UX Competency Framework Workshop, BCS Offices, Southampton St, London
February 25th, 2010

User Experience (UX) is an encompassing term covering a range of
disciplines from IT, Ergonomics, Usability, Marketing and
Communications. It is most commonly used in the context of the usability
of IT systems. Fully addressing UX requires consideration of a product's
impact on its users at all stages in its lifecycle, including the
marketing, packaging, training, introduction, support and disposal, and
has an impact on the scope and management of product development
projects. It is therefore difficult to say what a UX professional does,
and to define the skills and training required to truly call oneself a
UX professional. This workshop will examine such issues as: 

- What does industry need from UX professionals?
- What are the skills and training required for UX professionals?
- What are the levels at which UX professionals operate?
- What existing skills frameworks in the contributing disciplines can we
call on?
- How do we work with the stakeholders, employers, professional bodies,
academics, training bodies to develop, disseminate and assess UX skills?

We call on existing practitioners and researchers in this area to submit
4-6 page position papers on one or more of the above topics. Position
papers will be presented in short talks in the morning of the event,
followed by focused discussions in the afternoon and a UX Job Fair in
the early evening.

Papers should be submitted to Tom McEwan, t.mce...@napier.ac.uk by 8th
January 2010. 

Organisers

Nigel Bevan
Jonathan Earthy 
David England
Tom McEwan 
John Knight 
Leslie Fountain
Claire Mitchell 
Tony Russell-Rose 
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