[IxDA Discuss] too much feedback?
Hi everyone I took a look at this photo http://www.flickr.com/photos/albaum/2495004994/sizes/l/ and this got me thinking that while it is a good rule of thumb to give the user feedback, how and when does feedback stop being helpful and become overkill or just plain nuisance. I cant remember the countless number of times I have t click on the little x to get rid of the network connection notification in XP somewhere in the subconscious it hurts Apar -- The goal of the action is the action itself! Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] too much feedback?
Made me laugh. But also realized that Windows OS didn't know travellers at JFK were its users. • Raminder Oberoi On May 17, 2008, at 6:08 AM, Apar Maniar [EMAIL PROTECTED] wrote: Hi everyone I took a look at this photo http://www.flickr.com/photos/albaum/2495004994/sizes/l/ and this got me thinking that while it is a good rule of thumb to give the user feedback, how and when does feedback stop being helpful and become overkill or just plain nuisance. I cant remember the countless number of times I have t click on the little x to get rid of the network connection notification in XP somewhere in the subconscious it hurts Apar -- The goal of the action is the action itself! Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Do you ask for Functions or Scenarios?
I am al about involving the programmers from the beginning. I present my wireframe%u2019s, mockup%u2019s, findings from my paper prototypingsession. I Also make my field study documents available. Within the company I managed to get my own space to place all the information and guess what everyone loves it. My boss is happy because he sees that there is stil progress in the project even though nothing has been build. The users are happy because they are taken seriously en they are being listened to. And the programmers actually know what to do! To spread awareness I also developed a poster and distributed it throughout the building(s) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=28356 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hand Writing in Web Design
Well, I'm going to assume you're not flame-baiting. That doesn't mean my own opinion won't generate a little heat. I think the idea has some very small degree of merit, in the same way any visual imagery has merit as a design element. But overall it is crap, and a vestige of print designers' thinking that does not belong on the Web. The handwritten content must be rendered as an embedded image, which will require proper tagging for accessibility, and some people simply won't bother. In fact, this wasn't mentioned at all in the Smashing Magazine article -- which I think is patently irresponsible of the contributor. Good web design shares some characteristics and sensibilities with good print design and with good television and movie production values. But it is a new and different medium, with additional constraints and concerns that include portability and extensibility, and people who try to fit it into those old pigeonholes do us all a disservice ... especially when they lead others down that dead-end path with them. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29152 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] too much feedback?
I like seeing the BSOD on an ATM. It really inspires confidence. @mariobourque On Sat, May 17, 2008 at 1:24 PM, Raminder Oberoi [EMAIL PROTECTED] wrote: Made me laugh. But also realized that Windows OS didn't know travellers at JFK were its users. • Raminder Oberoi On May 17, 2008, at 6:08 AM, Apar Maniar [EMAIL PROTECTED] wrote: Hi everyone I took a look at this photo http://www.flickr.com/photos/albaum/2495004994/sizes/l/ and this got me thinking that while it is a good rule of thumb to give the user feedback, how and when does feedback stop being helpful and become overkill or just plain nuisance. I cant remember the countless number of times I have t click on the little x to get rid of the network connection notification in XP somewhere in the subconscious it hurts Apar -- The goal of the action is the action itself! Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Mario Bourque mariobourque.com / [EMAIL PROTECTED] Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] too much feedback?
By all means use it in the ppt, but I am not the one to capture this brilliant shot, I happen to hit on it while browsing through flickr, better thing would be to quote the person who originally took the shit (oh and if that person is picky ask permission from him/her too) @Raminder- I was not talking about just this particular instance by itself I wanted to see what people think would be considered as overkill when it comes to feedback, if people have examples to quote even better Apar On Sun, May 18, 2008 at 1:12 AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Thank you for posting this. May I use it in a PPT presentation and cite your name as source. HILARIOUS. michael userRESEARCH.com Michael R. Summers Apar Maniar wrote: Hi everyone I took a look at this photo http://www.flickr.com/photos/albaum/2495004994/sizes/l/ and this got me thinking that while it is a good rule of thumb to give the user feedback, how and when does feedback stop being helpful and become overkill or just plain nuisance. I cant remember the countless number of times I have t click on the little x to get rid of the network connection notification in XP somewhere in the subconscious it hurts Apar -- The goal of the action is the action itself! Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hand Writing in Web Design
Jeff, i am confused... you say overall its crap because its a vestige from print design but then say good web design shares its sensibilities with good print design. Frankly from my POV, which I know has no merit to this community, if it works it works. If you don't like, then you should just say I don't like it--which also has no real merit, the only thing that matters is if client and their readers like it. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29152 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas Worth Stealing [Plug]
A designer friend of mine (and my mentor) put up a blog specifically for these design insights that he can't affect but nonetheless wants to get the meme out. http://stealthisidea.com/ for example: *Here's the design to steal for a modern music device: real, tactile, mode-less Thumbs-Up and Thumbs-Down buttons on the surface of the music player. (Not the typical Apple non-button buttonhttp://stealthisidea.com/articles/buttonphobia/.) (Thank you Pandorahttp://en.wikipedia.org/wiki/Pandora_%28music_service%29for that inspiration). Pressing the thumbs affects the song's star rating, and thus their likelihood of it being selected by the elven DJ within the machine.* http://stealthisidea.com/articles/thumbs-up-music/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hand Writing in Web Design
One need not use an image for alternate font text. SIFR is a great solution for this. http://wiki.novemberborn.net/sifr3 Here's an example of SIFR in use with a handwriting font. http://www.sspl.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hand Writing in Web Design
Web design and print design share *some* characteristics, Matthew. I also share some characteristics with a mountain gorilla, but I'm not a mountain gorilla. In a similar way, the Web is an evolutionary cousin of print and other media. Many fundamental design principles do carry over to web design. Some don't. Among other things, I'm an accessibility advocate. The various markup languages used in web design were meant from the start to serve up content in accessible ways, and this idea of doing handwritten design might be OK for very limited use -- maybe for a site on the topic of excellent handwriting, or handwriting analysis. To use it extensively would be a real headache if you did it as the standards require. So a more polite way of saying this is crap would be to say I don't like headaches. The point where we may diverge is this: If it works, it works. What does that mean? If it's standards-compliant and semantically structured AND attractive and functional, it works. Otherwise, it just looks good. The thing that riles me about that statement is that it carries this underlying assumption: If it works for ME, it will work for EVERYONE. And that's not true. On one level, design is design. All disciplines share certain principles of good design. But you don't design a 20-story building with the exact same engineering principles used in designing a kite, even though the two can have significant aesthetic similarities. A highway engineer doesn't design a complex interchange to LOOK good first, without regard to function, and I think the Smashing Magazine article encourages just that kind of thinking. Web design isn't just what we see and experience on the browser du jour. There's a bunch of important stuff under the hood. My personal feelings of aesthetic like or dislike aside, I don't call a design good unless it also satisfies the basic rules of structure and accessibility. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29152 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hand Writing in Web Design
man what On Sun, May 18, 2008 at 12:01 AM, Jeff Seager [EMAIL PROTECTED] wrote: Web design and print design share *some* characteristics, Matthew. I also share some characteristics with a mountain gorilla, but I'm not a mountain gorilla. In a similar way, the Web is an evolutionary cousin of print and other media. Many fundamental design principles do carry over to web design. Some don't. Among other things, I'm an accessibility advocate. The various markup languages used in web design were meant from the start to serve up content in accessible ways, and this idea of doing handwritten design might be OK for very limited use -- maybe for a site on the topic of excellent handwriting, or handwriting analysis. To use it extensively would be a real headache if you did it as the standards require. So a more polite way of saying this is crap would be to say I don't like headaches. The point where we may diverge is this: If it works, it works. What does that mean? If it's standards-compliant and semantically structured AND attractive and functional, it works. Otherwise, it just looks good. The thing that riles me about that statement is that it carries this underlying assumption: If it works for ME, it will work for EVERYONE. And that's not true. On one level, design is design. All disciplines share certain principles of good design. But you don't design a 20-story building with the exact same engineering principles used in designing a kite, even though the two can have significant aesthetic similarities. A highway engineer doesn't design a complex interchange to LOOK good first, without regard to function, and I think the Smashing Magazine article encourages just that kind of thinking. Web design isn't just what we see and experience on the browser du jour. There's a bunch of important stuff under the hood. My personal feelings of aesthetic like or dislike aside, I don't call a design good unless it also satisfies the basic rules of structure and accessibility. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29152 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- 'Life' plus 'significance' = magic. ~ Grant Morrison Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas Worth Stealing [Plug]
That's my point Itamar. In that context, that type of information seems completely appropriate for the Contact Us page. It could go on the About page too, I guess. It's not really a crusade for me; just making an observation. // jeff Itamar wrote: don't you %u2014 sometimes %u2014 want to know who are you talking to? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29145 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Hand Writing in Web Design
If it's standards-compliant and semantically structured AND attractive and functional, it works. MySpace. Can 117 million people be wrong? -- Kontra http://counternotions.com Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help