Re: DIP 1036--String Interpolation Tuple Literals--Has Been Withdrawn

2021-05-27 Thread Adam D. Ruppe via Digitalmars-d-announce

On Thursday, 27 May 2021 at 20:42:11 UTC, M.M. wrote:
I assume that you, Adam and Steven, hold the new (YAI)DIP in 
high regards. Is that right?


Yeah, there's a few small tweaks I'd make (I opened an issue on 
the repo with them), but I'm pretty happy with it and simplifying 
the goals like it does helps a lot.


Re: DIP 1036--String Interpolation Tuple Literals--Has Been Withdrawn

2021-05-27 Thread M.M. via Digitalmars-d-announce

On Thursday, 27 May 2021 at 12:14:25 UTC, Mike Parker wrote:
The authors of DIP 1036, "String Interpolation Tuple Literals", 
have chosen to withdraw it from consideration in deference to 
an alternative proposal currently being drafted here:


https://github.com/John-Colvin/YAIDIP

From the DIP review process documentation:

Unlike Abandoned DIPs, a Withdrawn DIP cannot be revived 
without the DIP manager's approval. A DIP author will have a 
specific reason for withdrawing from the process, and that 
reason might preclude further consideration of the DIP. For 
example, a DIP that was withdrawn because it received an 
overwhelmingly negative response should be rewritten and 
submitted as a new proposal rather than revived in its 
original form. If the DIP manager does allow a Withdrawn DIP 
to be revived, it must begin the review process anew from the 
first round of Community Review.


https://github.com/dlang/DIPs/blob/master/docs/process-reviews.md#withdrawn-and-superseded-dips

The DIP's new home is here:

https://github.com/dlang/DIPs/blob/master/DIPs/other/DIP1036.md


I believe that the discussions around the DIP1036 were fruitful 
and will contribute to a very good solution for dlang (be it the 
new DIP or another one).


Thank you, Adam and Steven, for drafting the DIP, listening to 
the comments, answering all the questions, and making the second 
and improved version of it.


I assume that you, Adam and Steven, hold the new (YAI)DIP in high 
regards. Is that right?


Re: GCC 11.1 Released

2021-05-27 Thread Iain Buclaw via Digitalmars-d-announce

On Thursday, 27 May 2021 at 14:14:40 UTC, WebFreak001 wrote:

On Thursday, 27 May 2021 at 01:04:37 UTC, Iain Buclaw wrote:

...

my [Github Sponsor page](https://github.com/sponsors/ibuclaw/).

...


TIL, sponsored!


Well, I am speechless.  I've had a few surprises in my inbox this 
morning in relation to that link.


Re: BeerConf May 2021

2021-05-27 Thread Steven Schveighoffer via Digitalmars-d-announce

A reminder that this is 2 days away. See you then! 

-Steve


Re: GCC 11.1 Released

2021-05-27 Thread WebFreak001 via Digitalmars-d-announce

On Thursday, 27 May 2021 at 01:04:37 UTC, Iain Buclaw wrote:

...

my [Github Sponsor page](https://github.com/sponsors/ibuclaw/).

...


TIL, sponsored!


Re: GCC 11.1 Released

2021-05-27 Thread Brian via Digitalmars-d-announce
Thank you for your work. It has been a good experience so far 
running gdc on OpenBSD.


Re: coc-extension

2021-05-27 Thread zjh via Digitalmars-d-announce

On Thursday, 27 May 2021 at 12:13:45 UTC, vushu wrote:

Hi everyone I made a coc-extension for dlang

Thank you for your efforts.
let's make d better.




DIP 1036--String Interpolation Tuple Literals--Has Been Withdrawn

2021-05-27 Thread Mike Parker via Digitalmars-d-announce
The authors of DIP 1036, "String Interpolation Tuple Literals", 
have chosen to withdraw it from consideration in deference to an 
alternative proposal currently being drafted here:


https://github.com/John-Colvin/YAIDIP

From the DIP review process documentation:

Unlike Abandoned DIPs, a Withdrawn DIP cannot be revived 
without the DIP manager's approval. A DIP author will have a 
specific reason for withdrawing from the process, and that 
reason might preclude further consideration of the DIP. For 
example, a DIP that was withdrawn because it received an 
overwhelmingly negative response should be rewritten and 
submitted as a new proposal rather than revived in its original 
form. If the DIP manager does allow a Withdrawn DIP to be 
revived, it must begin the review process anew from the first 
round of Community Review.


https://github.com/dlang/DIPs/blob/master/docs/process-reviews.md#withdrawn-and-superseded-dips

The DIP's new home is here:

https://github.com/dlang/DIPs/blob/master/DIPs/other/DIP1036.md


coc-extension

2021-05-27 Thread vushu via Digitalmars-d-announce

Hi everyone I made a coc-extension for dlang

https://github.com/vushu/coc-dlang



Re: CalderaD - SDL2 Vulkan renderer for windows, linux, and android

2021-05-27 Thread Imperatorn via Digitalmars-d-announce

On Thursday, 27 May 2021 at 10:12:43 UTC, Danny Arends wrote:

On Friday, 14 May 2021 at 21:12:55 UTC, Imperatorn wrote:

On Friday, 14 May 2021 at 16:39:53 UTC, Danny Arends wrote:

[...]


Nice! Is it on dub as well?


No not yet, It's still very very early for that I think. I was 
hoping to get some more feedback on the code as well as have 
more people test it on different platforms (e.g. 32 bit 
linux/android)


But I do plan on releasing a v0.0.1 to dub in the near future, 
when I get things like multi-texture support, STL and 3DS model 
formats working.


Danny





Re: CalderaD - SDL2 Vulkan renderer for windows, linux, and android

2021-05-27 Thread Danny Arends via Digitalmars-d-announce

On Friday, 14 May 2021 at 21:12:55 UTC, Imperatorn wrote:

On Friday, 14 May 2021 at 16:39:53 UTC, Danny Arends wrote:

Dear all,

I'm proud to announce CalderaD, yet another SDL2 Vulkan 
renderer in the D Programming Language. However, this one will 
work on Windows, Linux, and even Android. The current 'engine' 
is based on the excellent vulkan-tutorial.com, and uses SDL2 
via the bindbc-sdl bindings for cross-platform support. Vulkan 
support is provided by using the ErupteD binding for Vulkan.


[...]


Nice! Is it on dub as well?


No not yet, It's still very very early for that I think. I was 
hoping to get some more feedback on the code as well as have more 
people test it on different platforms (e.g. 32 bit linux/android)


But I do plan on releasing a v0.0.1 to dub in the near future, 
when I get things like multi-texture support, STL and 3DS model 
formats working.


Danny


Re: GCC 11.1 Released

2021-05-27 Thread M.M. via Digitalmars-d-announce

On Thursday, 27 May 2021 at 01:04:37 UTC, Iain Buclaw wrote:

Hi,

This year it's taken even longer than usual to get round to 
posting the formal announcement, but here it now is, and there 
has been a lot to sift through.


[...]


A lot of work in the past development cycle of gcc. Well done! A 
lot of work ahead. Good luck! Your work is very much appreciated.


Re: GCC 11.1 Released

2021-05-27 Thread rikki cattermole via Digitalmars-d-announce



On 27/05/2021 1:04 PM, Iain Buclaw wrote:
   - New aliases have been added to gcc.attributes for compatibility 
with ldc.attributes.


mm compact, very nice!