Re: EMSI is hiring a D developer
On Monday, 16 December 2013 at 02:04:56 UTC, Justin Whear wrote: On Sunday, 15 December 2013 at 23:54:12 UTC, Brian Schott wrote: On Sunday, 15 December 2013 at 23:34:55 UTC, eles wrote: Moscow, Idaho Err... Is that in Russia or in the USA? :D I'm sure they never get tired of that joke. We pronounce our Moscow as Moss-coe as opposed to the Russian Moss-cow. I do sometimes compare the weather forecasts to see which Moscow is colder--Russia is winning right now. In British English, the Russian Moscow is pronounced Moss-coe. The Russians themselves call it Москва, pronounced Moskva.
Re: EMSI is hiring a D developer
On Monday, 16 December 2013 at 10:24:33 UTC, John Colvin wrote: On Monday, 16 December 2013 at 02:04:56 UTC, Justin Whear wrote: On Sunday, 15 December 2013 at 23:54:12 UTC, Brian Schott wrote: On Sunday, 15 December 2013 at 23:34:55 UTC, eles wrote: In British English, the Russian Moscow is pronounced Moss-coe. The Russians themselves call it Москва, pronounced Moskva. *pronounced Maskvà
Re: Travis-CI Skeleton Project for DMD 2.064.2 and LDC 0.12.1
Jacob Carlborg, el 16 de December a las 08:34 me escribiste: On 2013-12-16 00:31, Dylan Knutson wrote: Hello, I was hoping for Travis-CI to provide a set of D compilers for building projects written in D, but alas, they do not. So, here's a small skeleton project that I'm using for testing my D projects with DMD 2.064.2 and LDC 0.12.1. It should be straightforward to bring in the relevant parts of the .travis.yml and Makefile into another project; just copy over the .travis_scripts folder, the install and env portions of the config in .travis.yml and it should be good to go. We really need to get officially support for D in Travis. I've been thinking about this for a while but haven't done anything about it so far. Yeah, and this approach of compiling the compilers, even when it might be useful, seems overkill and a bit abusive for Travis. I would contact those guys, maybe they are willing to add D support, I guess it shouldn't be that hard. -- Leandro Lucarella (AKA luca) http://llucax.com.ar/
Re: Travis-CI Skeleton Project for DMD 2.064.2 and LDC 0.12.1
On 2013-12-16 12:24, Leandro Lucarella wrote: Yeah, and this approach of compiling the compilers, even when it might be useful, seems overkill and a bit abusive for Travis. I would contact those guys, maybe they are willing to add D support, I guess it shouldn't be that hard. Now when I think about it, I've already filed an enhancement request: https://github.com/travis-ci/travis-ci/issues/730 Now we could install dub as one of the default tools. -- /Jacob Carlborg
Re: EMSI is hiring a D developer
On Monday, 16 December 2013 at 11:52:16 UTC, John Colvin wrote: On Monday, 16 December 2013 at 11:18:49 UTC, eles wrote: On Monday, 16 December 2013 at 10:24:33 UTC, John Colvin wrote: On Monday, 16 December 2013 at 02:04:56 UTC, Justin Whear wrote: On Sunday, 15 December 2013 at 23:54:12 UTC, Brian Schott wrote: On Sunday, 15 December 2013 at 23:34:55 UTC, eles wrote: o. ɐ is equivalent to an english short 'u'. The best way to properly pronounce it is to get the Russian citizenship. :P
Re: EMSI is hiring a D developer
On 12/16/13, eles e...@eles.com wrote: The best way to properly pronounce it is to get the Russian citizenship. :P All you have to do is star in a few French films, wet yourself while on an airplane, and gain a lot of weight. :P
Re: EMSI is hiring a D developer
On Monday, 16 December 2013 at 15:02:38 UTC, Andrej Mitrovic wrote: On 12/16/13, eles e...@eles.com wrote: The best way to properly pronounce it is to get the Russian citizenship. :P All you have to do is star in a few French films, wet yourself while on an airplane, and gain a lot of weight. :P Who needs citizenship? Just leak a few classified documents and you'll have to spend the rest of your life there anyway.
Re: Travis-CI Skeleton Project for DMD 2.064.2 and LDC 0.12.1
On Monday, 16 December 2013 at 07:34:07 UTC, Jacob Carlborg wrote: We really need to get officially support for D in Travis. I've been thinking about this for a while but haven't done anything about it so far. Agreed; this was just a stopgap for at least being able to use Travis with my projects. Having to install a compiler as part of the testing process just adds another point of failure to the builds, slows down testing, and unnecessarily consumes resources.
Re: Travis-CI Skeleton Project for DMD 2.064.2 and LDC 0.12.1
On Monday, 16 December 2013 at 12:09:13 UTC, Leandro Lucarella wrote: Yeah, and this approach of compiling the compilers, even when it might be useful, seems overkill and a bit abusive for Travis. I would contact those guys, maybe they are willing to add D support, I guess it shouldn't be that hard. It's not quite that bad. The compilers are already built, I'm just pulling DMD down in the form of a .deb package, and extracting a pre-built LDC depending on the DC environment variable set.