expected array behaviour
I have a function that uses 2 array strings defined similar to this... const char[] array1 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; char[] array2 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; If I make a change to a char in array1 it also changes the same in array2. But if I define the arrays as follows... const char[26] array1 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; char[26] array2 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; It doesn't occur. Is this expected behaviour? Regards, -=mike=-
Re: expected array behaviour
Hello Mike, I have a function that uses 2 array strings defined similar to this... const char[] array1 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; char[] array2 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; If I make a change to a char in array1 it also changes the same in array2. But if I define the arrays as follows... const char[26] array1 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; char[26] array2 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; It doesn't occur. Is this expected behaviour? Regards, -=mike=- Wha?! If that's true, that looks like a nasty bug! Is that dmd v2 or v1? Linux or Windows? -JJR
Re: expected array behaviour
Forgot to mention - Windows XP. Regards, -=mike=-
Re: expected array behaviour
On Thu, Jan 1, 2009 at 6:56 PM, Mike James f...@bar.com wrote: Hi John, I am using D1.038, dsss and Tango. I've written a quick example but this one is even stranger... module main; import tango.io.Stdout; int main() { func1(); func2(); return 0; } void func1() { char[] array1 = ABCD; char[] array2 = ABCD; Stdout(array1).newline; Stdout(array2).newline; Stdout.newline; array2[0] = 'Z'; Stdout(array1).newline; Stdout(array2).newline; Stdout.newline; } void func2() { char[4] array1 = ABCD; char[4] array2 = ABCD; Stdout(array1).newline; Stdout(array2).newline; Stdout.newline; array2[1] = 'Q'; Stdout(array1).newline; Stdout(array2).newline; Stdout.newline; } Regards, -=mike=- If you want to modify the contents of string literals, like you're doing here, put a .dup on them. char[] array1 = ABCD.dup; Again, modifying the contents of string literals is illegal and the results are undefined.
Re: expected array behaviour
On Thu, Jan 1, 2009 at 7:10 PM, Mike James f...@bar.com wrote: Got it - so I should do this... const char[] array1= ABCDEFGHIJKLMNOPQRSTUVWXYZ; char[] array2 = new char[array1.length]; Just char[] array2 = array1.dup; .dup duplicates the array by creating a new array the same length and copying the data over.
Re: expected array behaviour
Hello Jarrett, If you want to modify the contents of string literals, like you're doing here, put a .dup on them. char[] array1 = ABCD.dup; Again, modifying the contents of string literals is illegal and the results are undefined. Oh, right. I missed that. -JJR
Re: expected array behaviour
Hello Jarrett, On Thu, Jan 1, 2009 at 5:55 PM, Mike James f...@bar.com wrote: I have a function that uses 2 array strings defined similar to this... const char[] array1 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; char[] array2 = ABCDEFGHIJKLMNOPQRSTUVWXYZ; If I make a change to a char in array1 it also changes the same in array2. But if I define the arrays as follows... You'd get a runtime error if you were using Linux. For some reason string literals are not read-only, or Windows doesn't respect it, or something like that. Modifying either array1 or array2 is technically illegal. So, uh, don't do it. Yes, that's one advantage to Linux. String literals aren't read-only on Win32. This is unfortunate because it means that these sort of bugs are significantly harder to diagnose on Windows than on Linux. I remember that this was a bug in a early DUI version (now GtkD). It's was pretty easy to spot on Linux because of the runtime error. -JJR