[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2015-04-23 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

San Zamoyski  changed:

   What|Removed |Added

 Status|REOPENED|RESOLVED
 Resolution|--- |FIXED

--- Comment #20 from San Zamoyski  ---
Works fine now with:

glxinfo | grep -i opengl
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD ARUBA
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(git-9450bd5 2015-04-22 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.0-devel (git-9450bd5 2015-04-22
trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-9450bd5
2015-04-22 trusty-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:

Thanks!

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2015-04-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #19 from San Zamoyski  ---
Sorry for spamming, but those errors i got after running phoronix-test-suite
and Road Rash (old win95 game) via PlayOnLinux on Wine 1.7.5 (ain't working on
newwest dri3 enabled Wine).

Second one i can reproduce.

But this time i got this at Xorg start:

[   39.498435] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0xf
[   39.498474] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[   39.515073] radeon :00:01.0: evergreen_cs_track_validate_texture:851
texture bo too small (layer size 4227072, offset 0, max layer 1, depth 1, bo
size 45056) (1376 768)
[   39.515147] [drm:radeon_cs_ib_chunk [radeon]] *ERROR* Invalid command stream
!
[   40.097420] radeon :00:01.0: evergreen_cs_track_validate_cb:477 cb[0] bo
too small (layer size 4227072, offset 0, max layer 1, bo size 16384, slice
16511)
[   40.097430] radeon :00:01.0: evergreen_cs_track_validate_cb:481
problematic surf: (1376 768) (4 4 1 1 2 2048 2)
[   40.097435] radeon :00:01.0: evergreen_packet3_check:1970 invalid cmd
stream 462
[   40.097501] [drm:radeon_cs_ib_chunk [radeon]] *ERROR* Invalid command stream
!
[   40.097656] radeon :00:01.0: evergreen_cs_track_validate_texture:851
texture bo too small (layer size 4227072, offset 0, max layer 1, depth 1, bo
size 16384) (1376 768)
[   40.097687] [drm:radeon_cs_ib_chunk [radeon]] *ERROR* Invalid command stream
!

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2015-04-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #18 from San Zamoyski  ---
> glxinfo | grep -i opengl
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD ARUBA
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel
(git-c015008 2015-04-20 trusty-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.0-devel (git-c015008 2015-04-20
trusty-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-c015008
2015-04-20 trusty-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:

> uname -a
Linux sammie 4.0.0-04rc7-generic #201504061936 SMP Mon Apr 6 23:37:35 UTC
2015 x86_64 x86_64 x86_64 GNU/Linux

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2015-04-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #17 from San Zamoyski  ---
Hi!

I get simmilar errors while using newwest drivers from oibaf repo:

# dpkg -s mesa-vdpau-drivers
Package: mesa-vdpau-drivers
Version: 10.6~git1504200730.c01500~gd~t

# dpkg -s xserver-xorg-video-ati
Package: xserver-xorg-video-ati
Version: 1:7.5.99+sarnex-dri3-git1504031652.5921ba~gd~tubuntu1

# dpkg -s xserver-xorg-video-radeon
Package: xserver-xorg-video-radeon
Version: 1:7.5.99+sarnex-dri3-git1504031652.5921ba~gd~tubuntu1

Errors (countinously) 
DMESG:

[ 5817.740419] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x4e2
[ 5817.740475] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!

AND

[ 5845.141137] radeon :00:01.0: evergreen_cs_track_validate_texture:851
texture bo too small (layer size 1310720, offset 0, max layer 1, depth 1, bo
size 12288) (640 512)
[ 5845.141224] [drm:radeon_cs_ib_chunk [radeon]] *ERROR* Invalid command stream
!

AND

[ 6049.096770] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x480
[ 6049.096812] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!

AND

[ 6058.179796] radeon :00:01.0: evergreen_cs_track_validate_texture:851
texture bo too small (layer size 1310720, offset 0, max layer 1, depth 1, bo
size 16384) (640 512)
[ 6058.179923] [drm:radeon_cs_ib_chunk [radeon]] *ERROR* Invalid command stream
!

Xorg.log:
Fatal server error:
[  6061.456] (EE) Failed to map vb -2
[  6061.456] (EE) 
[  6061.456] (EE) 
Please consult the The X.Org Foundation support 
 at http://wiki.x.org
 for help. 
[  6061.456] (EE) Please also check the log file at "/var/log/Xorg.0.log" for
additional information.
[  6061.456] (EE) 
[  6061.460] (II) AIGLX: Suspending AIGLX clients for VT switch
[  6061.574] (EE) Server terminated with error (1). Closing log file. 

Older dmesg:
[  363.540323] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  363.540371] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  363.554470] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  363.554512] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  388.715542] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x25e
[  388.715596] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  388.720331] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x25e
[  388.720366] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  388.721205] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x25e
[  388.721237] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  406.810691] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x17e
[  406.810738] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  406.834422] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x17e
[  406.834464] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  406.877642] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x17e
[  406.877684] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  406.891198] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x17e
[  406.891252] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  422.396475] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x27b
[  422.396524] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  422.443051] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x27b
[  422.443092] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  422.469227] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x27b
[  422.469268] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  510.323668] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  510.323706] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  510.369326] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  510.369364] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  551.560837] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  551.560891] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  551.609329] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  551.609399] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  557.819764] [drm:radeon_cs_parser_relocs [radeon]] *ERROR* gem object lookup
failed 0x175
[  557.819811] [drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to parse
relocation -2!
[  557.879473] radeon :00:01.0: No GEM object 

[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-12-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #16 from Maxime Buffa  ---
I can confirm this bug is still there on Evergreen (Radeon 6320 Wrestler,
Fusion APU) with SFML shader example and with Mesa 9.0.1. Error message log is
unchanged.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-12-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #16 from Maxime Buffa mbu...@gmail.com ---
I can confirm this bug is still there on Evergreen (Radeon 6320 Wrestler,
Fusion APU) with SFML shader example and with Mesa 9.0.1. Error message log is
unchanged.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-09-21 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #15 from Sven Arvidsson  2012-09-21 15:26:12 UTC ---
Are you guys talking about the same sample causing the bug? If not, it's
probably different bugs.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-09-21 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Laurent carlier  changed:

   What|Removed |Added

 Status|RESOLVED|REOPENED
 Resolution|FIXED   |

--- Comment #14 from Laurent carlier  2012-09-21 
15:20:42 UTC ---
Not fixed for me with:
* libdrm-2.4.39
* mesa from git
 OpenGL renderer string: Gallium 0.4 on AMD BARTS
 OpenGL version string: 3.0 Mesa 9.1-devel (git-aa3c2e3)
 OpenGL shading language version string: 1.30
* kernel 2.6rc6
 Linux archMain 3.6.0-1-mainline #1 SMP PREEMPT Mon Sep 17 14:03:55 UTC 2012
x86_64 GNU/Linux


[163750.003001] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[163750.003006] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[163750.019950] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[163750.019960] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[163750.042266] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[163750.042277] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Laurent carlier lordhea...@gmail.com changed:

   What|Removed |Added

 Status|RESOLVED|REOPENED
 Resolution|FIXED   |

--- Comment #14 from Laurent carlier lordhea...@gmail.com 2012-09-21 15:20:42 
UTC ---
Not fixed for me with:
* libdrm-2.4.39
* mesa from git
 OpenGL renderer string: Gallium 0.4 on AMD BARTS
 OpenGL version string: 3.0 Mesa 9.1-devel (git-aa3c2e3)
 OpenGL shading language version string: 1.30
* kernel 2.6rc6
 Linux archMain 3.6.0-1-mainline #1 SMP PREEMPT Mon Sep 17 14:03:55 UTC 2012
x86_64 GNU/Linux


[163750.003001] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[163750.003006] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[163750.019950] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[163750.019960] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[163750.042266] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[163750.042277] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #15 from Sven Arvidsson s...@whiz.se 2012-09-21 15:26:12 UTC ---
Are you guys talking about the same sample causing the bug? If not, it's
probably different bugs.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-09-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

C?dric Legrand  changed:

   What|Removed |Added

 Status|REOPENED|RESOLVED
 Resolution||FIXED

--- Comment #13 from C?dric Legrand  2012-09-20 
22:25:43 UTC ---
I just updated mesa from git master. It seems to be fixed now. I think commit  
  c96828ecb46b5aee3121a018be365b738c35cbdc fixed it.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Cédric Legrand legrand.cedric...@gmail.com changed:

   What|Removed |Added

 Status|REOPENED|RESOLVED
 Resolution||FIXED

--- Comment #13 from Cédric Legrand legrand.cedric...@gmail.com 2012-09-20 
22:25:43 UTC ---
I just updated mesa from git master. It seems to be fixed now. I think commit  
  c96828ecb46b5aee3121a018be365b738c35cbdc fixed it.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-08-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #12 from Laurent carlier  2012-08-28 
07:31:37 UTC ---
With lastest drm/mesa/kernel, got a different message in kernel log

418627.980126] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[418627.980130] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[418627.983708] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[418627.983718] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[418628.007707] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)
[418628.007716] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[418628.016799] radeon :01:00.0: evergreen_cs_track_validate_texture:842
texture bo too small (layer size 256000, offset 0, max layer 1, depth 1, bo
size 4096) (800 80)

* libdrm-2.4.39
* mesa from git 
* kernel 2.6rc3

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-31 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #11 from stevenvandenbrandenstift at gmail.com 2012-07-31 19:44:10 
UTC ---
(In reply to comment #10)
> (In reply to comment #8)
> > same problem here when trying to run dungeon siege 2 via wine, intro plays 
> > fine
> > and then hangs , found a radeon problem to be the cause.
> 
> I tried the demo of the game but couldn't reproduce this. It seems to be
> working fine both with 8.0.4 and with git master.

to be more precise its the dungeon siege 2 broken world  extension afther
running the video config feature from the game. I will try to reinstall wine
and the game to give the exact steps i followed.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-31 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #10 from Sven Arvidsson  2012-07-31 18:35:56 UTC ---
(In reply to comment #8)
> same problem here when trying to run dungeon siege 2 via wine, intro plays 
> fine
> and then hangs , found a radeon problem to be the cause.

I tried the demo of the game but couldn't reproduce this. It seems to be
working fine both with 8.0.4 and with git master.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #10 from Sven Arvidsson s...@whiz.se 2012-07-31 18:35:56 UTC ---
(In reply to comment #8)
 same problem here when trying to run dungeon siege 2 via wine, intro plays 
 fine
 and then hangs , found a radeon problem to be the cause.

I tried the demo of the game but couldn't reproduce this. It seems to be
working fine both with 8.0.4 and with git master.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #11 from stevenvandenbrandenst...@gmail.com 2012-07-31 19:44:10 UTC 
---
(In reply to comment #10)
 (In reply to comment #8)
  same problem here when trying to run dungeon siege 2 via wine, intro plays 
  fine
  and then hangs , found a radeon problem to be the cause.
 
 I tried the demo of the game but couldn't reproduce this. It seems to be
 working fine both with 8.0.4 and with git master.

to be more precise its the dungeon siege 2 broken world  extension afther
running the video config feature from the game. I will try to reinstall wine
and the game to give the exact steps i followed.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #9 from Sven Arvidsson  2012-07-30 21:22:54 UTC ---
(In reply to comment #8)
> same problem here when trying to run dungeon siege 2 via wine, intro plays 
> fine
> and then hangs , found a radeon problem to be the cause.
> 

Keep in mind that you can get these errors does not necessarily indicate the
same problem, so it's probably not a good idea to make this bug a dumping
ground for rejected CS.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #8 from stevenvandenbrandenstift at gmail.com 2012-07-30 20:30:03 
UTC ---
same problem here when trying to run dungeon siege 2 via wine, intro plays fine
and then hangs , found a radeon problem to be the cause.

dmegs output:

[ 7230.283645] radeon :00:01.0: evergreen_cs_track_validate_cb:477 cb[0] bo
too small (layer size -2147483648, offset 0, max layer 1, bo size 4096, slice
4194303)
[ 7230.283665] radeon :00:01.0: evergreen_cs_track_validate_cb:481
problematic surf: (32 8388608) (0 8 1 0 0 0 0)
[ 7230.283675] radeon :00:01.0: evergreen_packet3_check:2096 invalid cmd
stream 783
[ 7230.283684] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[ 7231.299423] radeon :00:01.0: evergreen_cs_track_validate_cb:477 cb[0] bo
too small (layer size -2147483648, offset 0, max layer 1, bo size 4096, slice
4194303)
[ 7231.299434] radeon :00:01.0: evergreen_cs_track_validate_cb:481
problematic surf: (32 8388608) (0 8 1 0 0 0 0)
[ 7231.299439] radeon :00:01.0: evergreen_packet3_check:2096 invalid cmd
stream 783
[ 7231.299444] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

the wine errors (don't know if helpfull at all) show a directdraw problem

]$ wine ./.wine/drive_c/Program\ Files/2K\ Games/Dungeon\ Siege\ 2\ Broken\
World/DS2VideoConfig.exe 
fixme:ddraw:DirectDrawEnumerateExA flags 0x0007 not handled
radeon: The kernel rejected CS, see dmesg for more information.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e048,0x), stub!
radeon: The kernel rejected CS, see dmesg for more information.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e114,0x), stub!

uname -a:  
3.4.6-1-ARCH #1 SMP PREEMPT Fri Jul 20 08:21:26 CEST 2012 x86_64 GNU/Linux

glxinfo:

OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PALM
OpenGL version string: 2.1 Mesa 8.0.4
OpenGL shading language version string: 1.20

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #8 from stevenvandenbrandenst...@gmail.com 2012-07-30 20:30:03 UTC 
---
same problem here when trying to run dungeon siege 2 via wine, intro plays fine
and then hangs , found a radeon problem to be the cause.

dmegs output:

[ 7230.283645] radeon :00:01.0: evergreen_cs_track_validate_cb:477 cb[0] bo
too small (layer size -2147483648, offset 0, max layer 1, bo size 4096, slice
4194303)
[ 7230.283665] radeon :00:01.0: evergreen_cs_track_validate_cb:481
problematic surf: (32 8388608) (0 8 1 0 0 0 0)
[ 7230.283675] radeon :00:01.0: evergreen_packet3_check:2096 invalid cmd
stream 783
[ 7230.283684] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
[ 7231.299423] radeon :00:01.0: evergreen_cs_track_validate_cb:477 cb[0] bo
too small (layer size -2147483648, offset 0, max layer 1, bo size 4096, slice
4194303)
[ 7231.299434] radeon :00:01.0: evergreen_cs_track_validate_cb:481
problematic surf: (32 8388608) (0 8 1 0 0 0 0)
[ 7231.299439] radeon :00:01.0: evergreen_packet3_check:2096 invalid cmd
stream 783
[ 7231.299444] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

the wine errors (don't know if helpfull at all) show a directdraw problem

]$ wine ./.wine/drive_c/Program\ Files/2K\ Games/Dungeon\ Siege\ 2\ Broken\
World/DS2VideoConfig.exe 
fixme:ddraw:DirectDrawEnumerateExA flags 0x0007 not handled
radeon: The kernel rejected CS, see dmesg for more information.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e048,0x), stub!
radeon: The kernel rejected CS, see dmesg for more information.
fixme:win:EnumDisplayDevicesW ((null),0,0x33e114,0x), stub!

uname -a:  
3.4.6-1-ARCH #1 SMP PREEMPT Fri Jul 20 08:21:26 CEST 2012 x86_64 GNU/Linux

glxinfo:

OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PALM
OpenGL version string: 2.1 Mesa 8.0.4
OpenGL shading language version string: 1.20

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #9 from Sven Arvidsson s...@whiz.se 2012-07-30 21:22:54 UTC ---
(In reply to comment #8)
 same problem here when trying to run dungeon siege 2 via wine, intro plays 
 fine
 and then hangs , found a radeon problem to be the cause.
 

Keep in mind that you can get these errors does not necessarily indicate the
same problem, so it's probably not a good idea to make this bug a dumping
ground for rejected CS.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Sven Arvidsson  changed:

   What|Removed |Added

 CC||sa at whiz.se

--- Comment #7 from Sven Arvidsson  2012-07-28 23:56:22 UTC ---
Some further data points:

- There are no obvious problems when running the test cases with software
rendering, only with r600g.

- I tried to use apitrace to capture this bug, but in both cases (shader
example and the one with two windows) replaying the trace works fine, with no
rejected CS.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #6 from Maxime Buffa  2012-07-28 22:23:00 UTC 
---
I can confirm this bug with the shader example of SFML 2.0 RC, with an
Evergreen gpu (5850) and Mesa 8.0.4. Rendering is messed up and there's a lot
of "radeon: The kernel rejected CS, see dmesg for more information.".

$ uname -r
3.4.6-1-ARCH

$ glxinfo |grep GL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD CYPRESS
OpenGL version string: 2.1 Mesa 8.0.4
OpenGL shading language version string: 1.20

$ dmesg

A lot of :
[ 5464.934734] [drm:radeon_cs_parser_relocs] *ERROR* gem object lookup failed
0x19
[ 5464.934739] [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -2!

Then :
[ 6398.513323] radeon :01:00.0: evergreen_cs_track_validate_texture:835
texture bo too small (layer size 286720, offset 0, max layer 1, depth 1, bo
size 4096) (896 80)
[ 6398.513325] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

Thanks by advance.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #6 from Maxime Buffa mbu...@gmail.com 2012-07-28 22:23:00 UTC ---
I can confirm this bug with the shader example of SFML 2.0 RC, with an
Evergreen gpu (5850) and Mesa 8.0.4. Rendering is messed up and there's a lot
of radeon: The kernel rejected CS, see dmesg for more information..

$ uname -r
3.4.6-1-ARCH

$ glxinfo |grep GL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD CYPRESS
OpenGL version string: 2.1 Mesa 8.0.4
OpenGL shading language version string: 1.20

$ dmesg

A lot of :
[ 5464.934734] [drm:radeon_cs_parser_relocs] *ERROR* gem object lookup failed
0x19
[ 5464.934739] [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -2!

Then :
[ 6398.513323] radeon :01:00.0: evergreen_cs_track_validate_texture:835
texture bo too small (layer size 286720, offset 0, max layer 1, depth 1, bo
size 4096) (896 80)
[ 6398.513325] [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

Thanks by advance.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Sven Arvidsson s...@whiz.se changed:

   What|Removed |Added

 CC||s...@whiz.se

--- Comment #7 from Sven Arvidsson s...@whiz.se 2012-07-28 23:56:22 UTC ---
Some further data points:

- There are no obvious problems when running the test cases with software
rendering, only with r600g.

- I tried to use apitrace to capture this bug, but in both cases (shader
example and the one with two windows) replaying the trace works fine, with no
rejected CS.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

C?dric Legrand  changed:

   What|Removed |Added

 Status|RESOLVED|REOPENED
 Resolution|FIXED   |

--- Comment #5 from C?dric Legrand  2012-07-04 
10:18:14 PDT ---
The bug is still present for me when opening two SFML windows, but dmesg output
changed :

radeon :01:00.0: r600_check_texture_resource:1641 tex base offset
(0x11f7000, 0x2000, 4) invalid
[drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

* uname -a
Linux perfection 3.4.4-gentoo #2 SMP Tue Jun 26 14:30:57 CEST 2012 x86_64
Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz GenuineIntel GNU/Linux

*glxinfo
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: 2.1 Mesa 8.1-devel (git-f34764e)
OpenGL shading language version string: 1.30

*libdrm, mesa, xf86-video-ati from yesterday's GIT

*Sample of code to reproduce the bug

###
#include 

int main() {
sf::RenderWindow Bug(sf::VideoMode(800, 600), "SFML bugging window");
sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window");

sf::Texture texture;
if (!texture.loadFromFile("cb.bmp"))
return EXIT_FAILURE;
sf::Sprite sprite(texture);

sf::Texture texture2;
if (!texture2.loadFromFile("cb.bmp"))
return EXIT_FAILURE;
sf::Sprite sprite2;
sprite2.setTexture(texture2);

while (Bug.isOpen() || App.isOpen()) {
sf::Event event;
sf::Event event2;

while (Bug.pollEvent(event2)) {
if(event2.type == sf::Event::Closed)
Bug.close();
}
while (App.pollEvent(event)) {
if(event.type == sf::Event::Closed)
App.close();
}

Bug.clear();
App.clear();

Bug.draw(sprite2);
App.draw(sprite);

Bug.display();
App.display();
}
return EXIT_SUCCESS;
}


Opening the windows in different threads works.

Many thanks for your work.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-07-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Cédric Legrand legrand.cedric...@gmail.com changed:

   What|Removed |Added

 Status|RESOLVED|REOPENED
 Resolution|FIXED   |

--- Comment #5 from Cédric Legrand legrand.cedric...@gmail.com 2012-07-04 
10:18:14 PDT ---
The bug is still present for me when opening two SFML windows, but dmesg output
changed :

radeon :01:00.0: r600_check_texture_resource:1641 tex base offset
(0x11f7000, 0x2000, 4) invalid
[drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

* uname -a
Linux perfection 3.4.4-gentoo #2 SMP Tue Jun 26 14:30:57 CEST 2012 x86_64
Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz GenuineIntel GNU/Linux

*glxinfo
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: 2.1 Mesa 8.1-devel (git-f34764e)
OpenGL shading language version string: 1.30

*libdrm, mesa, xf86-video-ati from yesterday's GIT

*Sample of code to reproduce the bug

###
#include SFML/Graphics.hpp

int main() {
sf::RenderWindow Bug(sf::VideoMode(800, 600), SFML bugging window);
sf::RenderWindow App(sf::VideoMode(800, 600), SFML window);

sf::Texture texture;
if (!texture.loadFromFile(cb.bmp))
return EXIT_FAILURE;
sf::Sprite sprite(texture);

sf::Texture texture2;
if (!texture2.loadFromFile(cb.bmp))
return EXIT_FAILURE;
sf::Sprite sprite2;
sprite2.setTexture(texture2);

while (Bug.isOpen() || App.isOpen()) {
sf::Event event;
sf::Event event2;

while (Bug.pollEvent(event2)) {
if(event2.type == sf::Event::Closed)
Bug.close();
}
while (App.pollEvent(event)) {
if(event.type == sf::Event::Closed)
App.close();
}

Bug.clear();
App.clear();

Bug.draw(sprite2);
App.draw(sprite);

Bug.display();
App.display();
}
return EXIT_SUCCESS;
}


Opening the windows in different threads works.

Many thanks for your work.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Jerome Glisse  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #4 from C?dric Legrand  2012-06-19 
05:25:35 PDT ---
I apologize, the bug was not comming from the pointer, but from fact I was
loading textures before creating the window. Really sorry.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #4 from Cédric Legrand legrand.cedric...@gmail.com 2012-06-19 
05:25:35 PDT ---
I apologize, the bug was not comming from the pointer, but from fact I was
loading textures before creating the window. Really sorry.

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

Jerome Glisse gli...@freedesktop.org changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #3 from C?dric Legrand  2012-06-06 
11:49:29 PDT ---
I'm sorry, forgot to say that the pointer is the cause of the bug. Directly
accessing the Game class with a global variable works perfectly.

 I'm sorry for my english 

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #2 from C?dric Legrand  2012-06-06 
11:44:24 UTC ---
Here is a piece of C++ code which may help in solving the bug :

///


Class Game :


Game::Game() : renderWindow(sf::VideoMode(800,600),"")
...

void Game::inGame()
{
...
testMap.createRender(this);
...
}

void Game::showSprite(sf::Sprite& sprite)
{
renderWindow.draw(sprite);
}

///
Class Map :
///

void Map::createRender(Game* parent)
{
...
parent->showSprite(tilesFiles[nbTileset]);  //tilesFiles is an sfml sprite
...
}

///

With this code, the same garbage and errors happen.

 I'm sorry for my english 

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-06-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #2 from Cédric Legrand legrand.cedric...@gmail.com 2012-06-06 
11:44:24 UTC ---
Here is a piece of C++ code which may help in solving the bug :

///


Class Game :


Game::Game() : renderWindow(sf::VideoMode(800,600),)
...

void Game::inGame()
{
...
testMap.createRender(this);
...
}

void Game::showSprite(sf::Sprite sprite)
{
renderWindow.draw(sprite);
}

///
Class Map :
///

void Map::createRender(Game* parent)
{
...
parent-showSprite(tilesFiles[nbTileset]);  //tilesFiles is an sfml sprite
...
}

///

With this code, the same garbage and errors happen.

 I'm sorry for my english 

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-05-18 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #1 from C?dric Legrand  2012-05-18 
06:16:00 PDT ---
Same here : creating 2 SFML canvas in a wxWidgets application results in the
same problem. Each canvas shows when alone, but the second does not when
together. It seems not to refresh, as it sometimes shows other parts of the
application in the canvas (title, the other canvas, menus...).
In Windows 7, the same code works well.

* Application output : lots of :
radeon: The kernel rejected CS, see dmesg for more information.

* dmesg output : lots of :
radeon :01:00.0: texture bo too small (384 480 26 0 -> 737280 have 4096)
radeon :01:00.0: alignments 384 1 1 1
[drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

* uname -a :
Linux perfection 3.3.5-gentoo #1 SMP Wed May 16 19:54:18 CEST 2012 x86_64
Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz GenuineIntel GNU/Linux

* glxinfo | grep OpenGL :
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: 2.1 Mesa 8.0.2
OpenGL shading language version string: 1.20
OpenGL extensions:

* latest libdrm in testing portage tree (2.4.33)

* SFML-2.0rc

 I'm sorry for my english 

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[Bug 49817] radeon: The kernel rejected CS when running shader example from SFML library

2012-05-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=49817

--- Comment #1 from Cédric Legrand legrand.cedric...@gmail.com 2012-05-18 
06:16:00 PDT ---
Same here : creating 2 SFML canvas in a wxWidgets application results in the
same problem. Each canvas shows when alone, but the second does not when
together. It seems not to refresh, as it sometimes shows other parts of the
application in the canvas (title, the other canvas, menus...).
In Windows 7, the same code works well.

* Application output : lots of :
radeon: The kernel rejected CS, see dmesg for more information.

* dmesg output : lots of :
radeon :01:00.0: texture bo too small (384 480 26 0 - 737280 have 4096)
radeon :01:00.0: alignments 384 1 1 1
[drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !

* uname -a :
Linux perfection 3.3.5-gentoo #1 SMP Wed May 16 19:54:18 CEST 2012 x86_64
Intel(R) Core(TM)2 Duo CPU T6500 @ 2.10GHz GenuineIntel GNU/Linux

* glxinfo | grep OpenGL :
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV710
OpenGL version string: 2.1 Mesa 8.0.2
OpenGL shading language version string: 1.20
OpenGL extensions:

* latest libdrm in testing portage tree (2.4.33)

* SFML-2.0rc

 I'm sorry for my english 

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