Re: get from tuple by type
http://dlang.org/phobos/std_variant.html#.Algebraic Thanks! This is fascinating, really a breath of fresh air coming from the C++ way of doing things. On Sunday, 15 March 2015 at 23:31:59 UTC, bearophile wrote: If you are experiencing those problems it's probably the way D/Phobos to tell you to not use basic tuples for your purpose. Use tuples with named fields (or even structs). Take also a look at Algebraic in std.variant. Bye, bearophile
Re: get from tuple by type
Not offended at all :), in fact it was not even my suggestion that it be included in the standard. I was just knee jerk reacting to the comment that, just because something is simple to do precludes it from getting standardized On Sunday, 15 March 2015 at 23:28:18 UTC, ketmar wrote: sorry if you feel offended, i never meant that. what i meant is that it's hard in c++, but easy in D when one knows how to do that. i've learned D mostly by reading other people code, and there is nothing wrong in asking questions, quite the contrary. but the requested solution is not "universal" enough to be included in Phobos (what if i want an index instead of a value? or (index, value) tuple? or just check if it is there? or find either `int` or `double`?). it's easier to write specialized template for required cases than to try to make it generic (and complex) enough. but it's much harder to write that in c++, to the extent that it's easier to include that things in standard. just stay with us and you will see that D shines in such things (and in many other areas too ;-).
Re: get from tuple by type
True. If I had to do something involving such an API I would first wrap the API with a type safe one before doing anything else. void external_api_do_something(uint dollars, uint cents); /* I think this could somehow be automated with staticMap and ParameterTypeTuple / ParameterIdentifierTuple */ alias dollars_t = Typedef!(uint, uint.init, "dollars"); alias cents_t = Typedef!(uint, uint.init, "cents"); void internal_api_do_something(dollars_t, cents_t); On Sunday, 15 March 2015 at 23:20:22 UTC, anonymous wrote: On Sunday, 15 March 2015 at 23:13:58 UTC, Charles Cooper wrote: How would GetByType help here? Both members are uint, so you can't distinguish them by type. And if you gave them distinct types, the bad example here wouldn't compile anymore either.
Re: get from tuple by type
Thanks for the style recommendations. On Sunday, 15 March 2015 at 23:14:32 UTC, anonymous wrote: I don't think there is. I don't know if there should be. Distinguishing tuple fields by their type doesn't seem very useful to me, since multiple fields can have the same type. Using combined syntax for function template. Made the tuple a function parameter like in the C++ version. I don't see the point in having it a template alias parameter. Dropped `nothrow @nogc @safe`, since copying the member might not be any of that. They are inferred when possible. Employing inout and `auto ref`. More tests. unittest block instead of `static assert`s. Bikeshedding: Changed name to "getFirst", since subsequent values of the same type are ignored. Named things more like the C++ version: member_t -> T, tuple_instance -> t. Use selective imports instead of static imports. Use more common casing: types and type templates are PascalCased, everything else is camelCased. Brace placement.
Re: get from tuple by type
Sure. It is also easy to write merge sort. Or std.typetuple.Erase. Or Tuple.opIndex(size_t). But that doesn't mean everybody does it. Some utilities (and I am not saying this is, but it could be) are widely used enough that it makes sense to put them in the standard. On Sunday, 15 March 2015 at 22:44:21 UTC, ketmar wrote: p.s. to be clear: it's freaking hard to do metaprogramming and template functional programming in c++, that's why c++ committee accepts such things. and it's very easy to write such code in D, so this is a good excersise for newcomers and almost no-brainer for expirienced D user.
Re: get from tuple by type
foo[1] is sometimes better, but not always. One has to go back to the definition of the thing and literally calculate by hand which element of the tuple you want, and then try compiling it, and so forth. Although the type system will guarantee that you eventually get it right it is a waste of time. void external_api1_react_to_event(meters_t, time_t); void external_api2_react_to_event(time_t, meters_t); alias event_t = Tuple!(time_t, meters_t) // .. some time later.. external_api1_react_to_event(event_t.get(meters_t), event_t.get(time_t)); Yes, I could say external_api1_react_to_event(event_t[1], event_t[0]) .. but that is barbaric. It's a productivity sink because I have to go back to the original definition, align the arguments, and then context switch back to whatever I was working on before. And yes, I could use names. But then you are subject to name clashes and using strings instead of types as member identifiers is more prone to error anyways. Ever gotten this wrong before -- void CRITICAL_TO_GET_THIS_RIGHT(uint cents, uint dollars); alias params_t = Tuple!(uint, "dollars", uint, "cents"); params_t params; params.dollars = 0; params.cents = 99; CRITICAL_TO_GET_THIS_RIGHT(params.expand); // compilation succeeds, bank fails. In conclusion: this is an important feature because it allows you to enforce type safety when working with tuples (e.g. in function parameters) efficiently, without taking too much of the programmer's time. On Sunday, 15 March 2015 at 22:32:48 UTC, bearophile wrote: Charles Cooper: Is there a better way to do this? Can you show some use cases for this, and isn't "foo[1]" better? Bye, bearophile
get from tuple by type
C++14 has: template constexpr T& get(tuple& t); Which allows you to get a member of the tuple struct by type. Is there an idiomatic / library way to do this in D? Preferably by indexing. Here is what I have, it is ugly but works: /* CODE */ static import std.stdio; static import std.typecons; template GetByType(alias tuple_instance, member_t) { ref member_t GetByType() nothrow @nogc @safe { alias tuple_t = typeof(tuple_instance); static assert(std.typecons.isTuple!tuple_t); enum long idx = std.typetuple.staticIndexOf!(member_t, tuple_instance.Types); static if(-1 != idx) return tuple_instance[idx]; else static assert(false); //better error message } } static assert(2.5 == GetByType!(std.typecons.tuple(1,2.5), double)); static assert(2.5 == GetByType!(std.typecons.tuple(1,2.5,3.1), double)); void main() { auto foo = std.typecons.tuple(1,2.5); std.stdio.writeln(GetByType!(foo, double)); } /* CODE */ Is there a better way to do this?
Re: 'strong types' a la boost
Interesting. I think in the second example there are pathological cases where one has similar declarations in two modules at the same line. moduleA.d:100 alias dollars_t TypeDef!int; moduleB.d:100 alias cents_t TypeDef!int; main.d: import moduleA; import moduleB; void write_dollars_to_database(dollars_t x) { /* code */ } void main() { cents_t cents; write_dollars_to_database(cents); // compilation succeeds, bank fails } However, I see your point, I think it can be gotten around by using a combination of the __LINE__, __FILE__ and __MODULE__ directives! Charles On Saturday, 14 March 2015 at 16:01:15 UTC, Namespace wrote: You can do it this way: struct dollars_t { uint _dollar; this(uint d) { _dollar = d; } alias _dollar this; } struct cents_t { uint _cent; this(uint c) { _cent = c; } alias _cent this; } void do_something_with_dollars(dollars_t d) { writeln(d); } void main() { dollars_t d = 1; do_something_with_dollars(d); cents_t c = 2; //do_something_with_dollars(c); //do_something_with_dollars(2); } Or you can create your own small TypeDef: struct TypeDef(T, size_t l = __LINE__) { T _val; this(T v) { _val = v; } alias _val this; } alias dollars_t = TypeDef!(uint); alias cents_t = TypeDef!(uint); Thanks to the second template parameter 'l' the template instances of dollars_t and cents_t aren't equal.
Re: 'strong types' a la boost
I think I may have answered my own question. It seems std.typecon provides a facility for this. http://dlang.org/phobos/std_typecons.html#.Proxy http://dlang.org/phobos/std_typecons.html#.Typedef Is this the 'right' way to do things? It seems that Proxy is used as a mixin whereas Typedef is used to create standalone types. Thanks Charles On Saturday, 14 March 2015 at 14:55:06 UTC, Charles Cooper wrote: I was wondering what the idiomatic D way of implementing strong types. Boost has something along these lines using classes: http://www.boost.org/doc/libs/1_37_0/boost/strong_typedef.hpp When programming in C++ I find that the compiler does not necessarily generate good code with these types, and I usually use C++11 enum class, e.g. enum class dollars_t : uint32_t {} enum class cents_t : uint32_t {} /* .. code e.g. for converting between cents and dollars .. */ void do_something_with_dollars(dollars_t) {} // this will fail to compile if you try to pass it cents_t or uint32_t This is obviously a gross abuse of the enum class feature. I think there is also a way of doing this (in C++) using templates a la std::chrono But enough about C++. Is there an idiomatic way of doing this in D, if so what is it? Thanks! Charles
Re: get struct member names
Wow, this is f***ing cool. http://dlang.org/traits.html#allMembers Thank you! On Saturday, 14 March 2015 at 14:54:27 UTC, Adam D. Ruppe wrote: __traits(allMembers, Struct) can do it. Get the free sample chapter from my book: https://www.packtpub.com/application-development/d-cookbook and it goes into more detail (I'm in a bit of a rush right now!) the sample link is under the picture
'strong types' a la boost
I was wondering what the idiomatic D way of implementing strong types. Boost has something along these lines using classes: http://www.boost.org/doc/libs/1_37_0/boost/strong_typedef.hpp When programming in C++ I find that the compiler does not necessarily generate good code with these types, and I usually use C++11 enum class, e.g. enum class dollars_t : uint32_t {} enum class cents_t : uint32_t {} /* .. code e.g. for converting between cents and dollars .. */ void do_something_with_dollars(dollars_t) {} // this will fail to compile if you try to pass it cents_t or uint32_t This is obviously a gross abuse of the enum class feature. I think there is also a way of doing this (in C++) using templates a la std::chrono But enough about C++. Is there an idiomatic way of doing this in D, if so what is it? Thanks! Charles
get struct member names
Hi all, I am new to D and so far it is really great. I am wondering how to get the names of member variables in a struct or class. I haven't worked it out yet but this would enable metaprogramming like iterating over the members of the struct. I see in std.traits that you can get get MemberFunctionsTuple but nothing like MemberVariablesTuple. Charles