[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2017-02-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

cosiek...@o2.pl changed:

   What|Removed |Added

 Resolution|--- |FIXED
 Status|NEW |RESOLVED

--- Comment #25 from cosiek...@o2.pl ---
Fix for this bug result in regression:
https://bugs.freedesktop.org/show_bug.cgi?id=98869

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Mathieu Malaterre  changed:

   What|Removed |Added

 Attachment #124066|0   |1
is obsolete||

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Mathieu Malaterre  changed:

   What|Removed |Added

 Attachment #123755|0   |1
is obsolete||

--- Comment #24 from Mathieu Malaterre  ---
Comment on attachment 123755
  --> https://bugs.freedesktop.org/attachment.cgi?id=123755
attachment-31027-0.html

>-BEGIN PGP SIGNED MESSAGE-
>Hash: SHA256
>Micheal I tried to apply the patch to the git mesa source and I got these 
>errors. Am I doing something wrong?
>
>rican-linux at lubuntu-powerbook:~/Build/mesa/src$ patch -p2 --dry-run  
>~/Downloads/wip.patch 
>checking file gallium/auxiliary/util/u_index_modify.c
>Hunk #1 FAILED at 35.
>Hunk #2 FAILED at 44.
>Hunk #3 FAILED at 66.
>Hunk #4 FAILED at 88.
>Hunk #5 FAILED at 97.
>Hunk #6 FAILED at 118.
>6 out of 6 hunks FAILED
>checking file gallium/drivers/r300/r300_render_translate.c
>Hunk #1 FAILED at 51.
>1 out of 1 hunk FAILED
>checking file mesa/main/colormac.h
>Hunk #1 succeeded at 65 with fuzz 2 (offset -27 lines).
>Hunk #2 FAILED at 119.
>1 out of 2 hunks FAILED
>checking file mesa/main/compiler.h
>Hunk #1 FAILED at 226.
>1 out of 1 hunk FAILED
>cant find file to patch at input line 184
>Perhaps you used the wrong -p or --strip option?
>The text leading up to this was:
>--
>|diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
>|index af5c12f..67553a4 100644
>|--- a/src/mesa/main/depthstencil.c
>|+++ b/src/mesa/main/depthstencil.c
>--
>File to patch: 
>Skip this patch? [y] 
>Skipping patch.
>21 out of 21 hunks ignored
>cant find file to patch at input line 432
>Perhaps you used the wrong -p or --strip option?
>The text leading up to this was:
>--
>|diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
>|index 390b494..b04663f 100644
>|--- a/src/mesa/main/format_pack.c
>|+++ b/src/mesa/main/format_pack.c
>--
>File to patch: 
>Skip this patch? [y] 
>Skipping patch.
>3 out of 3 hunks ignored
>cant find file to patch at input line 484
>Perhaps you used the wrong -p or --strip option?
>The text leading up to this was:
>--
>|diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
>|index 4f23f3d..ebd17fb 100644
>|--- a/src/mesa/main/format_unpack.c
>|+++ b/src/mesa/main/format_unpack.c
>--
>File to patch: 
>Skip this patch? [y] 
>Skipping patch.
>25 out of 25 hunks ignored
>checking file mesa/main/formats.c
>Hunk #1 FAILED at 312.
>Hunk #2 FAILED at 330.
>Hunk #3 FAILED at 348.
>Hunk #4 FAILED at 402.
>Hunk #5 FAILED at 429.
>Hunk #6 FAILED at 438.
>Hunk #7 FAILED at 456.
>Hunk #8 FAILED at 474.
>Hunk #9 FAILED at 638.
>Hunk #10 FAILED at 1314.
>Hunk #11 FAILED at 2062.
>Hunk #12 FAILED at 2093.
>Hunk #13 FAILED at 2121.
>Hunk #14 FAILED at 2131.
>Hunk #15 FAILED at 2141.
>Hunk #16 FAILED at 2185.
>Hunk #17 succeeded at 1186 (offset -1075 lines).
>Hunk #18 FAILED at 2598.
>Hunk #19 FAILED at 2620.
>Hunk #20 FAILED at 2668.
>Hunk #21 FAILED at 2778.
>20 out of 21 hunks FAILED
>checking file mesa/main/formats.h
>Hunk #1 FAILED at 92.
>Hunk #2 FAILED at 146.
>Hunk #3 FAILED at 242.
>3 out of 3 hunks FAILED
>checking file mesa/main/texformat.c
>Hunk #1 FAILED at 103.
>Hunk #2 FAILED at 135.
>Hunk #3 FAILED at 149.
>Hunk #4 FAILED at 163.
>Hunk #5 FAILED at 195.
>Hunk #6 FAILED at 213.
>Hunk #7 FAILED at 322.
>Hunk #8 FAILED at 333.
>Hunk #9 FAILED at 344.
>Hunk #10 FAILED at 355.
>Hunk #11 FAILED at 367.
>Hunk #12 FAILED at 759.
>Hunk #13 FAILED at 786.
>13 out of 13 hunks FAILED
>checking file mesa/main/texstore.c
>Hunk #1 succeeded at 142 (offset -837 lines).
>Hunk #2 FAILED at 1126.
>Hunk #3 succeeded at 287 (offset -859 lines).
>Hunk #4 FAILED at 1166.
>Hunk #5 succeeded at 1271 with fuzz 2 (offset -870 lines).
>Hunk #6 FAILED at 2282.
>Hunk #7 FAILED at 2297.
>Hunk #8 FAILED at 2402.
>Hunk #9 FAILED at 2472.
>Hunk #10 FAILED at 2514.
>Hunk #11 FAILED at 2529.
>Hunk #12 FAILED at 2573.
>Hunk #13 FAILED at 3328.
>Hunk #14 FAILED at 3547.
>Hunk #15 FAILED at 3567.
>Hunk #16 FAILED at 3598.
>Hunk #17 FAILED at 4514.
>Hunk #18 FAILED at 4550.
>Hunk #19 FAILED at 4576.
>16 out of 19 hunks FAILED
>checking file mesa/state_tracker/st_cb_clear.c
>Hunk #1 FAILED at 389.
>Hunk #2 FAILED at 445.
>2 out of 2 hunks FAILED
>checking file mesa/state_tracker/st_format.c
>Hunk #1 succeeded at 53 with fuzz 1 (offset -94 lines).
>Hunk #2 FAILED at 203.
>Hunk #3 succeeded at 177 with fuzz 2 (offset -88 lines).
>Hunk #4 FAILED at 299.
>Hunk #5 FAILED at 334.
>Hunk #6 FAILED at 475.
>Hunk #7 FAILED at 526.
>Hunk #8 succeeded at 660 with fuzz 2 (offset 67 lines).
>Hunk #9 succeeded at 697 with fuzz 2 (offset 66 lines).
>Hunk #10 FAILED at 666.
>Hunk #11 FAILED at 804.
>Hunk #12 FAILED at 1570.
>Hunk #13 FAILED at 

[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Mathieu Malaterre  changed:

   What|Removed |Added

  Attachment #54302|1   |0
   is patch||

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Mathieu Malaterre  changed:

   What|Removed |Added

  Attachment #55416|0   |1
is obsolete||

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Mathieu Malaterre  changed:

   What|Removed |Added

  Attachment #54470|0   |1
is obsolete||

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #23 from herminio.hernandezjr at gmail.com ---
ok thanks!

On Tue, May 24, 2016 at 2:17 PM,  wrote:

> *Comment # 22  on
> bug 43698  from Marek
> Olšák  *
>
> The patch won't apply, because it's too old.
>
> --
> You are receiving this mail because:
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>
>

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #22 from Marek Olšák  ---
The patch won't apply, because it's too old.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #21 from herminio.hernandezjr at gmail.com ---
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256
Micheal I tried to apply the patch to the git mesa source and I got
these errors. Am I doing something wrong?

rican-linux at lubuntu-powerbook:~/Build/mesa/src$ patch -p2 --dry-run <
~/Downloads/wip.patch
checking file gallium/auxiliary/util/u_index_modify.c
Hunk #1 FAILED at 35.
Hunk #2 FAILED at 44.
Hunk #3 FAILED at 66.
Hunk #4 FAILED at 88.
Hunk #5 FAILED at 97.
Hunk #6 FAILED at 118.
6 out of 6 hunks FAILED
checking file gallium/drivers/r300/r300_render_translate.c
Hunk #1 FAILED at 51.
1 out of 1 hunk FAILED
checking file mesa/main/colormac.h
Hunk #1 succeeded at 65 with fuzz 2 (offset -27 lines).
Hunk #2 FAILED at 119.
1 out of 2 hunks FAILED
checking file mesa/main/compiler.h
Hunk #1 FAILED at 226.
1 out of 1 hunk FAILED
can't find file to patch at input line 184
Perhaps you used the wrong -p or --strip option?
The text leading up to this was:
--
|diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
|index af5c12f..67553a4 100644
|--- a/src/mesa/main/depthstencil.c
|+++ b/src/mesa/main/depthstencil.c
--
File to patch:
Skip this patch? [y]
Skipping patch.
21 out of 21 hunks ignored
can't find file to patch at input line 432
Perhaps you used the wrong -p or --strip option?
The text leading up to this was:
--
|diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
|index 390b494..b04663f 100644
|--- a/src/mesa/main/format_pack.c
|+++ b/src/mesa/main/format_pack.c
--
File to patch:
Skip this patch? [y]
Skipping patch.
3 out of 3 hunks ignored
can't find file to patch at input line 484
Perhaps you used the wrong -p or --strip option?
The text leading up to this was:
--
|diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
|index 4f23f3d..ebd17fb 100644
|--- a/src/mesa/main/format_unpack.c
|+++ b/src/mesa/main/format_unpack.c
--
File to patch:
Skip this patch? [y]
Skipping patch.
25 out of 25 hunks ignored
checking file mesa/main/formats.c
Hunk #1 FAILED at 312.
Hunk #2 FAILED at 330.
Hunk #3 FAILED at 348.
Hunk #4 FAILED at 402.
Hunk #5 FAILED at 429.
Hunk #6 FAILED at 438.
Hunk #7 FAILED at 456.
Hunk #8 FAILED at 474.
Hunk #9 FAILED at 638.
Hunk #10 FAILED at 1314.
Hunk #11 FAILED at 2062.
Hunk #12 FAILED at 2093.
Hunk #13 FAILED at 2121.
Hunk #14 FAILED at 2131.
Hunk #15 FAILED at 2141.
Hunk #16 FAILED at 2185.
Hunk #17 succeeded at 1186 (offset -1075 lines).
Hunk #18 FAILED at 2598.
Hunk #19 FAILED at 2620.
Hunk #20 FAILED at 2668.
Hunk #21 FAILED at 2778.
20 out of 21 hunks FAILED
checking file mesa/main/formats.h
Hunk #1 FAILED at 92.
Hunk #2 FAILED at 146.
Hunk #3 FAILED at 242.
3 out of 3 hunks FAILED
checking file mesa/main/texformat.c
Hunk #1 FAILED at 103.
Hunk #2 FAILED at 135.
Hunk #3 FAILED at 149.
Hunk #4 FAILED at 163.
Hunk #5 FAILED at 195.
Hunk #6 FAILED at 213.
Hunk #7 FAILED at 322.
Hunk #8 FAILED at 333.
Hunk #9 FAILED at 344.
Hunk #10 FAILED at 355.
Hunk #11 FAILED at 367.
Hunk #12 FAILED at 759.
Hunk #13 FAILED at 786.
13 out of 13 hunks FAILED
checking file mesa/main/texstore.c
Hunk #1 succeeded at 142 (offset -837 lines).
Hunk #2 FAILED at 1126.
Hunk #3 succeeded at 287 (offset -859 lines).
Hunk #4 FAILED at 1166.
Hunk #5 succeeded at 1271 with fuzz 2 (offset -870 lines).
Hunk #6 FAILED at 2282.
Hunk #7 FAILED at 2297.
Hunk #8 FAILED at 2402.
Hunk #9 FAILED at 2472.
Hunk #10 FAILED at 2514.
Hunk #11 FAILED at 2529.
Hunk #12 FAILED at 2573.
Hunk #13 FAILED at 3328.
Hunk #14 FAILED at 3547.
Hunk #15 FAILED at 3567.
Hunk #16 FAILED at 3598.
Hunk #17 FAILED at 4514.
Hunk #18 FAILED at 4550.
Hunk #19 FAILED at 4576.
16 out of 19 hunks FAILED
checking file mesa/state_tracker/st_cb_clear.c
Hunk #1 FAILED at 389.
Hunk #2 FAILED at 445.
2 out of 2 hunks FAILED
checking file mesa/state_tracker/st_format.c
Hunk #1 succeeded at 53 with fuzz 1 (offset -94 lines).
Hunk #2 FAILED at 203.
Hunk #3 succeeded at 177 with fuzz 2 (offset -88 lines).
Hunk #4 FAILED at 299.
Hunk #5 FAILED at 334.
Hunk #6 FAILED at 475.
Hunk #7 FAILED at 526.
Hunk #8 succeeded at 660 with fuzz 2 (offset 67 lines).
Hunk #9 succeeded at 697 with fuzz 2 (offset 66 lines).
Hunk #10 FAILED at 666.
Hunk #11 FAILED at 804.
Hunk #12 FAILED at 1570.
Hunk #13 FAILED at 1586.
Hunk #14 FAILED at 1602.
10 out of 14 hunks FAILED
rican-linux at lubuntu-powerbook:~/Build/mesa/src$



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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #20 from erhard_f at mailbox.org ---
Compiled and using Mesa 11.3.0-devel (git-59156b2) now on my PowerMac G5 7,3
with an AGP Radeon 9600, rv350 class card.

Tested so far: AssaultCube, Extreme TuxRacer, RedEclipse, Sauerbraten. All
installed from Ubuntu MATE 16.04 repositories.

Garbled textures: RedEclipse, Sauerbraten.

Extreme TuxRacer runs and is actually playable! However the colors are wrong
and the backgrounnd sky is flickering constantly.

AssaultCube crashes after showing the "Loading..." window. See
https://bugs.launchpad.net/ubuntu/+source/assaultcube/+bug/1581805

Extreme TuxRacer and Sauerbraten have problems while changing the resolution.
Both get REALLY sluggish then, hardware acceleration does not seem to work any
longer. The console output starts showing "radeon 000:f0:10.0: ring 0 stalled
for more than  msec" messages during these resolution change problems in
Extreme TuxRacer.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #19 from Alex Deucher  ---
Are things working any better with mesa from git without any patches?  Oded has
done a lot of fixes for r600g and Marek committed some fixes for r300g.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

erhard_f at mailbox.org changed:

   What|Removed |Added

Version|git |11.2

--- Comment #18 from erhard_f at mailbox.org ---
Patch "fdo43698-vtxfmt-endianness.diff" applies against 11.2.2 via patch -p1,
the others do not.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #17 from GhostlyDeath  ---
I do not believe the patches were ever applied upstream. Last time I tried
about two years ago, the patches did not work against the latest mesa at the
time.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2016-05-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #16 from erhard_f at mailbox.org ---
Have these patches found their way up in the current codebase or is it still
necessary to apply them on measa 11.2.x and beyond?

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-08-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #15 from Joseph Spiros  2012-08-29 
05:36:56 UTC ---
(In reply to comment #14)
> (In reply to comment #13)
> > I'm running into this bug as well, with an iMac G5 containing a Radeon 9600
> > (rv350) chip. It's been a few months since this bug has seen any activity; 
> > is a
> > fix still forthcoming? Is there anything I can do to help? I am not familiar
> > with OpenGL or Mesa's codebase, but I can test on my hardware as needed. 
> > And,
> > well, if this bug has been abandoned, I'm willing to spend some time trying 
> > to
> > familiarize myself enough with the codebase to, at minimum, attempt an 
> > updated
> > patch based on the patches provided previously.
> 
> Is this the latest code?
> 
> I have not tested my Powermac G4 in a long time and it uses out of date Mesa
> (but the colors are correct).

This is with version 8.0.4-2 as packaged by Debian, which is the most recent
package available in the sid (unstable) distribution. So, it's the latest
available in Debian. As far as this bug is concerned, no, I don't believe any
changes have been made that would have fixed this yet.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-08-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #15 from Joseph Spiros jos...@josephspiros.com 2012-08-29 
05:36:56 UTC ---
(In reply to comment #14)
 (In reply to comment #13)
  I'm running into this bug as well, with an iMac G5 containing a Radeon 9600
  (rv350) chip. It's been a few months since this bug has seen any activity; 
  is a
  fix still forthcoming? Is there anything I can do to help? I am not familiar
  with OpenGL or Mesa's codebase, but I can test on my hardware as needed. 
  And,
  well, if this bug has been abandoned, I'm willing to spend some time trying 
  to
  familiarize myself enough with the codebase to, at minimum, attempt an 
  updated
  patch based on the patches provided previously.
 
 Is this the latest code?
 
 I have not tested my Powermac G4 in a long time and it uses out of date Mesa
 (but the colors are correct).

This is with version 8.0.4-2 as packaged by Debian, which is the most recent
package available in the sid (unstable) distribution. So, it's the latest
available in Debian. As far as this bug is concerned, no, I don't believe any
changes have been made that would have fixed this yet.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-08-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #14 from GhostlyDeath  2012-08-26 
02:55:45 UTC ---
(In reply to comment #13)
> I'm running into this bug as well, with an iMac G5 containing a Radeon 9600
> (rv350) chip. It's been a few months since this bug has seen any activity; is 
> a
> fix still forthcoming? Is there anything I can do to help? I am not familiar
> with OpenGL or Mesa's codebase, but I can test on my hardware as needed. And,
> well, if this bug has been abandoned, I'm willing to spend some time trying to
> familiarize myself enough with the codebase to, at minimum, attempt an updated
> patch based on the patches provided previously.

Is this the latest code?

I have not tested my Powermac G4 in a long time and it uses out of date Mesa
(but the colors are correct).

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-08-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #14 from GhostlyDeath ghostlyde...@gmail.com 2012-08-26 02:55:45 
UTC ---
(In reply to comment #13)
 I'm running into this bug as well, with an iMac G5 containing a Radeon 9600
 (rv350) chip. It's been a few months since this bug has seen any activity; is 
 a
 fix still forthcoming? Is there anything I can do to help? I am not familiar
 with OpenGL or Mesa's codebase, but I can test on my hardware as needed. And,
 well, if this bug has been abandoned, I'm willing to spend some time trying to
 familiarize myself enough with the codebase to, at minimum, attempt an updated
 patch based on the patches provided previously.

Is this the latest code?

I have not tested my Powermac G4 in a long time and it uses out of date Mesa
(but the colors are correct).

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-08-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #13 from Joseph Spiros  2012-08-24 
08:34:33 UTC ---
I'm running into this bug as well, with an iMac G5 containing a Radeon 9600
(rv350) chip. It's been a few months since this bug has seen any activity; is a
fix still forthcoming? Is there anything I can do to help? I am not familiar
with OpenGL or Mesa's codebase, but I can test on my hardware as needed. And,
well, if this bug has been abandoned, I'm willing to spend some time trying to
familiarize myself enough with the codebase to, at minimum, attempt an updated
patch based on the patches provided previously.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #13 from Joseph Spiros jos...@josephspiros.com 2012-08-24 
08:34:33 UTC ---
I'm running into this bug as well, with an iMac G5 containing a Radeon 9600
(rv350) chip. It's been a few months since this bug has seen any activity; is a
fix still forthcoming? Is there anything I can do to help? I am not familiar
with OpenGL or Mesa's codebase, but I can test on my hardware as needed. And,
well, if this bug has been abandoned, I'm willing to spend some time trying to
familiarize myself enough with the codebase to, at minimum, attempt an updated
patch based on the patches provided previously.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-01-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #12 from GhostlyDeath  2012-01-16 
12:36:30 PST ---
I still get rendering errors with PrBoom with the patch applied. Do you have a
complete patch that can be applied to a more recent git revision?

By the way, I rebuilt with:
# make clean
# make distclean
# patch -p1 < befixes1.patch
# patch -p1 < befixes2.patch
# ./configure --prefix=/opt/xorg --with-dri-driverdir=/opt/xorg/lib/dri/ 
--with-gallium-drivers=r300,r600,swrast  --enable-glx-tls --enable-gles1
--enable-gles2 --enable-openvg --enable-xorg --enable-gallium-egl --with-x
# make
# rm -rf /opt/xorg
# make install

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-01-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #12 from GhostlyDeath ghostlyde...@gmail.com 2012-01-16 12:36:30 
PST ---
I still get rendering errors with PrBoom with the patch applied. Do you have a
complete patch that can be applied to a more recent git revision?

By the way, I rebuilt with:
# make clean
# make distclean
# patch -p1  befixes1.patch
# patch -p1  befixes2.patch
# ./configure --prefix=/opt/xorg --with-dri-driverdir=/opt/xorg/lib/dri/ 
--with-gallium-drivers=r300,r600,swrast  --enable-glx-tls --enable-gles1
--enable-gles2 --enable-openvg --enable-xorg --enable-gallium-egl --with-x
# make
# rm -rf /opt/xorg
# make install

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2012-01-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #11 from Michel Dänzer mic...@daenzer.net 2012-01-11 03:31:14 PST 
---
Created attachment 55416
  -- https://bugs.freedesktop.org/attachment.cgi?id=55416
Adjust vertex format swizzles to compensate for the vertex fetcher byte swap

With this incremental patch, AssaultCube, gnome-shell and PrBoom look good
here. Can't test OpenArena right now due to an issue with its current Debian
powerpc build.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

GhostlyDeath  changed:

   What|Removed |Added

  Attachment #54298|0   |1
is obsolete||

--- Comment #10 from GhostlyDeath  2011-12-16 
12:59:25 PST ---
Created attachment 54516
  --> https://bugs.freedesktop.org/attachment.cgi?id=54516
PrBoom with patch

Here is what PrBoom looks like (note I used IDBEHOLDL to set everything to full
brightness).



[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #9 from GhostlyDeath  2011-12-16 
10:58:16 PST ---
Hello, I tested the patch and most of the colors are correct now. However I
spotted some rendering problems. Here's the summary of what I found.

Neverball: Everything looks correct now, all the colors are good and nothing
seems wrong.
Adanaxisgpl: Everything renders correctly even with compiled shaders.
Openarena: Most of the colors are correct, HOWEVER there are serious rendering
problems now. Most polygons just go *poof* and re-appear and just flicker like
crazy. This varies the FPS by alot since some polygons in front of other
polygons disappear causing everything behind it to render also. Color wise,
textures are the correct colors and such. **Smoke, colored UI text, railguns,
and my own character don't render colors correctly. The title screen rendered
very badly and had about 1 frame every 5-7 seconds.
PrBoom: Colors are correct but it suffers from disappearing polygons that
OpenArena suffers from.

Some misc OpenGL SuperBible 4th edition tests:

* C08/toon: Renders correctly
* C08/tunnel: Renders correctly
* C11/sphereworld: Renders correctly
* C11/thunderbird: Renders correctly
* C11/thundergl: Renders correctly (VBOs are not complete garbled messes
anymore)
* C17/bumpmap: The bumpmap renders correctly now
* C18/fbodrawbuffers: Renders colors correctly

I'm going to check it out again with the as of current latest git and see if
the problems are still around (they may have been fixed already).

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #9 from GhostlyDeath ghostlyde...@gmail.com 2011-12-16 10:58:16 
PST ---
Hello, I tested the patch and most of the colors are correct now. However I
spotted some rendering problems. Here's the summary of what I found.

Neverball: Everything looks correct now, all the colors are good and nothing
seems wrong.
Adanaxisgpl: Everything renders correctly even with compiled shaders.
Openarena: Most of the colors are correct, HOWEVER there are serious rendering
problems now. Most polygons just go *poof* and re-appear and just flicker like
crazy. This varies the FPS by alot since some polygons in front of other
polygons disappear causing everything behind it to render also. Color wise,
textures are the correct colors and such. **Smoke, colored UI text, railguns,
and my own character don't render colors correctly. The title screen rendered
very badly and had about 1 frame every 5-7 seconds.
PrBoom: Colors are correct but it suffers from disappearing polygons that
OpenArena suffers from.

Some misc OpenGL SuperBible 4th edition tests:

* C08/toon: Renders correctly
* C08/tunnel: Renders correctly
* C11/sphereworld: Renders correctly
* C11/thunderbird: Renders correctly
* C11/thundergl: Renders correctly (VBOs are not complete garbled messes
anymore)
* C17/bumpmap: The bumpmap renders correctly now
* C18/fbodrawbuffers: Renders colors correctly

I'm going to check it out again with the as of current latest git and see if
the problems are still around (they may have been fixed already).

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

GhostlyDeath ghostlyde...@gmail.com changed:

   What|Removed |Added

  Attachment #54298|0   |1
is obsolete||

--- Comment #10 from GhostlyDeath ghostlyde...@gmail.com 2011-12-16 12:59:25 
PST ---
Created attachment 54516
  -- https://bugs.freedesktop.org/attachment.cgi?id=54516
PrBoom with patch

Here is what PrBoom looks like (note I used IDBEHOLDL to set everything to full
brightness).

From what I can tell, only PrBoom and OpenArena have this problem.

However softpipe does not have polygons disappearing at all, so it would appear
to be a r300g problem. PrBoom uses GL_TRIANGLE_STRIPs to draw the walls, so
this is probably unrelated to this bug.

And another thing I noticed fixed. The OGLSB4th Edition chapter 16 vertexblend
draws the shiny light correctly (before it was slightly garbled, it would be a
bright white but with distorted red/white/pink in the middle).

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-15 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #8 from Michel D?nzer  2011-12-15 10:02:06 
PST ---
Created attachment 54470
  --> https://bugs.freedesktop.org/attachment.cgi?id=54470
WIP endianness fixes

Here's some Mesa/Gallium endianness fixes I've been working on. Note that I'm
serious about 'WIP'; at the very least, this will need to be split/cleaned up,
and e.g. the util changes are just a quick'n'dirty hack which mixes driver
specific requirements into driver independent code. Also, this will probably
break colours with the r600g driver on big endian, but that should be easy to
fix by disabling its use of GPU byte swapping for textures and render targets,
and I think that's necessary anyway to work correctly in all cases possible
with OpenGL.

I'm still seeing some wrong colours e.g. in gnome-shell and assaultcube, either
I'm missing some more vital formats, or there could be similar issues with
vertex colours.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #8 from Michel Dänzer mic...@daenzer.net 2011-12-15 10:02:06 PST 
---
Created attachment 54470
  -- https://bugs.freedesktop.org/attachment.cgi?id=54470
WIP endianness fixes

Here's some Mesa/Gallium endianness fixes I've been working on. Note that I'm
serious about 'WIP'; at the very least, this will need to be split/cleaned up,
and e.g. the util changes are just a quick'n'dirty hack which mixes driver
specific requirements into driver independent code. Also, this will probably
break colours with the r600g driver on big endian, but that should be easy to
fix by disabling its use of GPU byte swapping for textures and render targets,
and I think that's necessary anyway to work correctly in all cases possible
with OpenGL.

I'm still seeing some wrong colours e.g. in gnome-shell and assaultcube, either
I'm missing some more vital formats, or there could be similar issues with
vertex colours.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Alex Deucher  changed:

   What|Removed |Added

  Attachment #54302|application/octet-stream|text/plain
  mime type||
  Attachment #54302|0   |1
   is patch||

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #7 from GhostlyDeath  2011-12-14 
11:11:21 PST ---
This only affects textures, whether they were created with image loading or if
they were created with PBOs.

Anything that does not use textures, appear how they are supposed to appear.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #7 from GhostlyDeath ghostlyde...@gmail.com 2011-12-14 11:11:21 
PST ---
This only affects textures, whether they were created with image loading or if
they were created with PBOs.

Anything that does not use textures, appear how they are supposed to appear.

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

Alex Deucher ag...@yahoo.com changed:

   What|Removed |Added

  Attachment #54302|application/octet-stream|text/plain
  mime type||
  Attachment #54302|0   |1
   is patch||

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #6 from GhostlyDeath  2011-12-10 
10:16:11 PST ---
Created attachment 54304
  --> https://bugs.freedesktop.org/attachment.cgi?id=54304
Xorg log

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #4 from GhostlyDeath  2011-12-10 
10:15:34 PST ---
Created attachment 54302
  --> https://bugs.freedesktop.org/attachment.cgi?id=54302
GLXInfo

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #3 from GhostlyDeath  2011-12-10 
10:15:12 PST ---
Created attachment 54301
  --> https://bugs.freedesktop.org/attachment.cgi?id=54301
AdanaxisGPL

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #2 from GhostlyDeath  2011-12-10 
10:14:51 PST ---
Created attachment 54300
  --> https://bugs.freedesktop.org/attachment.cgi?id=54300
NeverBall

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #1 from GhostlyDeath  2011-12-10 
10:14:25 PST ---
Created attachment 54299
  --> https://bugs.freedesktop.org/attachment.cgi?id=54299
OpenArena

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #5 from GhostlyDeath  2011-12-10 
10:15:55 UTC ---
Created attachment 54303
  --> https://bugs.freedesktop.org/attachment.cgi?id=54303
lspci

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #1 from GhostlyDeath ghostlyde...@gmail.com 2011-12-10 10:14:25 
PST ---
Created attachment 54299
  -- https://bugs.freedesktop.org/attachment.cgi?id=54299
OpenArena

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #2 from GhostlyDeath ghostlyde...@gmail.com 2011-12-10 10:14:51 
PST ---
Created attachment 54300
  -- https://bugs.freedesktop.org/attachment.cgi?id=54300
NeverBall

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #3 from GhostlyDeath ghostlyde...@gmail.com 2011-12-10 10:15:12 
PST ---
Created attachment 54301
  -- https://bugs.freedesktop.org/attachment.cgi?id=54301
AdanaxisGPL

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #4 from GhostlyDeath ghostlyde...@gmail.com 2011-12-10 10:15:34 
PST ---
Created attachment 54302
  -- https://bugs.freedesktop.org/attachment.cgi?id=54302
GLXInfo

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #5 from GhostlyDeath ghostlyde...@gmail.com 2011-12-10 10:15:55 
UTC ---
Created attachment 54303
  -- https://bugs.freedesktop.org/attachment.cgi?id=54303
lspci

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[Bug 43698] On PPC, OpenGL programs use incorrect texture colors.

2011-12-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=43698

--- Comment #6 from GhostlyDeath ghostlyde...@gmail.com 2011-12-10 10:16:11 
PST ---
Created attachment 54304
  -- https://bugs.freedesktop.org/attachment.cgi?id=54304
Xorg log

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