Re: When a variable is passed into a function, is its name kept somewhere for the function to acceess
On Tuesday, 10 November 2015 at 14:22:49 UTC, Gary Willoughby wrote: On Tuesday, 10 November 2015 at 14:14:33 UTC, DlangLearner wrote: Please enlighten me if this can be done, thanks. If i understand you, you could use a templated function: import std.stdio; void foo(alias a)() { writefln("%s was passed in.", a.stringof); } void main(string[] args) { auto bar = "bar"; foo!(bar); } This is what I want. Thank you so much, this is a really elegant solution.
When a variable is passed into a function, is its name kept somewhere for the function to acceess
Here is what I want to know: when a function is called, does this function can recovery the information about which variables pass their values into this function's arguments. I use the following example to show what I want to know. void main(){ int a = 1; writeln(fun(a.stringof, a)); } //to return "a is assigned to 1" string fun(string name, int x) return name~" is assigned to "~x; } For this example my question turns to become: can the name for fun be derived instead of passing to it? string fun(int x) //is there any way we can know that this value x is passed from the variable a in the main function? string name = the name of the variable which passes its value to x return name~" is assigned to "~x; } Please enlighten me if this can be done, thanks.
Re: When a variable is passed into a function, is its name kept somewhere for the function to acceess
On Tuesday, 10 November 2015 at 14:14:33 UTC, DlangLearner wrote: Please enlighten me if this can be done, thanks. If i understand you, you could use a templated function: import std.stdio; void foo(alias a)() { writefln("%s was passed in.", a.stringof); } void main(string[] args) { auto bar = "bar"; foo!(bar); }