Re: static if (is (T==Complex))
On 9/18/19 7:10 AM, berni wrote: Is it possible to simplfy this? static if (is (T==Complex!double) || is (T==Complex!float) || is (T==Complex!real)) https://dlang.org/phobos/std_traits.html#TemplateOf import std.traits : TemplateOf; static if(__traits(isSame, TemplateOf!T, Complex)) -Steve
Re: static if (is (T==Complex))
On Wednesday, 18 September 2019 at 11:25:21 UTC, Norm wrote: I usually do something like the following: Ah great. I was looking for "is(T == Complex!R, R)". :-) Thanks!
Re: static if (is (T==Complex))
On Wednesday, 18 September 2019 at 11:10:11 UTC, berni wrote: Is it possible to simplfy this? static if (is (T==Complex!double) || is (T==Complex!float) || is (T==Complex!real)) I usually do something like the following: --- import std.traits; template isComplexReal(T) { enum isComplexReal = is(T == Complex!R, R) && (isFloatingPoint!R); } static if(isComplexReal!T) {// do something} ---
static if (is (T==Complex))
Is it possible to simplfy this? static if (is (T==Complex!double) || is (T==Complex!float) || is (T==Complex!real))