Re: Blog Post #0099: A Special Request
On Tuesday, 21 January 2020 at 22:06:30 UTC, Ron Tarrant wrote: On Tuesday, 21 January 2020 at 18:57:47 UTC, Jan Hönig wrote: I would also like to request a future blog post about animation. I know you have done that in the past, but i am thinking of some animation triggered by user input (say a button, or some text field, which provides parameters for a circle). Just to make sure I know exactly what you want... - the user inputs parameters for a circle - I'm assuming size, position, perhaps the fraction of the circle (half, quarter, two-thirds, whatever) - the user then clicks a button and that draws the circle. Is that more or less what you're after? Hi Ron! Do you still have the Maurer Rose example? Do you think it could fit this kind of example? Antonio
Re: Blog Post #0099: A Special Request
On Tuesday, 21 January 2020 at 18:57:47 UTC, Jan Hönig wrote: I would also like to request a future blog post about animation. I know you have done that in the past, but i am thinking of some animation triggered by user input (say a button, or some text field, which provides parameters for a circle). Just to make sure I know exactly what you want... - the user inputs parameters for a circle - I'm assuming size, position, perhaps the fraction of the circle (half, quarter, two-thirds, whatever) - the user then clicks a button and that draws the circle. Is that more or less what you're after?
Re: CTFE and assoc array
On Tue, Jan 21, 2020 at 04:51:35PM -0500, Steven Schveighoffer via Digitalmars-d-learn wrote: [...] > It would be really cool to make AA's at CTFE change into runtime AAs > when used at runtime, and be accessible as compile-time AAs otherwise. [...] I've been wishing for this since the early days when I first joined D. T -- Маленькие детки - маленькие бедки.
Re: Blog Post #0099: A Special Request
On Tuesday, 21 January 2020 at 18:57:47 UTC, Jan Hönig wrote: Hi Ron. Your blog is great. I have saved it for the future. (I know it from reddit). Glad you like it. I would also like to request a future blog post about animation. I know you have done that in the past, but i am thinking of some animation triggered by user input (say a button, or some text field, which provides parameters for a circle). Okay. I'll see what I can come up with. Lead time is 2-3 months, just so you're aware.
Re: CTFE and assoc array
On 1/19/20 8:02 AM, Andrey wrote: On Saturday, 18 January 2020 at 21:44:35 UTC, Boris Carvajal wrote: I read that thread. But: Deprecation: initialization of immutable variable from static this is deprecated. Use shared static this instead. That should have been noted in the original thread. shared static this is required to initialize static immutables. Simple reason -- a static immutable is shared between all threads, so you shouldn't be initializing shared static data in every thread that gets created. And we get? No CTFE with static immutable AA? Right, CFTE cannot access static immutable AA that are initialized at runtime. But you can access the enum. e.g. (yes it's horrid): enum sorted = Qwezzz.qazMap.keys.sort(); It would be really cool to make AA's at CTFE change into runtime AAs when used at runtime, and be accessible as compile-time AAs otherwise. -Steve
Re: `This` reference not accessible when overloading an operator?
On Tuesday, 21 January 2020 at 20:48:44 UTC, Enjoys Math wrote: I have an Integer class in integer.d. A RationalNumber class in rational_number.d, and they each import each other (so that could be the issue). However, this is not working: Symbol opBinary(string op : "/")(const Integer z) const { return new RationalNumber(this, z); } Getting: Error: class `rational_number.RationalNumber` member `this` is not accessible Error: template instance `integer.Integer.opBinary!"/"` error instantiating The error message says that the constructor of `RationalNumber` is not accessible, not the `this` reference of `integer.Integer`.
Re: `This` reference not accessible when overloading an operator?
On 1/21/20 3:48 PM, Enjoys Math wrote: I have an Integer class in integer.d. A RationalNumber class in rational_number.d, and they each import each other (so that could be the issue). However, this is not working: Symbol opBinary(string op : "/")(const Integer z) const { return new RationalNumber(this, z); } Getting: Error: class `rational_number.RationalNumber` member `this` is not accessible Error: template instance `integer.Integer.opBinary!"/"` error instantiating Do you have a static somewhere that's affecting this? A more complete code example might help. -Steve
`This` reference not accessible when overloading an operator?
I have an Integer class in integer.d. A RationalNumber class in rational_number.d, and they each import each other (so that could be the issue). However, this is not working: Symbol opBinary(string op : "/")(const Integer z) const { return new RationalNumber(this, z); } Getting: Error: class `rational_number.RationalNumber` member `this` is not accessible Error: template instance `integer.Integer.opBinary!"/"` error instantiating
Re: Blog Post #0099: A Special Request
On Tuesday, 21 January 2020 at 14:02:59 UTC, Ron Tarrant wrote: Today's post was requested by Joel Christensen, how to have one button affect another. You can find it here: https://gtkdcoding.com/2020/01/21/0099-sfx-button-interactions-i-text-labels.html Hi Ron. Your blog is great. I have saved it for the future. (I know it from reddit). I would also like to request a future blog post about animation. I know you have done that in the past, but i am thinking of some animation triggered by user input (say a button, or some text field, which provides parameters for a circle).
Blog Post #0099: A Special Request
Today's post was requested by Joel Christensen, how to have one button affect another. You can find it here: https://gtkdcoding.com/2020/01/21/0099-sfx-button-interactions-i-text-labels.html
Re: Type Inference and Try Blocks
On Monday, 20 January 2020 at 23:16:07 UTC, Henry Claesson wrote: This isn't a D-specific "problem", but there may be D-specific solutions. I have a function `doSomething()` that returns a Voldemort type, and this same function also throws. So, there's this: try { auto foo = doSomething(); } catch (AnException e) { // Do stuff } The problem that I'm encountering is that I'd like, assuming no exception was thrown, to use foo outside the `try` (or `finally`) block to avoid nesting as any operations on `foo` from that point onward may also throw. Are there any constructs that act as alternatives to try/catch/finally so that I can do this? (This issue could very well stem from poor design and not being familiar with programming using exceptions. So feel free to ignore.) Thanks You could try using `ifThrown` from `std.exception`. It lets you turn statement based exception handling into expression based one. So, if there is some "default" value in your case you could return that. auto foo = doSomething().ifThrown!AnException("defaultValue");