Re: Sending Tid in a struct
On Wednesday, 23 November 2016 at 08:47:56 UTC, Christian Köstlin wrote: On 03/03/2012 18:35, Timon Gehr wrote: On 03/03/2012 12:09 PM, Nicolas Silva wrote: [...] Yes, this seems to be a bug. Workaround: struct Foo{ string s; Tid id; } void foo(){ Foo foo; receive((Tuple!(string,"s",Tid,"id") bar){foo=Foo(bar.s,bar.id);}); } void main(){ auto id = spawn(); id.send("string",id); ... } I had a similar problem with this an it seems this is still a bug with dmd 2.072. best regards, christian So this appears to still be a bug in 2.078.0-beta.1. Sigh... So the only way to actually use concurrency in D... is to use this hack? Or has it been fixed since January? Is there an official bug report?
Re: Weird compilation error only as static library
On Friday, 28 September 2018 at 15:24:03 UTC, Andrea Fontana wrote: On Wednesday, 26 September 2018 at 19:08:45 UTC, Márcio Martins wrote: Hi! I am getting this error when compiling my code as a static library. It works fine as an executable. I have no idea what's happening. Has someone seen something like this before? What could be different? This is the error: /usr/include/dmd/druntime/import/core/stdc/stdint.d(159,26): Error: undefined identifier cpp_ulong /usr/include/dmd/druntime/import/core/sys/posix/sys/types.d(109,11): Error: undefined identifier c_long ../../../.dub/packages/libuv-1.20.3/libuv/deimos/libuv/uv.d(367,2): Error: mixin `deimos.libuv.uv.uv_stream_s.UV_STREAM_FIELDS!()` error instantiating It's a small library with libuv as the only dependency. It works fine compiling it's own example, but fails when I compile it as a dub dependency. What are you importing on top of your code? Andrea Basically my static library imports deimos.libuv, and my program imports my static library. I think it must be some issue with deimos.libuv, but I can't figure out what, and it's also weird the static library compilation is different than the executable, other than linking. I think I will look for new libuv bindings or create my own.
Re: Can I create static c callable library?
On Fri, Sep 28, 2018 at 02:08:25PM +, Atila Neves via Digitalmars-d-learn wrote: > On Thursday, 27 September 2018 at 23:53:50 UTC, Steven Schveighoffer wrote: [...] > > Since C initialization functions have no order to them, it's > > possible that some initialization functions in the D runtime are > > using uninitialized pieces of the C runtime > > No, that can't happen. The C runtime is initialised no matter what you > do (unless you write `_start` yourself), _then_ the global > constructors are run. The code I wrote isn't standard C - it's just > that gcc/clang/cl are all also C++ compilers so they chose to extend > the already existing functionality to C. [...] Potentially some C libraries have not yet been initialized, though. I don't know if the druntime init depends on any of them -- it's doubtful, but if it does, it may cause problems depending on which order library ctors are called. T -- In a world without fences, who needs Windows and Gates? -- Christian Surchi
Re: Weird compilation error only as static library
On Wednesday, 26 September 2018 at 19:08:45 UTC, Márcio Martins wrote: Hi! I am getting this error when compiling my code as a static library. It works fine as an executable. I have no idea what's happening. Has someone seen something like this before? What could be different? This is the error: /usr/include/dmd/druntime/import/core/stdc/stdint.d(159,26): Error: undefined identifier cpp_ulong /usr/include/dmd/druntime/import/core/sys/posix/sys/types.d(109,11): Error: undefined identifier c_long ../../../.dub/packages/libuv-1.20.3/libuv/deimos/libuv/uv.d(367,2): Error: mixin `deimos.libuv.uv.uv_stream_s.UV_STREAM_FIELDS!()` error instantiating It's a small library with libuv as the only dependency. It works fine compiling it's own example, but fails when I compile it as a dub dependency. What are you importing on top of your code? Andrea
Re: Can I create static c callable library?
On Thursday, 27 September 2018 at 23:53:50 UTC, Steven Schveighoffer wrote: On 9/27/18 8:16 AM, Atila Neves wrote: On Tuesday, 25 September 2018 at 14:13:50 UTC, Jacob Carlborg wrote: On Tuesday, 25 September 2018 at 12:05:21 UTC, Jonathan M Davis wrote: If you use -betterC, then it's trivial, because your D program is restricted to extern(C) functions and features which don't require druntime. It can also be done without -betterC (and thus with druntime), but it gets to be _way_ more of a pain, because it requires that you manually initialize druntime - either by forcing whatever is using your "C" library to call a specific function to initialize druntime before using any of its normal functions or by having every function in the library check whether druntime has been initialized yet and initialize it if it hasn't been before it does whatever it's supposed to do. Shouldn't it be possible to use a C initialization function, i.e. pragma(crt_constructor) to initialize druntime? Then it only needs to be initialized once and it's not required to check if it's initialized all the time. -- /Jacob Carlborg Even easier, compile this C file and add the resulting object file to your (now mostly) D static library: --- extern int rt_init(void); extern int rt_term(void); __attribute__((__constructor__)) void dinit(void) { rt_init(); } __attribute__((__destructor__)) void dterm(void) { rt_term(); } --- The C runtime will initialise the D runtime for you. I will point out that this is EXACTLY what pragma(crt_constructor) does. Really? Huh. You live, you learn. I didn't even know that pragma existed - it's not listed here at all: https://dlang.org/spec/pragma.html And my comments still aren't answered -- I'm not sure whether this works correctly or not, as we don't test initializing druntime before C main runs. It's worked for me in practice. Since C initialization functions have no order to them, it's possible that some initialization functions in the D runtime are using uninitialized pieces of the C runtime No, that can't happen. The C runtime is initialised no matter what you do (unless you write `_start` yourself), _then_ the global constructors are run. The code I wrote isn't standard C - it's just that gcc/clang/cl are all also C++ compilers so they chose to extend the already existing functionality to C.
Re: Performance of GC.collect() for single block of `byte`s
On Monday, 24 September 2018 at 14:31:45 UTC, Steven Schveighoffer wrote: It's not scanning the blocks. But it is scanning the stack. Each time you are increasing the space it must search for a given *target*. It also must *collect* any previous items at the end of the scan. Note that a collection is going to mark every single page and bitset that is contained in the item being collected (which gets increasingly larger). Is this because of the potentially (many) slices referencing this large block? I assume the GC doesn't scan the `byte`-array for pointer-values in this case, but that happens for `void`-arrays and class/pointer-arrays right? Couldn't that scan be optimized by adding a bitset that indicates which pages need to be scanned? Is it common for GC's to treat large objects in this way?
Re: vibe.d error
On Thursday, 27 September 2018 at 17:37:43 UTC, hridyansh thakur wrote: [snip] What version of dmd do you use?
Re: Performance of GC.collect() for single block of `byte`s
On Monday, 24 September 2018 at 14:31:45 UTC, Steven Schveighoffer wrote: ever growing task. And really, this isn't that much (at the end, you are still less than 1ms). Compared to GCs like Go's this is an enormous latency for a single allocation of value elements.
Re: Performance of GC.collect() for single block of `byte`s
On Friday, 28 September 2018 at 09:14:18 UTC, Per Nordlöw wrote: How is it possible for the GC to be 500-1000 times slower than a malloc-free call for a single array containing just bytes with no indirections for such a simple function!!!? I really don't understand this... I change the code to not make use of the GC when printing: import core.stdc.stdio: printf; void* mallocAndFreeBytes(size_t byteCount)() { import core.memory : pureMalloc, pureFree; void* ptr = pureMalloc(byteCount); pureFree(ptr); return ptr; // for side-effects } void main(string[] args) { import std.datetime.stopwatch : benchmark; import core.time : Duration; immutable benchmarkCount = 1; // GC static foreach (const size_t i; 0 .. 32) { { enum byteCount = 2UL^^i; const Duration[1] resultsC = benchmark!(mallocAndFreeBytes!(i))(benchmarkCount); printf("%ld bytes: mallocAndFreeBytes: %ld nsecs", byteCount, cast(size_t)(cast(double)resultsC[0].total!"nsecs"/benchmarkCount)); import core.memory : GC; auto dArray = new byte[byteCount]; // one Gig const Duration[1] resultsD = benchmark!(GC.collect)(benchmarkCount); printf(" GC.collect(): %ld nsecs after %p\n", cast(size_t)(cast(double)resultsD[0].total!"nsecs"/benchmarkCount), dArray.ptr); dArray = null; } } } I still get terrible numbers: 1 bytes: mallocAndFreeBytes: 600 nsecs GC.collect(): 29600 nsecs after 0x7fbab535b000 2 bytes: mallocAndFreeBytes: 500 nsecs GC.collect(): 28600 nsecs after 0x7fbab535b010 4 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 27700 nsecs after 0x7fbab535b000 8 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 27600 nsecs after 0x7fbab535b010 16 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 32100 nsecs after 0x7fbab535c000 32 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 27100 nsecs after 0x7fbab535b000 64 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 48500 nsecs after 0x7fbab535c000 128 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 23300 nsecs after 0x7fbab535b000 256 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 22300 nsecs after 0x7fbab535c000 512 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 21800 nsecs after 0x7fbab535b000 1024 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 21900 nsecs after 0x7fbab535c000 2048 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 26300 nsecs after 0x7fbab3ebe010 4096 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 25100 nsecs after 0x7fbab3ebf010 8192 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 24500 nsecs after 0x7fbab3ec1010 16384 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 24700 nsecs after 0x7fbab3ec4010 32768 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 24600 nsecs after 0x7fbab3ec9010 65536 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 24600 nsecs after 0x7fbab3ed2010 131072 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 25000 nsecs after 0x7fbab3ee3010 262144 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 25000 nsecs after 0x7fbab3f04010 524288 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 25200 nsecs after 0x7fbab3f45010 1048576 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 25800 nsecs after 0x7fbab3fc6010 2097152 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 17200 nsecs after 0x7fbab37be010 4194304 bytes: mallocAndFreeBytes: 500 nsecs GC.collect(): 25700 nsecs after 0x7fbab39bf010 8388608 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 65500 nsecs after 0x7fbab2bbd010 16777216 bytes: mallocAndFreeBytes: 1100 nsecs GC.collect(): 47200 nsecs after 0x7fbab13bc010 33554432 bytes: mallocAndFreeBytes: 800 nsecs GC.collect(): 50300 nsecs after 0x7fbaae3bb010 67108864 bytes: mallocAndFreeBytes: 800 nsecs GC.collect(): 63800 nsecs after 0x7fbaa83ba010 134217728 bytes: mallocAndFreeBytes: 600 nsecs GC.collect(): 10 nsecs after 0x7fba9c3b9010 268435456 bytes: mallocAndFreeBytes: 1000 nsecs GC.collect(): 176100 nsecs after 0x7fba843b8010 536870912 bytes: mallocAndFreeBytes: 1000 nsecs GC.collect(): 415500 nsecs after 0x7fba543b7010 1073741824 bytes: mallocAndFreeBytes: 800 nsecs GC.collect(): 649900 nsecs after 0x7fb9f42f5010 2147483648 bytes: mallocAndFreeBytes: 1200 nsecs GC.collect(): 973800 nsecs after 0x7fb934112010 It seems to scale kind linearly with byteCount above 16Mb... So it seems like its scanning the allocated block of bytes even though the element type of array is a value type. Why? If I zero the pointer just after allocation I get a GC.collect() taking constantly 100ns so it can't be related to the stack.
Re: Performance of GC.collect() for single block of `byte`s
On Monday, 24 September 2018 at 14:31:45 UTC, Steven Schveighoffer wrote: Why is the overhead so big for a single allocation of an array with elements containing no indirections (which the GC doesn't need to scan for pointers). It's not scanning the blocks. But it is scanning the stack. Ok, I modified the code to be import std.stdio; void* mallocAndFreeBytes(size_t byteCount)() { import core.memory : pureMalloc, pureFree; void* ptr = pureMalloc(byteCount); pureFree(ptr); return ptr; // for side-effects } void main(string[] args) { import std.datetime.stopwatch : benchmark; import core.time : Duration; immutable benchmarkCount = 1; // GC static foreach (const i; 0 .. 31) { { enum byteCount = 2^^i; const Duration[1] resultsC = benchmark!(mallocAndFreeBytes!(i))(benchmarkCount); writef("%s bytes: mallocAndFreeBytes: %s nsecs", byteCount, cast(double)resultsC[0].total!"nsecs"/benchmarkCount); import core.memory : GC; auto dArray = new byte[byteCount]; // one Gig const Duration[1] resultsD = benchmark!(GC.collect)(benchmarkCount); writefln(" GC.collect(): %s nsecs after %s", cast(double)resultsD[0].total!"nsecs"/benchmarkCount, dArray.ptr); dArray = null; } } } I still be believe these numbers are absolutely horrible 1 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 21600 nsecs after 7F1ECC0B1000 2 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 20800 nsecs after 7F1ECC0B1010 4 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 20500 nsecs after 7F1ECC0B1000 8 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 20300 nsecs after 7F1ECC0B1010 16 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 23200 nsecs after 7F1ECC0B2000 32 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 19600 nsecs after 7F1ECC0B1000 64 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 17800 nsecs after 7F1ECC0B2000 128 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 16600 nsecs after 7F1ECC0B1000 256 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 16200 nsecs after 7F1ECC0B2000 512 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 15900 nsecs after 7F1ECC0B1000 1024 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 15700 nsecs after 7F1ECC0B2000 2048 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14600 nsecs after 7F1ECC0B1010 4096 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 14400 nsecs after 7F1ECC0B2010 8192 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14200 nsecs after 7F1ECC0B4010 16384 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14100 nsecs after 7F1ECC0B7010 32768 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14200 nsecs after 7F1ECC0BC010 65536 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14200 nsecs after 7F1ECC0C5010 131072 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14200 nsecs after 7F1ECC0D6010 262144 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 14200 nsecs after 7F1ECC0F7010 524288 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 17500 nsecs after 7F1ECAC14010 1048576 bytes: mallocAndFreeBytes: 200 nsecs GC.collect(): 18000 nsecs after 7F1ECAC95010 2097152 bytes: mallocAndFreeBytes: 500 nsecs GC.collect(): 18700 nsecs after 7F1ECAD96010 4194304 bytes: mallocAndFreeBytes: 300 nsecs GC.collect(): 2 nsecs after 7F1ECA514010 8388608 bytes: mallocAndFreeBytes: 400 nsecs GC.collect(): 61000 nsecs after 7F1EC9913010 16777216 bytes: mallocAndFreeBytes: 24900 nsecs GC.collect(): 27100 nsecs after 7F1EC8112010 33554432 bytes: mallocAndFreeBytes: 800 nsecs GC.collect(): 36600 nsecs after 7F1EC5111010 67108864 bytes: mallocAndFreeBytes: 600 nsecs GC.collect(): 57900 nsecs after 7F1EBF110010 134217728 bytes: mallocAndFreeBytes: 500 nsecs GC.collect(): 98300 nsecs after 7F1EB310F010 268435456 bytes: mallocAndFreeBytes: 700 nsecs GC.collect(): 175700 nsecs after 7F1E9B10E010 536870912 bytes: mallocAndFreeBytes: 600 nsecs GC.collect(): 326900 nsecs after 7F1E6B10D010 1073741824 bytes: mallocAndFreeBytes: 900 nsecs GC.collect(): 641500 nsecs after 7F1E0B04B010 How is it possible for the GC to be 500-1000 times slower than a malloc-free call for a single array containing just bytes with no indirections for such a simple function!!!? I really don't understand this...