Sound attribute of a button - app doesn't play the sound

2010-09-18 Thread Csanyi Pal
Hi,

I added the sound attribute for a button in my GNUstep Renaissance
application in the .gsmarkup file:

button type=toggle title=1 alternateTitle=0
sound=GombHangja_Magas.ogg id=CPb0sr
nextKeyView=#CPb0? /

but when compiled and run the app, I can't heare the sound of that
button. Why?

-- 
Regards, Paul Chany
http://www.debian.org
http://wiki.debian.org/DebianEdu
http://csanyi-pal.info


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Re: Sound attribute of a button - app doesn't play the sound

2010-09-18 Thread Stef Bidi
I'm assuming this feature uses NSSound to play sound, so the problem would
most likely be there.  Do you have libsndfile and libao installed on your
system?  If you do have those two libraries, make sure GNUstep built and
installed the Sndfile.nssound and AudioOutput.nssound bundles... they should
be installed in the Bundles/ dir.

Stef

On Sat, Sep 18, 2010 at 7:46 AM, Csanyi Pal csanyi...@gmail.com wrote:

 Hi,

 I added the sound attribute for a button in my GNUstep Renaissance
 application in the .gsmarkup file:

 button type=toggle title=1 alternateTitle=0
 sound=GombHangja_Magas.ogg id=CPb0sr
 nextKeyView=#CPb0? /

 but when compiled and run the app, I can't heare the sound of that
 button. Why?

 --
 Regards, Paul Chany
 http://www.debian.org
 http://wiki.debian.org/DebianEdu
 http://csanyi-pal.info


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 Discuss-gnustep@gnu.org
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Re: Sound attribute of a button - app doesn't play the sound

2010-09-18 Thread Stef Bidi
On Sat, Sep 18, 2010 at 10:53 AM, Csanyi Pal csanyi...@gmail.com wrote:

 Maybe the problem is that that the sound file is in OGG format?


Recent versions of libsndfile support ogg/vorbis and the build shipped with
Debian seem to support it as well (at least it requires libogg and
libvorbis).  I've never used Renaissance and I'm not sure how it handles the
sound tag, so I'm not sure I can help you here.  You have all the
requirements to create and playback a NSSound.  At this point, you're going
to have to wait for someone that knows how Renaissance works, because I have
no idea what the sound tag does.

To tell you the truth, I think you're the first person to really test sound
playback since I reimplemented it over a year ago.  It's nice to see someone
is taking advantage of it (or in this case, not so much).  Thanks.

Stef
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