Re: Calypso: Direct and full interfacing to C++

2014-12-24 Thread Kagamin via Digitalmars-d-announce

Or it can switch depending on preprocessor definitions:
---
class WXDLLIMPEXP_BASE wxString
#ifdef wxNEEDS_WXSTRING_PRINTF_MIXIN
   : public wxStringPrintfMixin
#endif
{
---


Re: Gource visualisations of various D repositories

2014-12-24 Thread Anonymous via Digitalmars-d-announce
On Tuesday, 23 December 2014 at 17:33:07 UTC, Gary Willoughby 
wrote:
For a bit of fun and prompted by a thread requesting such, i've 
created a few visualisation videos generated from D 
repositories by Gource.


DMD:
https://www.youtube.com/watch?v=8OuZ9sfyEbI

Phobos:
https://www.youtube.com/watch?v=5OLccv4FhE8

Druntime:
https://www.youtube.com/watch?v=JHdbdnBVXus

Tools:
https://www.youtube.com/watch?v=E6aXnB5iAco

Dub:
https://www.youtube.com/watch?v=eCl0TQRvZqY

Gource:
https://code.google.com/p/gource/

Have fun!


Thanks for spending the time to make them :)
It's totally trivial but worth to see, mostly dmd and Phobos.


Re: Gource visualisations of various D repositories

2014-12-24 Thread David Rosenstein via Digitalmars-d-announce
On Tuesday, 23 December 2014 at 17:33:07 UTC, Gary Willoughby 
wrote:
For a bit of fun and prompted by a thread requesting such, i've 
created a few visualisation videos generated from D 
repositories by Gource.


DMD:
https://www.youtube.com/watch?v=8OuZ9sfyEbI


According to my oncologist, this one looks like my balls,
Or to a christmas tree.


Re: Gource visualisations of various D repositories

2014-12-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/23/14, Gary Willoughby via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
 For a bit of fun and prompted by a thread requesting such, i've
 created a few visualisation videos generated from D repositories
 by Gource.

Cool stuff, thanks for taking the time to do this!

The animations are super-fast, it makes it hard to see what's going on
but it's still fun. I wonder what that sudden branch explosion was in
DMD, maybe some code which was committed but just never used (the C++
unit-test library, perhaps?). Hmm.. :)


Re: Gource visualisations of various D repositories

2014-12-24 Thread AnoyingMouse via Digitalmars-d-announce
On Wednesday, 24 December 2014 at 18:57:50 UTC, David Rosenstein 
wrote:
On Tuesday, 23 December 2014 at 17:33:07 UTC, Gary Willoughby 
wrote:
For a bit of fun and prompted by a thread requesting such, 
i've created a few visualisation videos generated from D 
repositories by Gource.


DMD:
https://www.youtube.com/watch?v=8OuZ9sfyEbI


According to my oncologist, this one looks like my balls,
Or to a christmas tree.


Or to my GF's tits.



Re: Gource visualisations of various D repositories

2014-12-24 Thread Gary Willoughby via Digitalmars-d-announce
On Wednesday, 24 December 2014 at 19:10:50 UTC, Andrej Mitrovic 
via Digitalmars-d-announce wrote:
The animations are super-fast, it makes it hard to see what's 
going on

but it's still fun.


Yeah, one of my first rendering clocked in at 20mins which gave 
you more of a flavour of what was actually happening but was 
bring, lol. So i compressed them all to be about 4 minutes. :)


Re: Gource visualisations of various D repositories

2014-12-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/24/14, Gary Willoughby via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
 On Wednesday, 24 December 2014 at 19:10:50 UTC, Andrej Mitrovic
 via Digitalmars-d-announce wrote:
 The animations are super-fast, it makes it hard to see what's
 going on
 but it's still fun.

 Yeah, one of my first rendering clocked in at 20mins which gave
 you more of a flavour of what was actually happening but was
 bring, lol. So i compressed them all to be about 4 minutes. :)

I'd love to see an animation like in a game, say Crimsonland. The
contributors would be the players with the guns, the issues resolved
would be enemies, and the bullets would be the individual commits.
That would be fun to watch. :P


Re: Gource visualisations of various D repositories

2014-12-24 Thread ketmar via Digitalmars-d-announce
On Wed, 24 Dec 2014 21:19:32 +0100
Andrej Mitrovic via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:

 On 12/24/14, Gary Willoughby via Digitalmars-d-announce
 digitalmars-d-announce@puremagic.com wrote:
  On Wednesday, 24 December 2014 at 19:10:50 UTC, Andrej Mitrovic
  via Digitalmars-d-announce wrote:
  The animations are super-fast, it makes it hard to see what's
  going on
  but it's still fun.
 
  Yeah, one of my first rendering clocked in at 20mins which gave
  you more of a flavour of what was actually happening but was
  bring, lol. So i compressed them all to be about 4 minutes. :)
 
 I'd love to see an animation like in a game, say Crimsonland. The
 contributors would be the players with the guns, the issues resolved
 would be enemies, and the bullets would be the individual commits.
 That would be fun to watch. :P

i think it's more like some RTS: contributors building the base which
is constantly attacked by bugs. ;-)


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Get your D Lang shirts!

2014-12-24 Thread Vic via Digitalmars-d-announce


http://teespring.com/d-lang-sv

Non profit, I hope other follow suit.


D lang meeting: Silicon Valley; Jan 22

2014-12-24 Thread Vic via Digitalmars-d-announce

RSVP:
http://www.meetup.com/D-Lang-Sillicon-Valley/events/219413448/


Re: D lang meeting: Silicon Valley; Jan 22

2014-12-24 Thread Walter Bright via Digitalmars-d-announce

On 12/24/2014 2:20 PM, Vic wrote:

RSVP:
http://www.meetup.com/D-Lang-Sillicon-Valley/events/219413448/


Wish I could attend!


Re: Get your D Lang shirts!

2014-12-24 Thread Dylan Allbee via Digitalmars-d-announce
Was super excited to see this, then was instantly hit with the 
realization of how ugly the D logo looks on a shirt. =[.


On Wednesday, 24 December 2014 at 22:17:34 UTC, Vic wrote:


http://teespring.com/d-lang-sv

Non profit, I hope other follow suit.