[Bug 56788] New: [nv96] Dota2 (wine) consistently crashes with "WARNING: out of code space, evicting all shaders"

2012-11-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=56788

  Priority: medium
Bug ID: 56788
  Assignee: dri-devel at lists.freedesktop.org
   Summary: [nv96] Dota2 (wine) consistently crashes with
"WARNING: out of code space, evicting all shaders"
  Severity: normal
Classification: Unclassified
OS: All
  Reporter: emil.l.velikov at gmail.com
  Hardware: Other
Status: NEW
   Version: unspecified
 Component: Drivers/DRI/Radeon
   Product: Mesa

Created attachment 69589
  --> https://bugs.freedesktop.org/attachment.cgi?id=69589=edit
Untrimmed stdout & stderr

As of approx 1 Nov 2012, Dota2 crashes while playing/spectating a game

Initially I was suspecting the recent vbo work by Marek, although I'm leaning
towards memory bug/buggy shader in one of the Dota2 3 updates - 29,30 and 1 Nov

Cannot downgrade to verify, although backtrace does point that the crash occurs
after the above message is printed to stderr

Brief list of the other messages printed to strout & strerr

WARNING: value %35 not uniquely defined
...
WARNING: value %277 not uniquely defined
WARNING: value %17 not uniquely defined
context mis-match in pipe_sampler_view_release()
WARNING: value %28 not uniquely defined
...
WARNING: value %17 not uniquely defined
WARNING: out of code space, evicting all shaders.

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[Bug 56788] New: [nv96] Dota2 (wine) consistently crashes with WARNING: out of code space, evicting all shaders

2012-11-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=56788

  Priority: medium
Bug ID: 56788
  Assignee: dri-devel@lists.freedesktop.org
   Summary: [nv96] Dota2 (wine) consistently crashes with
WARNING: out of code space, evicting all shaders
  Severity: normal
Classification: Unclassified
OS: All
  Reporter: emil.l.veli...@gmail.com
  Hardware: Other
Status: NEW
   Version: unspecified
 Component: Drivers/DRI/Radeon
   Product: Mesa

Created attachment 69589
  -- https://bugs.freedesktop.org/attachment.cgi?id=69589action=edit
Untrimmed stdout  stderr

As of approx 1 Nov 2012, Dota2 crashes while playing/spectating a game

Initially I was suspecting the recent vbo work by Marek, although I'm leaning
towards memory bug/buggy shader in one of the Dota2 3 updates - 29,30 and 1 Nov

Cannot downgrade to verify, although backtrace does point that the crash occurs
after the above message is printed to stderr

Brief list of the other messages printed to strout  strerr

WARNING: value %35 not uniquely defined
...
WARNING: value %277 not uniquely defined
WARNING: value %17 not uniquely defined
context mis-match in pipe_sampler_view_release()
WARNING: value %28 not uniquely defined
...
WARNING: value %17 not uniquely defined
WARNING: out of code space, evicting all shaders.

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You are the assignee for the bug.
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