way, even though I first learned and used C++ before switching to Java. Is it really that bad? I know OOP isn't trendy nowadays and functional programming is cool, but it's a very simple way to write software. I don't think the fact you're not using advanced features makes the code less cool. I don't mean to say that it's bad, just pointing it out. Although using more idiomatic D can make some code a lot shorter/more readable than the equivalent Java.
Re: GBAiD (GameBoy Advance in D)
On Thursday, 25 December 2014 at 00:05:06 UTC, MattCoder wrote: Hi, Not mine, just sharing: reddit: http://www.reddit.com/r/programming/comments/2qaxvs/gbaid_a_gameboy_advance_emulator_in_d/ github: https://github.com/DDoS/GBAiD Matheus. That's really neat. The author's coding style suggests that he's new to D and coming from Java, as I was in a similar place when I started with D and his code looks very similar to some that I wrote back then.
Re: GBAiD (GameBoy Advance in D)
On 25/12/2014 1:05 p.m., MattCoder wrote: Hi, Not mine, just sharing: reddit: http://www.reddit.com/r/programming/comments/2qaxvs/gbaid_a_gameboy_advance_emulator_in_d/ github: https://github.com/DDoS/GBAiD Matheus. Personally I think its pretty neat. Although one thing I did notice was his port of OpenGL wrappers around DerelictGL. Guess what I have under Devisualization.util:opengl :)
Re: GBAiD (GameBoy Advance in D)
reddit: http://www.reddit.com/r/programming/comments/2qaxvs/gbaid_a_gameboy_advance_emulator_in_d/ github: https://github.com/DDoS/GBAiD Matheus. Cool! And what you can say about D after Java? What do you liked\disliked?