Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-12-05 Thread Stefan Koch via Digitalmars-d-learn

On Sunday, 4 December 2022 at 09:54:53 UTC, Salih Dincer wrote:
Recently DIP1044 was published about enum and although we can 
use `with()` instead we waste time unnecessarily...


With cannot be used in calls.
Hence when calling a function you need to either spell out the 
enum type or wrap the call in a with or multiple withs.


I've never tried it, but the feature shown below is not 
available in D! Why not such good things?


```d
enum Foo
{
 a0 = 1,
 a1
}

enum Bar: Foo
{
a2 // 3
}
```

Thanks...

SDB@79


This is easy to add and costs almost no complexity


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-12-04 Thread Salih Dincer via Digitalmars-d-learn

On Wednesday, 30 November 2022 at 03:04:47 UTC, Basile B. wrote:


I have implemented that in 
[styx](https://gitlab.com/styx-lang/styx).


1. You have the type for dynamic arrays, called TypeRcArray, 
syntax is  `Type[+]`
2. You have the type for slices (what you describe as a 
window), syntax is `Type[]`
but it is mostly obtained using expressions, e.g `mySlice = 
myRcArray[lo .. hi]` or

`myStaticArray[lo .. hi]` or `myPointer[lo .. hi]`.

This sounded like a good idea but it [has appeared very 
quickly](https://styx-lang.gitlab.io/styx/type.html#noteonlifetime) that slices are not so useful...


Recently DIP1044 was published about enum and although we can use 
`with()` instead we waste time unnecessarily...


I've never tried it, but the feature shown below is not available 
in D! Why not such good things?


```d
enum Foo
{
 a0 = 1,
 a1
}

enum Bar: Foo
{
a2 // 3
}
```

Thanks...

SDB@79



Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-12-03 Thread Paul Backus via Digitalmars-d-learn

On Saturday, 3 December 2022 at 22:46:31 UTC, DLearner wrote:

I agree should not change existing meaning of
```
int[] A;
```

But why not allow a construct for value-type variable arrays 
like:

```
int[*] B;
```


There's no reason to add more complexity to the language for this 
when the same result can already be achieved using existing 
language features.


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-12-03 Thread DLearner via Digitalmars-d-learn

On Wednesday, 30 November 2022 at 02:29:03 UTC, Paul Backus wrote:

[...]


If you want a dynamic array with value semantics, you should 
use a library-defined container type (e.g., `struct 
DynamicArray`).


I agree should not change existing meaning of
```
int[] A;
```

But why not allow a construct for value-type variable arrays like:
```
int[*] B;
```

Best regards



Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-30 Thread Ali Çehreli via Digitalmars-d-learn

On 11/29/22 15:25, DLearner wrote:

> 'dynamic array' is
> not a reasonable description for a construct that behaves like
> VarArr2[3] becoming 40.

I agree with you: It has always bothered me to call the following a 
dynamic array:


  int[] arr;

'arr' is not a dynamic array but the slice interface. Dynamic arrays are 
owned by the D runtime and are always nameless.


Ali



Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-30 Thread Basile.B via Digitalmars-d-learn

On Wednesday, 30 November 2022 at 03:04:47 UTC, Basile B. wrote:
Essentially slices are only useful to be consumed locally, 
typically


```d
while mySlice.length do
{
   slice = slice[1..$];
}
```


sorry I cant force push, it was obviously meant to be written as

```d
while mySlice.length do
{
   mySlice = mySlice[1..$];
}
```




Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Basile B. via Digitalmars-d-learn

On Tuesday, 29 November 2022 at 18:59:46 UTC, DLearner wrote:
To me, it appears that there are really two (_entirely 
separate_) concepts:


A. Supporting the useful concept of variable length (but 
otherwise entirely conventional) arrays;
B. Supporting a language feature that acts as a window to an 
array, through which that array can be manipulated.


And currently these two concepts are combined.

Suggestion: it would be clearer if the two concepts were 
separated:
1. Convert 'int[] VarArr;' so it produces a straightforward 
_value-type_ variable array, called 'VarArr';
2. Implement a new concept 'int slice Window;' to produce an 
object of type 'int slice', called 'Window'.
   'Window' is a 'slice' into an int array, not an array itself 
or even a variable.


Opinions?


I have implemented that in 
[styx](https://gitlab.com/styx-lang/styx).


1. You have the type for dynamic arrays, called TypeRcArray, 
syntax is  `Type[+]`
2. You have the type for slices (what you describe as a window), 
syntax is `Type[]`
but it is mostly obtained using expressions, e.g `mySlice = 
myRcArray[lo .. hi]` or

`myStaticArray[lo .. hi]` or `myPointer[lo .. hi]`.

This sounded like a good idea but it [has appeared very 
quickly](https://styx-lang.gitlab.io/styx/type.html#noteonlifetime) that slices are not so useful, especially when management is based on reference counting because then slices requires a form of management too. Here is why:


Main caracteristics of a slice are

- they cannot modify the identity of their sources. The identity 
of the source is what makes the integrity of a dynamic array, 
what makes their references countable. So it is the content 
pointer and the length. In consequence you cannot change the 
length of the source, you can only reduce the view. You can 
change the elements in the view.
- the length and the pointer are cached as a value on the stack 
while for a dynamic array this is stored before that data, on the 
heap.


Problems start happening when you escape a slice

```d
struct S
{
var s32[] memberSlice;
}

function f(var S s): auto
{
var s32[+] a = (new s32[+])(2);

// problem 1 : `s` lifetime > `a` lifetime
s = (a[]).tupleof;  // note: tuples are used in pace of 
struct literals


// problem 2
return a[1 .. $]; // a is automatically decref'd on return
  // so the caller pulls a dead heap block.
}
```

Essentially slices are only useful to be consumed locally, 
typically


```d
while mySlice.length do
{
   slice = slice[1..$];
}
```

And that's it. So at first glance slices are some cool, 
simplified, functionally stripped down arrays but they introduce 
new problems, at least when management of dynamic arrays is based 
on reference counting. Those new problems can only be solved 
using lifetime analysis (so a compile-time check... still better 
than runtime ref counting however).


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Paul Backus via Digitalmars-d-learn

On Tuesday, 29 November 2022 at 18:59:46 UTC, DLearner wrote:
To me, it appears that there are really two (_entirely 
separate_) concepts:


A. Supporting the useful concept of variable length (but 
otherwise entirely conventional) arrays;
B. Supporting a language feature that acts as a window to an 
array, through which that array can be manipulated.


And currently these two concepts are combined.


Yes, this is correct.

Suggestion: it would be clearer if the two concepts were 
separated:
1. Convert 'int[] VarArr;' so it produces a straightforward 
_value-type_ variable array, called 'VarArr';
2. Implement a new concept 'int slice Window;' to produce an 
object of type 'int slice', called 'Window'.
   'Window' is a 'slice' into an int array, not an array itself 
or even a variable.


Opinions?


IMO you have it the wrong way around. The built in `T[]` type 
should remain the way it is and be used if you want a slice 
(i.e., a "window"). If you want a dynamic array with value 
semantics, you should use a library-defined container type (e.g., 
`struct DynamicArray`).


Also, to avoid confusion, we should probably go through the 
language spec and documentation and change it to say "slice" 
instead of "dynamic array" whenever it refers to a `T[]`.


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Vladimir Panteleev via Digitalmars-d-learn
On Wednesday, 30 November 2022 at 01:53:10 UTC, Siarhei Siamashka 
wrote:




Rust also appears to be picky about the order of operations:

```Rust
fn main() {
let mut a = [1, 2, 3, 4, 5];
let c = a;
let b =  a;

b[1] = 99;

println!("{:?}", b); // [1, 99, 3, 4, 5]
println!("{:?}", a); // [1, 99, 3, 4, 5]
println!("{:?}", c); // [1, 2, 3, 4, 5]
}
```


This seems unsurprising to me, `b` is a slice. The same in D:

```d
import std.array, std.stdio;

void main()
{
version (dynamic)
{
auto a = [1, 2, 3, 4, 5];
auto c = a.dup;
auto b = a;
}
else
{
auto a = [1, 2, 3, 4, 5].staticArray;
auto c = a;
auto b = a[];
}

b[1] = 99;

writeln(b); // [1, 99, 3, 4, 5]
writeln(a); // [1, 99, 3, 4, 5]
writeln(c); // [1, 2, 3, 4, 5]
}
```

I agree the syntax is inconsistent.

It is too late to change it in D, nor is it often useful in 
practice.


If this is really desired, then the D compiler can probably 
introduce a more verbose syntax for shallow array copies and 
start spitting out warnings about simple assignments like 
`"auto b = a;"`. A few years later the old syntax can be 
dropped.


I only meant that variable-sized value types are not often useful 
in practice.


But way too many languages behave in the same way as D right 
now. I personally don't see any problem.


Slices are such a fundamental feature of D that it is unrealistic 
to think about changing syntax there. It would effectively be a 
new language, because almost no programs from before the change 
would compile after the change.




Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Siarhei Siamashka via Digitalmars-d-learn
On Wednesday, 30 November 2022 at 00:40:57 UTC, Vladimir 
Panteleev wrote:

On Tuesday, 29 November 2022 at 18:59:46 UTC, DLearner wrote:
Suggestion: it would be clearer if the two concepts were 
separated:
1. Convert 'int[] VarArr;' so it produces a straightforward 
_value-type_ variable array, called 'VarArr';
2. Implement a new concept 'int slice Window;' to produce an 
object of type 'int slice', called 'Window'.
   'Window' is a 'slice' into an int array, not an array 
itself or even a variable.


Opinions?


Yes, that's what Rust does. It has first-class variable-size 
value types, D doesn't have such a feature.


I'm not really familiar with Rust, but it also seems to have the 
concept of either making a full copy or creating a slice with a 
view into the existing array. Just the default assignment via 
`"let c = a;"` creates a copy. While creating a slice needs a 
more elaborate explicit syntax. Rust also appears to be picky 
about the order of operations:


```Rust
fn main() {
let mut a = [1, 2, 3, 4, 5];
let c = a;
let b =  a;

b[1] = 99;

println!("{:?}", b); // [1, 99, 3, 4, 5]
println!("{:?}", a); // [1, 99, 3, 4, 5]
println!("{:?}", c); // [1, 2, 3, 4, 5]
}
```

It is too late to change it in D, nor is it often useful in 
practice.


If this is really desired, then the D compiler can probably 
introduce a more verbose syntax for shallow array copies and 
start spitting out warnings about simple assignments like `"auto 
b = a;"`. A few years later the old syntax can be dropped.


```D
import std;

void main() {
  auto a = [1, 2, 3, 4, 5];
  auto b = a.slice; // Not supported right now, but maybe is more 
readable?

  auto c = a.dup;

  a[1] = 99;

  writeln(a); // [1, 99, 3, 4, 5]
  writeln(b); // [1, 99, 3, 4, 5]
  writeln(c); // [1, 2, 3, 4, 5]
}
```

But way too many languages behave in the same way as D right now. 
I personally don't see any problem.


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Siarhei Siamashka via Digitalmars-d-learn

On Tuesday, 29 November 2022 at 23:25:46 UTC, DLearner wrote:
Many languages also have variable length arrays, I suggest D's 
'dynamic array' _does not_ operate as expected.
I'm not suggesting that the result contradicts D's definition 
of 'dynamic array', nor it's implementation, just that 'dynamic 
array' is not a reasonable description for a construct that 
behaves like VarArr2[3] becoming 40.


Which programming languages set your expectations this way? Many 
programming languages have the concept of "deep" vs. "shallow" 
copy. D is a part of a big crowd:


D:
```D
import std;

void main()
{
  auto a = [1, 2, 3, 4, 5];
  auto b = a;
  auto c = a.dup;

  a[1] = 99;

  writeln(a); // [1, 99, 3, 4, 5]
  writeln(b); // [1, 99, 3, 4, 5]
  writeln(c); // [1, 2, 3, 4, 5]
}
```

Python:
```Python
a = [1, 2, 3, 4, 5]
b = a
c = a.copy()

a[1] = 99

print(a) # [1, 99, 3, 4, 5]
print(b) # [1, 99, 3, 4, 5]
print(c) # [1, 2, 3, 4, 5]
```

Ruby/Crystal:
```Ruby
a = [1, 2, 3, 4, 5]
b = a
c = a.dup

a[1] = 99

pp a # [1, 99, 3, 4, 5]
pp b # [1, 99, 3, 4, 5]
pp c # [1, 2, 3, 4, 5]
```

Kotlin:
```Kotlin
fun main() {
  var a = intArrayOf(1, 2, 3, 4, 5)
  var b = a
  var c = a.copyOf()

  a[1] = 99

  println(a.contentToString()) // [1, 99, 3, 4, 5]
  println(b.contentToString()) // [1, 99, 3, 4, 5]
  println(c.contentToString()) // [1, 2, 3, 4, 5]
}
```

I could list even more languages.


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Vladimir Panteleev via Digitalmars-d-learn
On Wednesday, 30 November 2022 at 00:40:57 UTC, Vladimir 
Panteleev wrote:

On Tuesday, 29 November 2022 at 18:59:46 UTC, DLearner wrote:
Suggestion: it would be clearer if the two concepts were 
separated:
1. Convert 'int[] VarArr;' so it produces a straightforward 
_value-type_ variable array, called 'VarArr';
2. Implement a new concept 'int slice Window;' to produce an 
object of type 'int slice', called 'Window'.
   'Window' is a 'slice' into an int array, not an array 
itself or even a variable.


Opinions?


Yes, that's what Rust does. It has first-class variable-size 
value types, D doesn't have such a feature.


Cool page explaining this in The Rustonomicon:
https://doc.rust-lang.org/nomicon/exotic-sizes.html



Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread Vladimir Panteleev via Digitalmars-d-learn

On Tuesday, 29 November 2022 at 18:59:46 UTC, DLearner wrote:
Suggestion: it would be clearer if the two concepts were 
separated:
1. Convert 'int[] VarArr;' so it produces a straightforward 
_value-type_ variable array, called 'VarArr';
2. Implement a new concept 'int slice Window;' to produce an 
object of type 'int slice', called 'Window'.
   'Window' is a 'slice' into an int array, not an array itself 
or even a variable.


Opinions?


Yes, that's what Rust does. It has first-class variable-size 
value types, D doesn't have such a feature.


It is too late to change it in D, nor is it often useful in 
practice.




Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread matheus via Digitalmars-d-learn

On Tuesday, 29 November 2022 at 23:25:46 UTC, DLearner wrote:
On Tuesday, 29 November 2022 at 19:06:20 UTC, rikki cattermole 
wrote:

[...]

Please see the following example:
...


I think this was discussed before a few weeks ago here (But I 
don't remember the thread), and this is a design choice, for 
example this:


VarArr2 = VarArr1;

VarArr2 is just pointing to the same address of VarArr1 as you 
can see by:


   writeln(VarArr1.ptr);
   writeln(VarArr2.ptr);

To do what you want, you need to use "dup":

   VarArr2 = VarArr1.dup;

Now it will work as you expect.

I think this is confusing but in the end it's a design choice, 
instead of copy just point, and if you need to copy, you need to 
it explicitly.


Matheus.


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread DLearner via Digitalmars-d-learn
On Tuesday, 29 November 2022 at 19:06:20 UTC, rikki cattermole 
wrote:

[...]

Please see the following example:
```
void main() {

   import std.stdio;

   int[] VarArr1, VarArr2;

   VarArr1.length = 6;
   VarArr1[5] = 10;
   VarArr1[4] = 9;
   VarArr1[3] = 8;
   VarArr1[2] = 7;
   VarArr1[1] = 6;
   VarArr1[0] = 5;

   VarArr2 = VarArr1;
   writeln("VarArr1 = ", VarArr1);
   writeln("VarArr2 = ", VarArr2);

   VarArr1[3] = 40;
   writeln("VarArr1 = ", VarArr1);
   writeln("VarArr2 = ", VarArr2);

   return;
}
```

And it's result:
```
VarArr1 = [5, 6, 7, 8, 9, 10]
VarArr2 = [5, 6, 7, 8, 9, 10]
VarArr1 = [5, 6, 7, 40, 9, 10]
VarArr2 = [5, 6, 7, 40, 9, 10]
```
Many languages have fixed-length arrays, D's such construct works 
as someone approaching the language would expect.
Many languages also have variable length arrays, I suggest D's 
'dynamic array' _does not_ operate as expected.
I'm not suggesting that the result contradicts D's definition of 
'dynamic array', nor it's implementation, just that 'dynamic 
array' is not a reasonable description for a construct that 
behaves like VarArr2[3] becoming 40.


Re: Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread rikki cattermole via Digitalmars-d-learn

Okay you have misunderstand a lot here.

We have two types of arrays:

- Static, fixed sized stored on stack.
- Dynamic, variable sized, stored on the heap.

However dynamic arrays are not actually a distinct type in the type 
system, its a language extension to use runtime hooks using the GC.


What dynamic arrays are in the language is just slices.

A slice is a length + pointer pair. This is where almost all of the 
syntax for dynamic arrays come from.


```d
int[] slice;
```

That is a slice.

```d
slice ~= 32;
```

Now it is a dynamic array as it was allocated via the GC.

```d
int[4] staticArray;
slice = staticArray[];
```

The slice is now able to modify the staticArray!


Thinking about the difference between fixed and 'dynamic' arrays.

2022-11-29 Thread DLearner via Digitalmars-d-learn
To me, it appears that there are really two (_entirely separate_) 
concepts:


A. Supporting the useful concept of variable length (but 
otherwise entirely conventional) arrays;
B. Supporting a language feature that acts as a window to an 
array, through which that array can be manipulated.


And currently these two concepts are combined.

Suggestion: it would be clearer if the two concepts were 
separated:
1. Convert 'int[] VarArr;' so it produces a straightforward 
_value-type_ variable array, called 'VarArr';
2. Implement a new concept 'int slice Window;' to produce an 
object of type 'int slice', called 'Window'.
   'Window' is a 'slice' into an int array, not an array itself 
or even a variable.


Opinions?